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The skyship began a rapid ascent. Two minor wizards dumped small bags of pungent powder over the rail while the sailors others busied themselves with rope and sail, struggling to maintain the ship against quickening and capricious winds.

It was a dangerous gambit, and everyone aboard knew it. The skyship was not meant for such heights, and Basel stretched both its mundane frame and its magic to the edges of endurance. If they crossed that line, the ship would break up and plummet to the ground like an arrow-shot swam.

The deck pitched and shuddered as Matteo hurried along, hanging on to the rail for support as he showed the skysailors how to seed the clouds with handfuls of sand from the ballast bags. Bereft of this weight, the skyship rose still higher. Swirling winds caught the ship and shook it like an angry dog. Matteo clutched the rail and leaned far out, gazing at clouds below them. To his relief, they were beginning to roil and darken.

"It's working," Matteo shouted above the rising gale. "We've got to get back down, and fast."

Basel nodded curtly and said something to the bosun, who snatched up a glowing horn, raised it to his lips, and shouted a single word: "Brace!"

As the magical warning resounded over the ship, Matteo dropped to the deck and wrapped his arms around a bolted-down barrel. The skysailors, their feet kept in place by the horn's magic, frantically lowered the sails.

Avariel plummeted though the clouds, spinning slowly as it passed through the grumbling gray mist. Canvas flapped thunderously as the sailors struggled to lower and bind the sails. Their efforts were hampered by churning hail. Bits of ice formed in the seeded clouds, kept airborne by the roiling winds until they were too heavy to hold.

Light broke over the ship as they dropped beneath the cloud bank. The storm began almost immediately. Hail pelted Avariel on its way to the battleground beneath, melting as it went. As soon as the droplets touched the ground, Basel's spell took effect.

Armed men, garbed in the pale blue-green of Halruaa's militia, sprang from the ground like mushrooms after a summer rain. Shouts of renewed purpose burst from the beleaguered troops. The dark-clad invaders, suddenly outnumbered and outfought, were pressed back toward their comrades.

Basel nodded with satisfaction. "A small step, but a good one." He reached out to touch the glowing scrying globe mounted near the helm. The light within parted to reveal the caller as King Zalathorm himself.

The face in the globe was almost unrecognizable as the mild man who presided over endless councils. This man had a warrior's fierce eyes and wore battle robes of ancient design, so brightly colored as to be barbaric.

"Well done, Basel! If you've more ideas like that, speak quickly."

"That was not my plan, but Matteo's."

A moment of struggle passed over the king's face and was gone. "Where is the jordain?"

"Aboard Avariel, sire." Basel gestured, and Matteo stepped into the king's line of vision.

The king gave a curt nod. "Send him to me. If his conscience requires dispensation from the use of a transportation spell, tell him that he is not the only one who made hard choices for the good of Halruaa. Basel, I release you from your vows of silence."

The king's visage disappeared from the globe. Matteo turned questioning eyes to the conjurer.

Basel was fumbling in his spellbag for the needed components and did not meet the jordain's eyes. "I'd keep you with me if I could, my son, but the king has need of your counsel. Come to me after the battle, and we will talk."

He closed his eyes and began to chant a spell of teleportation. Matteo stepped into the path of a small, crimson wind tunnel that spilled from Basel's hands. Instantly he was whisked away into a white, soundless world, but the wizard's words-and the possibilities they offered-followed him into the void.

* * * * *

Procopio clenched the rail of Starsnake, his personal skyship and the command ship of the Halarahh militia. He gazed at the battle below and sought furiously for something that could turn the battle and ensure Halruaa's victory and his own.

It was not going well. Several legions should have marched north from Halarahh. Apparently the queen's metal army had kept them too busily employed. Basel Indoulur's mushroom army had evened the score somewhat, but such warriors never lasted long enough. Too many warriors had died in the Nath. Three skyships lay in smoking ruins amid the foothills, and at least a score of wizards had fallen with them. Even so, Procopio's campaign was considered a victory, and his ship flew nearly at the head of Zalathorm's fleet.

Like a flight of vengeful dragons, the Halruaan ships soared toward the invaders. They maintained a careful wedge formation to keep a path clear for spells hurled by wizards on every ship. Fireballs and lightning bolts flew like fireworks at a festival-and fizzled out just as harmlessly. The invaders had come well prepared for conventional battle magic.

Unfortunately for Procopio, he had spent years studying just such conventions. Something different was needed, something unexpected!

A high, ringing note soared from a nearby skyship-a metallic clarion call signaling the climax of a mighty spell. On and on the music went, until Procopio clapped his hands to his ears. To the east, two of the highest mountains, still snowcapped even in summer, began to shudder. The ice caps shattered like a goblet broken by a single high, pure note. Snow thundered down the mountains, engulfing the latest wave of Mulhorandi invaders and burying the pass.

But the Mulhorandi were far from finished. Clouds began to rise from the spray of snow and mist, taking the form of a man. A titanic figure etched in blue and white and gray took shape, its feet deep in the snow and its massive fists thrusting high into the sky. In its hand was an ice-colored dagger as long as a ship's mast.

The weapon slashed down, tearing through a skyship's sails and plunging into the deck. The sound of splintering wood disappeared in a sharp explosion as the magical rod that powered the ship snapped free. The skyship listed to port and began a spiraling descent.

"Storm elemental," Procopio muttered, recognizing an obscure Mulhorandi spell.

Other cloud forms began to rise, tapping the power of the avalanche. On one of the giants, Procopio saw a familiar face-that of Ameer Tukephremo, the Mulhorandi wizard who had sold him the cloaking spells in exchange for the promise of Halruaan magic.

A tremor of uncertainty shivered through the diviner. Procopio had not considered the possibility that the Mulhorandi might actually enter the land. That they had certainly done. Was it possible that they might even prevail? That he might not only lose a throne but also his homeland?

For a moment the wizard debated his course. He could confess all that he had done, let the other Halruaan wizards know what secrets and advantages their opponents had. Procopio had studied Mulhorandi magic for many years, and the wizards could use this knowledge against the invaders.

Or he could use it to promote his own cause?

In the end, the choice was simple. Procopio began the chant of a cloud-form spell, creating a monster that could challenge any two of the Mulhorandi giants. The sight of his own visage on that godlike frame thrilled him, and he laughed aloud as he willed his elemental double into battle against Ameer Tukephremo.

The sky giants met like two opposing storms. Procopio's wielded a sword taller than a mountain pine. Ameer's curving scimitar flashed against the sky like a new moon.

As the diviner watched the battle, he reached for another spell sequence. He summoned a fireball and then a spell that would place it, greatly enlarged, in the hands of his cloudy avatar.