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"I need your aid, Kall," the ghost continued with Meisha's voice. "I'm trapped in the Howling Delve with a group of Esmeltaran refugees. They escaped the siege, the same one that drove your father out of the city those years ago.

"The Delve is a stronghold long inhabited by my master, Varan Ivshar. Its location is underground roughly twenty miles southwest of Keczulla, but that information will do you little good. The entrance to the Delve has been hidden and sealed magically, by agents of the Shadow Thieves."

Cesira caught her breath in surprise, and Kall muttered a curse.

"The only way in or out now is a portal used by the Shadow Thieves, a portal that leads to somewhere within Amn. I'm asking you to find the door in, if you can, and come to get me. The Shadow Thieves are after magical items. There's a warehouse worth stored in the Delve, and they're putting considerable manpower behind removing and selling them on the black market."

The message paused. "There's something else down here, a beast of fire. I haven't seen it, except in nightmares, but my friend the ghost says it's worse than the Shadow Thieves. I think... I think it might have done something to Varan, as well—changed him. I can't be sure.

"The only thing I can tell you about the portal is that the dwarves probably used it when they were still alive. Varan's markings aren't on it. The dwarves used the Delve as a stronghold, so they must have had the portal connect to a major city, a place to sell what treasure they collected. Keczulla is closest, but it could just as easily be Athkatla or Murann, gods forbid." There was another short pause. "If you receive this message, come soon, Kall. I need eyes, and blades, and whatever else you've got. It's not just the Shadow Thieves, old friend. When the Shadow Thieves come, Balram and his son come with them."

The dwarf fell silent. Kall took an unsteady breath. Indeed a thousand questions swirled in his thoughts, but he forced his lungs to work instead. He addressed the messenger. "Can you speak?"

The ghost seemed to focus on him for the first time, but he said nothing.

"Who are you?" Kall asked.

The ghost lowered his battle-axe. Kall got a good look at his hands and realized the dwarf had lost parts of multiple fingers. They flexed against the wooden handle.

"I have given my warning," the dwarf said simply. "By Dumathoin's command."

"Wait!" Kall cried, but the ghost had already gone. With him went the brilliant light, and as the clouds of swirling dust began to settle, the full extent of the damage to the tower was revealed.

The ceiling was obliterated. Boards and blocks of broken stone littered the floor. Most of Dantane's equipment was destroyed.

Cesira had her hands over a deep wound in the wizard's throat. She murmured a prayer, and soft, yellow light spooled from her fingers. The physical manifestation of the spell covered Dantane's bloody gash, closing and mending the tender flesh.

"Is he going to live?" asked Kall, when she'd finished.

A dry wheeze answered him as Dantane spat a clump of dirt and blood on the stones. He coughed again, and Kall realized the wizard was laughing. The humor looked ghastly on his bloodstained lips.

"This house ... is a tragedy—a treasure. You are cursed, Morel." Dantane hacked more blood, shuddered, and began to breathe normally. "I've explored Netherese ruins and never encountered such a clash of the Art. Mystra in her humor leads me to power in the most magic-barren country in Faer?n. I shall never doubt the Lady again."

Cesira helped Dantane to a sitting position. It appears you've given him an epiphany, my lord, she said.

"Wonderful," said Kall. "I'm delighted someone's enjoying this."

Do you think it's genuine? Cesira asked.

"The message? Yes. And if Balram's involved ..."

"So you'll be going after her?"

These last words were from Dantane. Kall looked at the wizard, at his torn robes, and the shambles of the room. "Why should that concern you?" he asked. "I would have thought you'd be lamenting the loss of your workshop and demanding restitution from me."

"Oh, I'll get to that," Dantane assured him. "But if you're going into the Delve, I'm coming with you." Before Kall could protest, he said, "Consider that the beginning of your restitution."

"Why?" Kall wanted to know. "Is it just for the power you smell, Dantane? Pity you didn't learn a lesson just now, when it nearly killed you."

"You're hardly in a position to judge me, Morel. Kindly refrain." Dantane wiped the blood from his mouth, but his gaze never left Kall's. "The magic tempts me greatly. I don't deny what I am, the power I want. But there's something else—and this will interest you both." He sifted through the rubble until he uncovered his ruined magic circle. "The incoming message disrupted my spell, so I could not identify young Chadossa's magic item, but it hardly matters anymore. The Art is identical. The spells came from the same source. They collided and became wild magic. If you find your sorcerous friend, you'll find the cause of Chadossa's death."

"The Shadow Thieves," said Kall. "Balram." And Aazen.

Kall remembered his friend's words as Aazen watched the lute player sing his last song. Can you believe I may have found other companions? Kall never dreamed Aazen would number the Shadow Thieves among his friends.

"Now we know the reason the Chadossas didn't pursue a murder investigation," said Dantane. "The family has been dealing in dangerous magics through the Shadow Thieves. Chadossa can't have that information known to the general public. For myself, I want to find the source of the power I felt, and I would be more than willing to help you take it from the Shadow Thieves."

Kall wondered in whose hands the magic would do the most damage. "Do you have contacts in the city? Wizards?"

When Dantane hesitated, Kall snapped, "Speak. You want power—come to the Delve and take all you want. If your speech about ancient magic is true, that should be more than fair compensation for risking your friends' identities. I'm no threat to them, especially not after this explosion, which was likely witnessed by half of the Gold Ward. The merchant families will have taken my head long before they get around to your friends."

Dantane didn't disagree. "You'll let me choose my reward—for myself and my contact, should he agree to aid us?"

"If Meisha allows, so do I, just set up the meeting. Find someone who knows about this portal."

Dantane nodded and left them. Kall waited for the echo of his footsteps to fade before rounding on Cesira. "You're staying silent in this?"

No, said the druid, surprised. What's angering you, Kall? Surely not the loss of a tower or Dantane's greed?

Kall shook his head. "I sent her," he said, "to her master. I sent her right into Balram's hands."

Meisha is more than capable of seeing to herself, and this is larger than Balram, said Cesira. You heard Dantane. There are forces at work neither you nor Meisha could have predicted.

"It was the same with Haig, my father, and Aazen," said Kall, as if he had not heard her. "I couldn't save them. Now Meisha may die. And Aazen ..."

You believe he's involved? Cesira asked.

"Yes, and I'm afraid I'll be forced to put a blade through my best friend to accomplish what I must." Kall had prayed, nightly, that it would not come to that. He prayed Aazen had escaped, or if he hadn't, that he would let Kall save him from his father's shadow. Merciful gods, shouldn't Kall be allowed to save at least one of those closest to him?

An image of Meisha flashed before his mind, drawing his deliberations to a close. "Dantane will find the portal," he said.