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11

Michael finished his second cup of coffee, got up from the oak table, and walked over to the Gothic windows at one end of the morning room. The lead frames of the windows imposed a black grid upon the outer world. He was west of Montreal on an island in the middle of the Saint Lawrence River. Rain had fallen the night before, and a thick layer of clouds still lingered in the sky.

A meeting of the Brethren’s executive board was supposed to begin at eleven o’clock in the morning, but the boat carrying the board members still hadn’t arrived. The journey from Chippewa Bay to Dark Island took about forty minutes. If the waves were choppy, people stepped onto the dock looking pale. A helicopter ride from any city in New York State would have been much more efficient, but Kennard Nash had rejected a proposal to construct a helicopter pad near the boathouse.

“The trip across the river is a good experience for the Brethren,” Nash explained. “It makes them feel like they’re getting away from the ordinary world. I think that it encourages a certain kind of respect for the unique nature of our organization.”

Michael found himself agreeing with Nash; Dark Island was a special place. A wealthy American industrialist who manufactured sewing machines constructed the castle on the island in the early twentieth century. Blocks of granite were dragged across the winter ice to build a four-story clock tower, a boathouse, and a castle. The castle had turrets and towers and fireplaces big enough to roast an entire steer.

These days a group of wealthy Germans owned Dark Island. Tourists were allowed to visit for a few months in autumn, but the Brethren used the castle during the rest of the year. Michael and General Nash had arrived three days ago with a technical crew from the Evergreen Foundation. The men installed microphones and television cameras so that members all over the world could participate in the executive board meeting.

The first day on the island, Michael was allowed to leave the castle and walk alone to the cliffs. Dark Island got its name from the massive fir trees that extended their branches over the pathways, filtering the light and creating shadowy tunnels of green. Michael found a marble bench at the edge of the cliff, and he spent several hours there, smelling the sharp pine scent and looking out at the river.

That night he ate dinner with General Nash, followed by whiskey in the oak-paneled drawing room. Everything at the castle was massive-the hand-carved furniture, framed paintings, and liquor cabinets. Animal heads were mounted on the wall of the drawing room, and Michael felt as if a dead elk were staring at him.

Nash and the rest of the Brethren viewed Michael as their source of information about the different realms. Michael knew that his position was still tenuous. The Brethren usually killed Travelers, but he had survived. He tried to make himself as indispensable as possible without showing the extent of his ambition. If the world was going to become an invisible prison, that meant one person had to be in control of both the guards and the prisoners. And why couldn’t that person be a Traveler?

The Brethren had originally attached Michael to their quantum computer and attempted to contact more advanced civilizations in the other realms. Although the computer was destroyed, Michael had assured General Nash that he could eventually get any information they required. He thought it wise not to mention his own goals. If he found his father and gained any special knowledge, he intended to use it to his own advantage. Michael felt like a man who had escaped a firing squad.

During the last month, Michael had left his body on two different occasions. It was the same each time-at first, a few sparks of Light emerged from his body, and then all his energy seemed to flow out into a cold darkness. To find his way to any Realm, he had to pass through all four barriers: a blue sky, a desert plain, a town on fire, and an endless sea. These barriers had once seemed like insurmountable obstacles, but now he was able to cross them almost instantly-discovering the small black passageways that led him onward.

Michael opened his eyes and found himself in a town square with trees and benches and an outdoor bandstand. It was early in the evening, and men and women wearing dark suits and overcoats wandered down the sidewalk, restlessly entering the brightly lit shops, then emerging a few minutes later with nothing in their hands.

He had been here before; this was the Second Realm of the hungry ghosts. It looked like a real world, but everything in this place was an empty promise to those who could never be satisfied. All the packages in the grocery store were empty. The apples on the corner stand and the slabs of meat in the butcher shop were painted pieces of wood or pottery. Even the leather-bound books in the town library appeared real, but when Michael tried to read them he discovered there were no words on the pages.

It was dangerous to be here; he felt like the only living creature in a town of phantoms. The people living in this realm seemed to recognize that he was different; they wanted to talk to him, touch him, feel his muscles and the warm blood that moved beneath his skin. Michael had tried to hide in the shadows while he peered through windows and searched the back streets for his father. Eventually, he found the passageway that led back to his world. When he crossed over a few days later, he ended up in the same town square, as if his Light had refused to go in any other direction.

THE GRANDFATHER CLOCK in the morning room began to chime, and Michael returned to the window. A powerboat had just arrived from Chippewa Bay, and the members of the Brethren executive board were stepping onto the dock. It was cold and blustery, but General Nash stood on the dock like a politician, saying hello and shaking hands.

“Has the boat arrived?” asked a woman’s voice.

Michael turned and saw Mrs. Brewster, a board member who had arrived last night. “Yes. I counted eight people.”

“Good. That means that Dr. Jensen’s flight wasn’t delayed.”

Mrs. Brewster walked over to the sideboard and poured herself a cup of tea. She was in her fifties-a brisk Englishwoman who wore a tweed skirt, a sweater, and the kind of thick-soled practical shoes you’d need for a hike across a muddy pasture. Although Mrs. Brewster didn’t seem to have a job title, the other board members deferred to the force of her personality, and no one used her first name. She acted as if the world were a chaotic school and she were the new headmistress. Everything needed to be organized. Slipshod work and bad habits would not be tolerated. No matter what the consequences, she was going to tidy up.

Mrs. Brewster poured some cream into her teacup and smiled pleasantly. “Looking forward to the board meeting, Michael?”

“Yes, ma’am. I’m sure it’s going to be very interesting.”

“You’re quite right about that. Did General Nash tell you what was going to happen?”

“Not really.”

“The man in charge of our computer center in Berlin is going to present a major technical innovation that will help us establish the Panopticon. We need the unanimous consent of the board to move forward.”

“I’m sure you’ll get it.”

Mrs. Brewster sipped her tea, and then placed the china cup in its saucer. “The executive board has a few peculiarities. Members usually vote yes at a meeting and then put the knife in later. That’s why you’re here, Michael. Did anyone tell you that your participation was my idea?”

“I thought it was because of General Nash.”

“I’ve read all about Travelers,” Mrs. Brewster said. “Apparently some of them can look at a person’s face and see what he or she is thinking. Do you have that particular skill?”

Michael shrugged. He was wary of revealing too much about his abilities. “I know if a person is lying.”

“Good. That’s what I want you to do during this meeting. It would be most helpful if you could notice who is voting yes, but thinking no.”