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Of course, I remind myself, getting out of the gates is the easy part. Beyond them, there's no way to sneak through that flat area surrounding the fort, and stowing on a cart won't get us over the bridge. Also, how do I move my little group from the Overseer's office to the junk room without anyone spotting us? It's only a short way, but to make it there without coming across anyone at all? We'd have to be lucky. I don't want to rely on luck; that gets people killed.

As to that, I have an idea. It'll take a few more minor preparations, but they're not a problem. I consider stealing preserved food from storage and scrounging up some packs, but there's no point. We couldn't carry the extra weight, not with the route I intend to take. We'll just have to rely on what we can find as we go. That's Feyn's job.

I'd get a map if I could, but the opportunity just doesn't come and it's too dangerous to try. Still, I don't like trusting Nereith to see us home. Something tells me he could turn on us in an instant. His connection to Silverfish unsettles me.

Twice on my travels I have scholars or guards demanding tasks of me, and once a horny chirurgeon tries to commandeer my body for a while. Each time I beg them not to interrupt my task for General Daraka. I've no idea who General Daraka is, but dropping that name makes them back off fast. I'd heard the guards speak of him with fear and reverence in the forge, and it seems his reputation is well known.

I'm almost done when I hit a snag.

It happens as I'm emerging from the door at the top of the spiral stairs leading to my hideout. I've just shut it and walked away when I hear footfalls in the corridor coming towards me. I don't know how I know – it's the same intuition that tells you someone is going to cross the street and talk to you – but I get a bad feeling about them. It's too late to turn around and go back, too late to do anything without looking suspicious. So I keep walking.

It's a slave in a cobalt blue dress. She's a little younger than me, pretty in a curious sort of way, the kind of face that's interesting but you can't work out why. Taut with carefully suppressed anger. It deepens as she sees me, and I realise who this is.

~ That's my dress, you filthy thief! ~ she snarls in her masters' language. Slaves are forbidden to speak Eskaran even between themselves.

~ You must be mistaken ~ I reply calmly, but something is sinking inside me and it keeps on sinking.

She doesn't even hear me. ~ Ellya told me she'd seen a new slave scurrying around in my clothes ~ she says, her face close to mine. ~ Your master too poor to buy you something decent? What'd you do, steal it from the laundry pile? ~

I try once again, feigning surprise. ~ But this is my dress. Perhaps yours is similar, but I don't thi-~

She slaps me. Hard. ~ Slut! Don't even try it. Take it off, now! ~

I don't move. There are tears in my eyes. She thinks it's because of the slap, or perhaps it's the useless remorse of a caught thief; she's wrong on both counts.

~ I'm sorry ~ I tell her.

~ It's no good being so-~

I kill her. A single hard strike to a nerve point behind her ear, fast and vicious. She drops, dead before she's hit the floor.

'I'm sorry,' I tell her again.

I drag her body a few dozen spans to the door and pull her down the stairs into the junk room. I cry the whole way. Not for her, even though she was an innocent; and not for me, because I had necessity on my side. I cry because I'm so fucking frustrated and angry at this war, this endless war and the horror it brings. I cry because I'm in a prison where they dissect and experiment on their inmates while out there my son risks his life for a futile cause. And I cry because this woman didn't know any better than to be a servant of the race that kidnapped her as a child, and in the end I had to kill her for it. There was no possibility of bargaining. She'd have sold me out in a heartbeat.

I hate this world. All my life I've managed to ignore that, to shelve it away in the dusty recesses of the least-visited corner of my mind; but it's been with me ever since I was enslaved, and I'm not sure it'll ever go away. Since Rynn died, everything changed. Like everybody, I've always existed in a cradle spun from deceptions of my own making. They seem so flimsy and pointless now. Things are clearer as they fade. Simpler.

I have to get back to my son. That's all. With everything ready and the body of the slave safely stashed in a chest in the junk room, it's time to break back into the forge and resume my role as a prisoner. I've fashioned a hook on a sturdy length of thread to fish the key off the peg for my return. I'm expecting it to be a whole lot easier than getting it on to the peg was. There won't be time to pick it, not with the crude tools I have to hand.

I head back to the Overseer's office. The dim corridors surrounding it are, as ever, almost empty. I play it extra careful though, just in case I run into the blonde slave who attends the Overseer. I guess that she's the Ellya who told on me. She recognised the dress when she saw me coming out of the dignitary's room. Best not to meet her again. I don't want to have to kill her too.

The next stop is the storage room where I left my clothes. I carefully refold my slave attire and leave it here, then pull on my gear. It feels filthy against my skin, but it's familiar. I've fought dozens of battles in these clothes, stolen gems and lives and secrets. Finally I tie my hair up with a length of black ribbon.

I'm back to my old self again.

A short creep later, I'm standing outside the Overseer's door, listening. It's a risk, but I can't think of any other way to do it. I know by the bells when the shifts stop and start, but without a pocket-watch it's hard to estimate when the Overseer will leave his office to make his rounds, and I can't chance missing it. If anyone comes, or if the Overseer comes out…

Nothing to be done. So I wait. He shuffles things about and coughs, occasionally opening a drawer. But luck is on my side and my timing is good. I've been there only a short time when I hear him unlocking the door to the forge. The growl and hiss of that choking, seething world swells and fades, and then he's locked it behind him and he's gone.

Now I have to get in. It turns out, unexpectedly, to be easier than I thought. I've just taken the hook and thread out of my pocket when habit makes me check the keyhole. He's left the key in the door on the other side. I almost laugh out loud. It seems our Overseer is more absent-minded than I gave him credit for. Quickly, I take off my shirt, slide it under the door, and poke the key through with one of my stolen hairpins. The key falls onto the shirt and I pull it back, the key with it. I open the door and I'm in.

The office is as drab as it was when I left it. I don't waste time. Locking the door behind me, I shuck my shirt back on and do it up, then take out the key Charn made and, keeping low, I open the door to the forge.

A billow of heat and dirty air greets me: the forge's welcome home. Suddenly I'm struck by the absurdity of giving up this chance of an easy escape. My slave's disguise won't be any use by the time I return. Sooner or later the woman I killed will be missed, Ellya will talk, and suspicions will be raised. But not for a while. If I go now, I can get away. It would be simple.

At the top of the metal stairs, crouching behind the barrier that shields me from sight, I very nearly turn back. Every sensible part of my brain tells me to do it, and listening to sense over passion has kept me alive in the past.

But I don't. I tell myself it's because I've made a deal, but that's not it at all.

Close and lock, stash the key in my belt, down the stairs. Staying low, unseen. I reach the bottom of the stairs and the only guards there are looking into the forge, watching the workers. It's a short dash to cover, and from there it's simple. I begin to recognise some of the prisoners and I know I've got the right shift.