colossal \k∂-′lä-s∂l\
An ancient race of formidable warriors, of an origin largely unknown to the average Wugmort. The average colossal stands about sixty-five feet tall and weighs nearly seven thousand pounds.
Council \′kaun-s∂l\
The governing body of Wormwood. Council passes laws, regulations and edicts that all Wugmorts must obey.
creta \′krē-d∂\
An exceptionally large creature used in Wormwood to pull the plow of Tillers and transport sacks of flour at the Mill. The creta weighs well over one thousand pounds and is characterized by horns that cross over its face and hooves the size of plates.
cucos \′koo-kōs\
Small birdlike creatures that inhabit the Third Circle of the Quag. Brilliantly colored as if small bits of the rainbow are embedded in their feathers, the cucos are best known for glowing wings that can illuminate their surroundings.
Dactyl \′dak-til\
A Stacks worker whose job entails shaping metal with hammer and tongs.
dopplegang \′dä-p∂l-gaNG\
A dangerous creature in the Quag, marked by hideous rows of blackened, sharp teeth, that morphs into whatever it sees. The power of the dopplegang lies in its ability to trick its unsuspecting victim into injuring or even killing itself, since striking the beast in its altered form is tantamount to striking oneself.
dread \′dred\
A black flying creature in the Fifth Circle created by Jasper Jane. About the size of a canine, dreads are characterized by their screeching cries and clawed wings that they use to cut their prey to pieces.
Duelum \′dool-∂m\
A twice-a-session competition occurring outside of Wormwood proper that pits strong males between the ages of fifteen and twenty-four in matches against one another. Viewed by many Wugs as a rite of passage, Duelums can often be brutal.
ekos \′ē-kōs\
A small creature in the Quag exceptional for the mats of grass that grow on its arms, neck and face, and sprout from its head. The ekos have small, wrinkled faces and bulging red eyes.
Event \i-′vent\
A mysterious occurrence in Wormwood that has no witnesses. Wugmorts presumed to suffer from an Event disappear entirely, body and clothing, from the village.
Excalibur \ek-′skal-∂-b∂r\
A rare type of sorcerer born with extraordinary magical powers already intact and a profound knowledge of Wug history embedded in his or her mind. It may take years for an Excalibur to become aware of his or her innate abilities.
Finisher \′fi-nish-∂r\
A worker tasked with “finishing” all objects created at Stacks. Finishers must show creative ability at Learning, as the requirements for the job range from painting to kiln-firing items intended for the wealthiest Wugs of Wormwood.
Finn, the \′fin\
A magical element consisting of twine knotted in three places and looped around a tiny wooden peg. The untying of one knot brings a force of wind powerful enough to lift objects off the ground. Untying the second knot produces gale force winds, and undoing the third brings a wind of unimaginable strength with the ability to level everything in its path.
firebird \′fi-yuhr-burd\
A huge flying creature in the Quag known for its colorful plumage and sharp beak and claws. It’s said that the firebird’s feathers are so brilliant they can be used to provide light and warmth. A firebird can be a harbinger of tragedy.
frek \′frek\
A huge, fierce beast of the Quag characterized by an extensive snout and fangs inches longer than a Wug finger. The bite of a frek has been known to drive its victims mad.
Furina \fuhr-′ē-n∂\
A Wug-like race indigenous to the Quag, made nearly extinct because of continuous attacks from beasts. The Furinas are descendants of a group of Wugs and Maladons who became trapped in the Quag while migrating from the great battlefields to the village of Wormwood.
garm \′gärm\
A large beast of the Quag, thirteen feet in length and nearly one thousand pounds in weight. The garm is a hideous creature, its chest permanently bloodied, its smell odious and its belly full of fire that can cremate its victim from several feet away. Wormwood lore maintains that the garm hunts the souls of the dead or guards the gates of Hel.
gnome \′nōm\
A creature of the Quag known for long, sharp claws that allow it to mine through hard rock. The gnomes are characterized by deathly pale and prunish faces and yellowish-black teeth.
grubb \′gr∂b\
A peaceful creature that lives primarily in tunnels beneath the Quag and can eat through rock faster than most any other species. Twice the size of a creta, the grubb is known for its strong, expandable hide; long slithery tongue; enormous jagged teeth; soft, slippery body; and eye color that differentiates males (blue) from females (yellow).
High Street, the \′hī′strēt\
A cobblestone street in Wormwood proper lined with shops that sell things Wugmorts need, such as foodstuffs, clothing and healing herbs.
hob \′häb\
A creature in the Quag about half the height of an average Wug, characterized by its thick frame, small but powerful jaw, stout nose, long peaked ears, spindly fingers and large hairy feet. Hobs are typically amicable creatures that speak Wugish and make themselves of assistance in exchange for small gifts.
hyperbore \′hī-p∂r-bȯr\
A blue-skinned flying beast indigenous to the Quag characterized by a lean, muscled torso and lightly feathered head. More closely related to Wugs than any other creature, the hyperbore may serve as an ally or enemy and responds favorably to respect and kindness. Hyperbores set on their prey quickly, beating them to death with their compact wings and ripping them apart with their claws. The hyperbores live in nests high in trees.
inficio \in-′fēs-ē-ō\
A large fiendish beast indigenous to the Quag that can expel poisonous smoke potent enough to kill any creature that breathes it. The inficio has two massive legs with clawed feet; a long, scaly torso with powerful webbed wings; a serpentlike neck and a small head with venomous eyes and razor-sharp fangs.
jabbit \′ja-bit\
A massive serpent with over two hundred and fifty heads growing out of the full length of its body. Although jabbits rarely leave the Quag, little can halt their attack once they are on the blood scent. Jabbits can easily overtake Wugs and have fangs in each head full of enough poison to drop a creta.
Learning \′l∂r-ning\
The institution youngs attend until the age of twelve sessions. It is at Learning that youngs gain skills necessary for work in Wormwood.
light \′līt\
The time of sunlight between one night and the next.
Loons, the \′loons\
A boardinghouse on the High Street.
lycan \′lī-kin\