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At last they reached a wooded plateau where a town called Hollow Deep sat, which consisted of several shops and a place called Knights Lore Inn. "We shall sleep here tonight," Cordus said. "And early tomorrow ride on to Dremlock."

Unlike the Dead Goblin Inn or the Alehouse in Fargun's Vale, the stay at Knights Lore Inn was a jolly affair. The folks inside greeted the travelers with laughter and cheers. They were given delicious food, baths, and the best rooms in the place. Immediately after Lannon's meal and bath, Cordus told him to go to bed while the Knights engaged in a bit of merrymaking downstairs. The lad was disappointed, for many strange characters inhabited this place-some who looked Knightly, as well as some Ranger types, and a few mysterious fellows who preferred to sit in the shadowy corners. The atmosphere was warm, pleasant, and exciting. A richly dressed Bard sang songs of Knightly battles and victories.

As Lannon lay down to sleep, he listened to the sounds below, wishing he were part of the merriment. Yet soon his thoughts turned to other matters. Dremlock Kingdom was close-somewhere up above him on the mountainside-and in the morning he would climb to that legendary place to begin his new life. He kept shifting about restlessly, certain he would stay awake all night and end up dead tired come morning. But the feather bed was agreeable with slumber, and the Bard's signing, faint and unintelligible though it was from there, helped him relax until he slipped into a deep sleep.

Chapter 4: The Tower of Arms

When Lannon awoke, he opened the window shutters to see bright sunlight pouring down amid the trees, and he realized he had slept until midday. His pack and his sword were missing, and he concluded the Knights must have moved the items for some reason. He hurried downstairs and found no sign of them. He asked the innkeeper-a thin man with pasty skin and a long beard-if his companions were still in bed.

The innkeeper chuckled. "Seldom do the Tower Masters sleep past the first rays of dawn, my young friend. They decided to let you sleep late, though, because they felt you had a rough go of it on the trip." He pointed to a fellow enjoying a drink at a table. "That's the Knight you need to see."

The Knight at the table wore silver chain mail and a sheathed sword. A brown sash was slung across his armor. His hair was short and curly, his face young and smooth. He took notice of Lannon and smiled, his blue eyes twinkling with amusement.

Lannon hurried over and sat down. "I'm looking for the three Knights. We were supposed to go to Dremlock Kingdom this morning."

The man laughed. "Well, you've found me instead. The Tower Masters went on ahead earlier, but they sent me to guide you. You won't be seeing much of them now, for they are very busy. My name is Cartlan Nobleblood. I'm a Knight and the Squire Master of Dremlock, which means you answer to me at all times. Is that understood?"

Lannon nodded halfheartedly, overcome with disappointment. He had wanted to ride into Dremlock in the company of the three great Knights. They had made him feel important, whereas this Cartlan fellow instantly shrank his ego.

"We have to get going," said Cartlan. "The Color Trials begin this afternoon, and all the new Squires must participate in them."

Cartlan and Lannon set off from Hollow Deep on horseback. Knights, merchants, Rangers, and common folk wandered up and down the mountain road. Dwellings were plentiful along the steeply climbing trail, ranging from log cabins to mansions. Inns and taverns were also abundant, with many bearing colorful names such as the Black Dragon Ale Den, the Golden Feasting House of the Knights, and even the Divine Inn of Unending Merrymaking! There were many colorful shops, some alleging to contain weapons and armor fit for the Knights themselves, and even a small Fortuneteller's den called the Eye of Divinity. Lannon took a long look at this last building. The Knights said he possessed a talent bearing the same name. Did he, then, have a Fortuneteller's gifts?

As the road ran higher and steeper, the shops, inns, and houses vanished, leaving only the massive Knightwood pines and rocky outcroppings. Once in a while Lannon would glance up and catch glimpses of the mountain's dizzying heights, but he couldn't see Dremlock or the wall that protected it.

"Where are my things?" asked Lannon, remembering his missing pack.

"Your stuff got thrown away," said Cartlan. "No Squires are allowed to bring their goods into Dremlock. It's not necessary." He turned and smirked.

Lannon sat in stunned silence for a while, while Cartlan took to humming a cheerful tune. Lannon began to question what kind of men these Knights were, to just dispose of his personal items so ruthlessly. Would the Tower Masters have allowed that to happen? It didn't seem likely, considering Taris had paid good money for the dragon sword, but maybe they didn't know of it.

"I was merely joking about your things," Cartlan finally said. "They were carried off by Taris Warhawk to Dremlock. It's possible the sorcerer put a dark spell on them, though, so be careful. Sometimes he can get irritated and do things like that. If you break out in boils, you'll know why."

Lannon smiled, thinking this Cartlan was really a fool. Lannon knew Taris better than Cartlan suspected. If anything, Taris had taken Lannon's items out of concern for them.

"I'll be careful," Lannon said. "I wouldn't want boils, especially with the Color Trials coming up today. I'll need to be at my best."

Cartlan chuckled. "You might just want to save yourself the trouble and pass on the Trials. You don't look like Knightly material. You'll probably end up wearing an orange sash anyways. But Orange is okay. We always need servants in Dremlock."

"What's so bad about Orange?" asked Lannon.

"Nothing," said Cartlan, "if you don't mind belonging to the lowest, most disrespected class of Squire in Dremlock. Everyone knows Orange Squires get the weakest training and worst assignments. It's kind of a sympathy class-you know, a little something for the failures. They can never become Knights, and just stay on to make a living serving food, tending the courtyards-that sort of stuff. It's downright humiliating, if you ask me. If I were Orange, I'd rather just leave the kingdom. Yet many of the lads swallow their pride and remain for the money and comfortable living."

"Well, maybe I'll do better than that." The confidence in Lannon's words surprised him. "Maybe I'll beat all the trials."

Cartlan shook his head in amusement. "Don't get your hopes up."

Like Hollow Deep, Dremlock Kingdom sat upon a flat, wooded plateau. However, this plateau was much wider, nestled against the mountainside, covered in a pine forest. The mountainside acted as half of the wall that defended the kingdom, and the other half was protected by a natural barrier of stone, like a lip, that ran along the plateau's outer edge that faced away from the mountain. The lip formed a sheer wall over thirty feet high. Guard towers had been placed atop the wall, and any openings in the lip had been filled in with stone blocks. Yet the ridge itself was nearly flawless, making it difficult to believe this was a natural formation-until one studied it up close and realized it was mostly a solid wall of uncut stone.

A huge tunnel mouth stood before Lannon and Cartlan, leading into the wall. Two thick pillars had been hewn from the stone on either side of the tunnel entrance, and a gate between the pillars blocked the way. The gate was silver in hue and made of bars as thick as Lannon's legs, and it had no keyhole or recognizable lock, instead bearing a wheel on both sides. A small stone guardhouse stood just inside the gate.

"Did the Knights carve this tunnel?" asked Lannon, amazed at the size of it. He wondered how they could have accomplished such a feat.

"Don't they have temples where you come from?" said Cartlan. "You should know how Darkender Tunnel was made. You should know all about the Divine Essence, and the White Guardian, and the Father of the White Guardian. You should know about Dremlock from start to…well, to where we are now. You should know all that!"