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And then, without warning in the middle of the night of 4 June 1944 he was woken by the sound of a thousand lorries, and realized the preparations were over. The Tannoy began booming out orders across the parade ground, and Private Player knew that at last the invasion was about to begin.

He climbed onto the transport along with all the other soldiers from his section, and couldn’t help recalling the first time he had been herded onto a lorry. As one chime struck on the clock on the morning of the fifth, the North Staffordshires drove out of the barracks in convoy. Private Player looked up at the stars, and worked out that they must be heading south.

They traveled on through the night down unlit roads, gripping their rifles tightly. Few spoke; all of them were wondering if they would still be alive in twenty-four hours’ time. When they drove through Winchester, newly-erected signposts directed them to the coast. Others had also been preparing for 5 June. Private Player checked his watch. It was a few minutes past three. They continued on and on, still without any idea of where their final destination would be. ‘I only ’ope someone knows where we’re going,’ piped up a corporal sitting opposite him.

It was another hour before the convoy came to a halt at the dockside in Portsmouth. A mass of bodies piled out of lorry after lorry and quickly formed up in divisions, to await their orders.

Player’s section stood in three silent rows, some shivering in the cold night air, others from fear, as they waited to board the large fleet of vessels they could see docked in the harbor in front of them. Division upon division waited for the order to embark. Ahead of them lay the hundred-mile crossing that would deposit them on French soil.

The last time he had been searching for a boat, Private Player remembered, it was to take him as far away from the Germans as possible. At least this time he wouldn’t be suffocating in a cramped hold with only sacks of wheat to keep him company.

There was a crackling on the Tannoy, and everyone on the dockside fell silent.

‘This is Brigadier Hampson,’ said a voice, ‘and we are all about to embark on Operation Overlord, the invasion of France. We have assembled the largest fleet in history to take you across the Channel. You will be supported by nine battleships, twenty-three cruisers, one hundred and four destroyers and seventy-one corvettes, not to mention the back-up of countless vessels from the Merchant Navy. Your platoon commander will now give you your orders.’

The sun was just beginning to rise when Lieutenant Wakeham completed his briefing and gave the order for the platoon to board the Undaunted. Within moments of their climbing aboard the destroyer, the engines roared into action and they began their tossing and bobbing journey across the Channel, still with no idea where they might end up.

For the first half hour of that choppy crossing — Eisenhower had selected an unsettled night despite the advice of his top meteorologist — they sang, joked and told unlikely tales of even more unlikely conquests. When Private Player regaled them all with the story of how he had lost his virginity to a gypsy girl after she had removed a German bullet from his shoulder, they laughed even louder, and the sergeant said it was the most unlikely tale they had heard so far.

Lieutenant Wakeham, who was kneeling at the front of the vessel, suddenly placed the palm of his right hand high in the air, and everyone fell silent. It was only moments before they would be landing on an inhospitable beach. Private Player checked his equipment. He carried a gas mask, a rifle, two bandoliers of ammunition, some basic rations and a water bottle. It was almost as bad as being handcuffed. When the destroyer weighed anchor, he followed Lieutenant Wakeham off the ship into the first amphibious craft. Within moments they were heading toward the Normandy beach. As he looked around he could see that many of his companions were still groggy with seasickness. A hail of machine-gun bullets and mortars came down on them, and Private Player saw men in other craft being killed or wounded even before they reached the beach.

When the craft landed, Player leapt over the side after Lieutenant Wakeham. To his right and left he could see his mates running up the beach under fire. The first shell fell to his left before they had covered twenty yards. Seconds later he saw a corporal stagger on for several paces after a flurry of bullets went right through his chest. His natural instinct was to take cover, but there was none, so he forced his legs to keep going. He continued to fire, although he had no idea where the enemy were.

On and on up the beach he went, unable now to see how many of his comrades were falling behind him, but the sand was already littered with bodies that June morning. Player couldn’t be sure how many hours he was pinned on that beach, but for every few yards he was able to scramble forward, he spent twice as long lying still as the enemy fire passed over his head. Every time he rose to advance, fewer of his comrades joined him. Lieutenant Wakeham finally came to a halt when he reached the protection of the cliffs, with Private Player only a yard behind him. The young officer was trembling so much it was some moments before he could give any orders.

When they finally cleared the beach, Lieutenant Wakeham counted eleven of the original twenty-eight men who had been on the landing craft. The wireless operator told him they were not to stop, as their orders were to continue advancing. Player was the only man who looked pleased. For the next two hours they moved slowly inland toward the enemy fire. On and on they went, often with only hedgerows and ditches for protection, men falling with every stride. It was not until the sun had almost disappeared that they were finally allowed to rest. A camp was hastily set up, but few could sleep while the enemy guns continued to pound away. While some played cards, others rested, and the dead lay still.

But Private Player wanted to be the first to come face to face with the Germans. When he was certain no one was watching, he stole out of his tent and advanced in the direction of the enemy, using only the tracers from their fire as his guide. After forty minutes of running, walking, and crawling, he heard the sound of German voices. He skirted round the outside of what looked like their forward camp until he spotted a German soldier relieving himself in the bushes. He crept up behind him, and just as the man was bending down to pull up his pants Player leapt on him. With one arm around his neck, he twisted and snapped his vertebrae, and left him to slump into the bushes. He removed the German’s identity tag and helmet and set off back to his camp.

He must have been about a hundred yards away when a voice demanded, ‘Who goes there?’

‘Little Red Riding Hood,’ said Player, remembering the password just in time.

‘Advance and be recognized.’

Player took a few more paces forward, and suddenly felt the tip of a bayonet in his back and a second at his throat. Without another word he was marched off to Lieutenant Wakeham’s tent. The young officer listened intently to what Player had to say, only stopping him occasionally to double check some piece of information.

‘Right, Player,’ said the lieutenant, once the unofficial scout had completed his report. ‘I want you to draw a map of exactly where you think the enemy are camped. I need details of the terrain, distance, numbers, anything you can remember that will help us once we begin our advance. When you’ve completed that, try and get some sleep. You’re going to have to act as our guide when we begin the advance at first light.’