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"What the hell," I said. "I've got nothing else interesting on at the moment. But if your precious secret turns out to be a crock of shit, I will quite definitely rip both your pointy ears off and use them as can openers."

"Oh, it's a wonderful secret," said the elf, smiling. "Vitally important and damnably significant. You're really going to hate it."

I got up from the table, and Screech rose to his feet in one long, graceful movement. He was still smiling, which is always a disturbing thing in an elf.

One of the Hydes from the pit came storming towards us, sweeping tables and chairs and their occupants out of his way with great blows from his muscular, blood-soaked arms. He'd taken a hell of a beating from the other Hyde, but already the old drug was closing his wounds for him. His fierce gaze was fixed on the elf. Carnaby Jones was right behind him, urging him on. And a dozen or so inhabitants of the Revert cage brought up the rear, carrying improvised weapons. Carnaby sneered at me.

"Did you think I'd be grateful?" he said flatly.

I glanced quickly about me. Mother Connell was already out from behind her table, her massive hands closing into impressive fists, but by the time she'd forced her way through the packed crowds, it would probably all be over, one way or the other. The Hyde loomed up before us, a great wedge of bone and muscle with blood on his breath and gleeful murder in his eyes. Screech took a graceful step forward, and punched the Hyde in the throat. The sheer impact of the blow sent the Hyde staggering backwards, and the crunching sound of shattering trachea was horribly loud in the sudden quiet. Screech watched interestedly as the Hyde sank to his knees, clawing desperately at his destroyed throat, dying by inches. Carnaby let out a wordless cry of rage and waved the Reverted men forward. I stepped up and stared the head Revert right in the eyes, stopping him in his tracks. Huge and brutal, only half-way human, he couldn't meet my gaze. He backed away, swinging his low-browed head from side to side, then he turned and lumbered back to the safety of the cage. The others followed him. And Carnaby Jones was left standing all alone.

"Shall I kill him for you?" said Screech.

"No," I said. "I'm not feeling merciful. Let's get out of this shit hole. And this information of yours had better be worth it."

"Get me to where I need to be, and I promise I'll tell you something to your disadvantage," said Lord Screech.

Some nights you just shouldn't get out of bed.

TWO

Hot Pursuit in a Cold Town Outside the Dragon's Mouth, the air was fresh and sharp and full of familiar scents. All kinds of cooking, from all kinds of cultures; blood and sweat and musk blasting out of the dance halls; the lingering reminders of a thousand different kinds of sin. I took a deep breath to clear my head. Getting Lord Screech all the way across the Nightside to the infamous Osterman Gate would have been tricky and dangerous enough at the best of times, but with Walker and all his various people out and about, keeping under the radar was going to be more than usually difficult.

The Osterman Gate is an ancient crystal amulet the size of an elephant, and the only dimensional gateway in the Nightside that leads directly to Shadows Fall; that remarkable little town in the back of beyond where legends go to die, when the world stops believing in them. And now, it seemed, home to the elven Court in exile. Normally, you got to Shadows Fall by the Underground rail system, but Walker's people would have all the stations staked out by now. Along with the Street of the Gods, the World Beneath, and all the other subterranean routes and hidden paths. Walker was nothing if not thorough. So, unfortunately, all that remained was the most dangerous route of all. The roads.

There are many roads leading in and out of the Nightside, and wise people have nothing at all to do with them. The traffic that roars up and down our streets hardly ever stops, and it's better that way for everyone. There are cars and trucks, ambulance chasers and motorcycle messengers, horse-drawn equipages and futuristic vehicles that often don't have wheels or windows or any regard for the rules of the road. Every single one of them in a hell of a hurry to get where it's going, usually to somewhere even stranger and more dangerous than the Nightside.

Ambulances that run on distilled suffering, ice wagons that carry blocks of frozen holy water, and ghost trams that stop for no man. Articulated vehicles as long as city blocks carrying hazardous and forbidden materials, silent hearses carrying the kind of cargo that has to be fought back into its coffin at regular intervals; and not everything that looks like a car is a car. There are things in the traffic that feed on slower things. Sometimes I look at the main roads, and I don't see traffic; I see a jungle on wheels.

Which is why no-one with any sense uses the roads unless he absolutely has to.

I don't own a car. I have my own ways of getting places. But when I do need one, I throw myself on the kindness of strange friends. I got out my phone and called Dead Boy. An old friend and occasional partner in crime, Dead Boy owned a truly magnificent car that had strayed into the Nightside from some future time-line. It could beat up anything on four wheels, and had never even heard of road safety. But after I waited patiently through the dialling chant, all I got was Dead Boy's usual recorded message.

"Hi. I'm dead. Call back later."

So I frowned, tapped my foot thoughtfully, and considered who else might be available and up for a little motorised mayhem. It wasn't a terribly long list, and it didn't take me long to get to the bottom. I sighed and entered the number for Ms. Fate; the Nightside's very own transvestite crime-fighter. A man who dressed up as a super-heroine to kick the crap out of bad guys. She's actually very good at it; and she has a really remarkable car. It's just that I find her continual bright-eyed girl-guide enthusiasm somewhat trying…

"Hi, John!" she said, her voice rich and warm as always. "In trouble again, are we?"

"How did you know?" I said, a bit suspiciously. "John, my phone is preprogrammed to recognise your voice. It sets off all sorts of warning bells and a siren, because let's face it, sweetie, you're always in some kind of trouble."

"How would you like to drive me and my elven client from one side of the Nightside to the other, all the way to the Osterman Gate, almost certainly fighting off attacks by assorted bad guys from beginning to end, and help prevent a major war into the bargain?"

She laughed. "You always did know how to show a girl a good time. Did you say… elven?"

"Yes. Don't ask me to explain, or I'll start to whimper. It's complicated."

"My fee just doubled. Shall we say… twenty per cent of what you're getting?"

I grinned. "I don't have any problem with that."

"Fabulous, darling! I'll slip a few extra nasty tricks into my utility belt, fire up the Fatemobile, and be with you in two shakes of the best false boobies money can buy."

There wasn't anything I felt like saying in response to that, so I shut down my phone. I was about to put it away when it rang. I looked at it for a moment. Sometimes you just have a feeling… I answered the phone, holding it a cautious distance away from my ear.

"This had better not be who I think it is."

"John, dear boy, this is Walker. You need to stop what you're doing and go home, right now. This is none of your business."

"He's my client," I said. I didn't know how Walker knew I was involved with the putative Lord Screech; but then, Walker knows everything. I think that's actually part of his job description. Along with keeping the peace and enforcing the status quo in the Nightside by any and all means necessary. Either way, he should have known better than to give me orders.

"You can get other clients," Walker said reasonably. "Walk away, John. I've already signed the elf's death warrant. I'd hate to have to sign another."