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22

Fafhrd, followed closely by his Death, climbed out of the fog into a world of bone-white clarity. He faced away from the rock to survey it.

The top of the mist was a flat white floor stretching east and south to the horizon, unbroken by treetop, chimney or spire of Salthaven, or mast top in the harbor beyond. Overhead the night shone with stars somewhat dimmed by the light of the round moon, which seemed to rest on the mist in the southeast.

“The full of Murderers Moon,” he remarked oratorically, “the shortest and the lowest running full of the year, and come pat on Midsummer Day's Night. I told you there'd be light enough to climb by."

His Death below him savored the appropriateness of the lunar situation but didn't care much for the light. He'd felt securer climbing in the fog with the height all hid. He was still enjoying himself, but now he wanted to get the killing done as soon as Fafhrd revealed where the cave or other treasure spot was.

Fafhrd faced around to the tower again. Soon they were edging up past the grassy stretch. He noted his white-flagged arrow and left it where it was, but when he came to Afreyt's he reached over precariously, snagged it with his hook, and tucked it in his belt.

“How much farther?” his Death called up.

“Just to the end of the grass,” Fafhrd called down. “Then we traverse to the opposite edge of Elvenhold, where there's a shallow cave will give our feet good support as we view the treasure. Ah, but I'm glad you came with me tonight! I only hope the moon doesn't dim it too much."

“How's that?” the other asked, a little puzzled, though considerably enheartened by the mention of a cave.

“Some jewels shine best by their own light alone,” Fafhrd replied somewhat cryptically. Clashing into the next hold, his hook struck a shower of white sparks. “Must be flint in the rock hereabouts,” he observed. “See, friend, minerals have many ways of making light. On Stardock the Mouser and I found diamonds of so clear a water they revealed their shape only in the dark. And there are beasts that shine, in particular glow wasps, diamond-flies, firebeetles, and nightbees. I know, I've been stung by them. While in the jungles of Klesh I have encountered luminous flying spiders. Ah, we arrive at the traverse.” And he began to move sideways, taking long steps.

His Death copied him, hastening after. Foot-holds and hand-holds both seemed surer here, while back at the grass he'd twice almost missed a hold. Beyond Fafhrd he could see what he took to be the dark cave mouth at the end of this face of the rock pylon they'd mounted. Things seemed to be happening more quickly while simultaneously time stretched out for him — sure sign of climax approaching. He wanted no more talk — in particular, lectures on natural history! He loosened his long knife in its scabbard. Soon! Soon!

Fafhrd was preparing to take the step that would put him squarely in front of the shallow depression that looked at first sight like a cave mouth. He was aware that his comrade astronomer was crowding him. At that moment, although the two of them were clearly alone on the face, he heard a short dry laugh, not in the voice of either of them, that nevertheless sounded as if it came from somewhere very close by. And somehow that laugh inspired or stung him into taking, instead of the step he'd planned, a much longer one that took him just past the seeming cave mouth and put his left foot on the end of the ledge, while his right hand reached for a hold beyond the shallow depression so that his whole body would swing out past the end of this face and he would hopefully see the bearded star which was currently his dearest treasure and which until this moment tonight Elvenhold itself had hid from him.

At the same moment his Death struck, who had perfectly anticipated his victim's every movement except the last inspired one. His dagger, instead of burying itself in Fafhrd's back, struck rock in the shallow depression and its blade snapped. Staggered by that and vastly surprised, he fought for balance.

Fafhrd, glancing back, perceived the treacherous attack and rather casually booted his threatener in the thigh with a free foot. By the bone-white light of Murderers Moon, the Death of Fafhrd fell off Elvenhold and, glancingly striking the very steep grassy slope once or twice, was silhouetted momentarily, long limbs writhing, against the floor of white fog before the latter swallowed him up and the scream he'd started. There was a distant thud that nevertheless had a satisfying finality to it.

Fafhrd swung out again around the end of the cliff. Yes, his bearded star, though dimmed by the moonlight, was definitely discernible. He enjoyed it. The pleasure was, somewhat remotely, akin to that of watching a beautiful girl undress in almost-dark.

“Fafhrd!” Then again, “Fafhrd!"

Skor's shout, by Kos, he told himself. And Afreyt's! He pulled himself back on the ledge and, securely footed there, called, “Ahoy! Ahoy below!"

23

Back at the barracks things were moving fast and very nervously, notably on the part of the Mouser's Death. He almost dirked the vaunting idiot on sheer impulse in overpowering disgust at being shown that incredible mouse's museum of trash as though it were a treasure of some sort. Almost, but then he heard a faint shuffling noise that seemed to originate in the building they were in, and it never did to slay when witnesses might be nigh, were there another course to take.

He watched the Mouser, who looked somewhat disappointed now (had the idiot expected to be praised for his junk display?), shut the closet door and beckon him back into the short hall and through a third door. He followed, listening intently for any repetition of the shuffling noise or other sound. The moving shadows the lamp cast were a little unnerving now; they suggested lurkers, hidden observers. Well, at least the idiot hadn't deposited in his trash closet the gold and silver coins he'd won this night, so presumably there was still hope of seeing their “cell mates” and some real treasure.

Now the Mouser was pointing out, but in a somewhat perfunctory way, the features of what appeared to be a rather well-appointed kitchen: fireplaces, ovens, and so forth. He rapped a couple of large iron kettles, but without any great enthusiasm, sounding their dull, sepulchral tones.

His manner quickened a little, however, and the ghost at least of a gleeful smile returned to his lips as he opened the back door and went out into the mist, signing for his Death to follow him. That one did so, outwardly seeming relaxed, inwardly alert as a drawn knife, poised for any action.

Almost immediately the Mouser stooped, grasped a ring, and heaved up a small circular trapdoor, meanwhile holding his lamp aloft, its beams reflecting whitely from the fog but not helping vision much. The Mouser's Death bent forward to look in.

Thereafter things happened very rapidly indeed. There was a scuffling sound and a thud from the kitchen. (That was Mikkidu tripping himself by stepping on the toe of his own stocking.) The Mouser's Death, his nerves tortured beyond endurance, whipped out his dirk and next fell dead across the cesspool mouth with Cif's dagger in his ear, thrown from where she stood against the wall hardly a dozen feet away.

And somewhere, along with these actions, there were a brief growl and a short dry laugh. But those were things Cif and the Mouser claimed afterward to have heard. At the present moment there was only the Mouser still holding his lamp and peering down at the corpse and saying as Cif and Pshawri and Mikkidu rushed up to him, “Well, he'll never get his revenge for tonight's gaming, that's for certain. Or do ghosts ever play backgammon, I wonder? I've heard of them contesting parties at chess with living mortals, by Mog."

24