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Boards can be grouped by their degree of community. Some boards emphasize the exchange of private, person-to-person electronic mail. Others emphasize public postings and may even purge people who "lurk," merely reading posts but refusing to openly participate. Some boards are intimate and neighborly. Others are frosty and highly technical. Some are little more than storage dumps for software, where users "download" and "upload" programs, but interact among themselves little if at all.

Boards can be grouped by their ease of access. Some boards are entirely public. Others are private and restricted only to personal friends of the sysop. Some boards divide users by status. On these boards, some users, especially beginners, strangers or children, will be restricted to general topics, and perhaps forbidden to post. Favored users, though, are granted the ability to post as they please, and to stay "on-line" as long as they like, even to the disadvantage of other people trying to call in. High- status users can be given access to hidden areas in the board, such as off-color topics, private discussions, and/or valuable software. Favored users may even become "remote sysops" with the power to take remote control of the board through their own home computers. Quite often "remote sysops" end up doing all the work and taking formal control of the enterprise, despite the fact that it's physically located in someone else's house. Sometimes several "co-sysops" share power.

And boards can also be grouped by size. Massive, nationwide commercial networks, such as CompuServe, Delphi, GEnie and Prodigy, are run on mainframe computers and are generally not considered "boards," though they share many of their characteristics, such as electronic mail, discussion topics, libraries of software, and persistent and growing problems with civil-liberties issues. Some private boards have as many as thirty phone-lines and quite sophisticated hardware. And then there are tiny boards.

Boards vary in popularity. Some boards are huge and crowded, where users must claw their way in against a constant busy-signal. Others are huge and empty -- there are few things sadder than a formerly flourishing board where no one posts any longer, and the dead conversations of vanished users lie about gathering digital dust. Some boards are tiny and intimate, their telephone numbers intentionally kept confidential so that only a small number can log on.

And some boards are *underground.*

Boards can be mysterious entities. The activities of their users can be hard to differentiate from conspiracy. Sometimes they *are* conspiracies. Boards have harbored, or have been accused of harboring, all manner of fringe groups, and have abetted, or been accused of abetting, every manner of frowned-upon, sleazy, radical, and criminal activity. There are Satanist boards. Nazi boards. Pornographic boards. Pedophile boards. Drug- dealing boards. Anarchist boards. Communist boards. Gay and Lesbian boards (these exist in great profusion, many of them quite lively with well-established histories). Religious cult boards. Evangelical boards. Witchcraft boards, hippie boards, punk boards, skateboarder boards. Boards for UFO believers. There may well be boards for serial killers, airline terrorists and professional assassins. There is simply no way to tell. Boards spring up, flourish, and disappear in large numbers, in most every corner of the developed world. Even apparently innocuous public boards can, and sometimes do, harbor secret areas known only to a few. And even on the vast, public, commercial services, private mail is very private -- and quite possibly criminal.

Boards cover most every topic imaginable and some that are hard to imagine. They cover a vast spectrum of social activity. However, all board users do have something in common: their possession of computers and phones. Naturally, computers and phones are primary topics of conversation on almost every board. And hackers and phone phreaks, those utter devotees of computers and phones, live by boards. They swarm by boards. They are bred by boards. By the late 1980s, phone-phreak groups and hacker groups, united by boards, had proliferated fantastically.

As evidence, here is a list of hacker groups compiled by the editors of *Phrack* on August 8, 1988.

The Administration. Advanced Telecommunications, Inc. ALIAS. American Tone Travelers. Anarchy Inc. Apple Mafia. The Association. Atlantic Pirates Guild.

Bad Ass Mother Fuckers. Bellcore. Bell Shock Force. Black Bag.

Camorra. C&M Productions. Catholics Anonymous. Chaos Computer Club. Chief Executive Officers. Circle Of Death. Circle Of Deneb. Club X. Coalition of Hi-Tech Pirates. Coast-To-Coast. Corrupt Computing. Cult Of The Dead Cow. Custom Retaliations.

Damage Inc. D&B Communications. The Dange Gang. Dec Hunters. Digital Gang. DPAK.

Eastern Alliance. The Elite Hackers Guild. Elite Phreakers and Hackers Club. The Elite Society Of America. EPG. Executives Of Crime. Extasyy Elite.

Fargo 4A. Farmers Of Doom. The Federation. Feds R Us. First Class. Five O. Five Star. Force Hackers. The 414s.

Hack-A-Trip. Hackers Of America. High Mountain Hackers. High Society. The Hitchhikers. IBM Syndicate. The Ice Pirates. Imperial Warlords. Inner Circle. Inner Circle II. Insanity Inc. International Computer Underground Bandits.

Justice League of America.

Kaos Inc. Knights Of Shadow. Knights Of The Round Table.

League Of Adepts. Legion Of Doom. Legion Of Hackers. Lords Of Chaos. Lunatic Labs, Unlimited.

Master Hackers. MAD! The Marauders. MD/PhD. Metal Communications, Inc. MetalliBashers, Inc. MBI. Metro Communications. Midwest Pirates Guild.

NASA Elite. The NATO Association. Neon Knights. Nihilist Order. Order Of The Rose. OSS. Pacific Pirates Guild. Phantom Access Associates. PHido PHreaks. The Phirm. Phlash. PhoneLine Phantoms. Phone Phreakers Of America. Phortune 500. Phreak Hack Delinquents. Phreak Hack Destroyers. Phreakers, Hackers, And Laundromat Employees Gang (PHALSE Gang). Phreaks Against Geeks. Phreaks Against Phreaks Against Geeks. Phreaks and Hackers of America. Phreaks Anonymous World Wide. Project Genesis. The Punk Mafia. The Racketeers. Red Dawn Text Files. Roscoe Gang.

SABRE. Secret Circle of Pirates. Secret Service. 707 Club. Shadow Brotherhood. Sharp Inc. 65C02 Elite. Spectral Force. Star League. Stowaways. Strata-Crackers. Team Hackers '86. Team Hackers '87. TeleComputist Newsletter Staff. Tribunal Of Knowledge. Triple Entente. Turn Over And Die Syndrome (TOADS). 300 Club. 1200 Club. 2300 Club. 2600 Club. 2601 Club. 2AF.

The United Soft WareZ Force. United Technical Underground. Ware Brigade. The Warelords. WASP.

Contemplating this list is an impressive, almost humbling business. As a cultural artifact, the thing approaches poetry. Underground groups -- subcultures -- can be distinguished from independent cultures by their habit of referring constantly to the parent society. Undergrounds by their nature constantly must maintain a membrane of differentiation. Funny/distinctive clothes and hair, specialized jargon, specialized ghettoized areas in cities, different hours of rising, working, sleeping.... The digital underground, which specializes in information, relies very heavily on language to distinguish itself. As can be seen from this list, they make heavy use of parody and mockery. It's revealing to see who they choose to mock.

First, large corporations. We have the Phortune 500, The Chief Executive Officers, Bellcore, IBM Syndicate, SABRE (a computerized reservation service maintained by airlines). The common use of "Inc." is telling -- none of these groups are actual corporations, but take clear delight in mimicking them.