“I do believe everything you’ve told me, Locke, because I had a long talk with your former master before I took you off his hands. Like I said, he told me everything. He told me about your last and biggest mistake. The one that tipped him off and got you sent here. Can you guess what it might have been?”
Locke shook his head.
“Can’t, or won’t?”
“I really don’t know.” Locke looked down. “I hadn’t actually…thought about it.”
“You showed other kids in Streets the white iron coin, didn’t you? You had them help you look for it. You let some of them know what it might be used for. And you ordered them not to talk about it. But what did you, ah, back that order up with?”
Locke’s eyes widened; his pout returned, but his petulance evaporated. “They…they hated Veslin, too. They wanted to see him get it.”
“Of course. Maybe that was enough for one day. But what about later? After Veslin was dead, and Gregor was dead, and your master’d had a chance to cool down some, and reflect on the situation? What if he started asking questions about a certain Lamora boy? What if he took some of your little boon companions from Streets and asked them nicely if Locke Lamora had been up to anything…unusual? Even for him?”
“Oh.” The boy winced. “Oh!”
“Oh-ho-ho!” Chains reached out and slapped the boy on the shoulder. “Enlightenment! When it comes, it comes like a brick to the head, doesn’t it?”
“I guess.”
“So,” said Chains, “now you see where everything went wrong. How many boys and girls are in that little hill, Locke? A hundred? Hundred and twenty? More? How many do you really think your old master could handle, if they turned on him? One or two, no problem. But four? Eight? All of them?”
“We, um…I guess we never…thought about it.”
“Because he doesn’t rule his graveyard by logic, boy; he rules it by fear. Fear of him keeps the older sprats in line. Fear of them keeps little shits like you in line. Anything that undermines that fear is a threat to his position. Enter Locke Lamora waving the idiot flag and thinking himself so much cleverer than the rest of the world!”
“I really…I don’t…think I’m cleverer than the rest of the world.”
“You did until three minutes ago. Listen, I’m a garrista. It means I run a gang, even if it’s just a small one. Your old master is a garrista, too; the garrista of Shades’ Hill. And when you mess with a leader’s ability to rule his gang, out come the knives. How long do you think the Thiefmaker could control Shades’ Hill if word got around of how you played him so sweetly? How you jerked him around like a kitten on a chain? He would never have real control over his orphans ever again; they’d push and push until it finally came to blood.”
“And that’s why he got rid of me? But what about Streets? What about the ones that helped me get Veslin?”
“Good questions. Easily answered. Your old master takes orphans in off the streets and keeps them for a few years; usually he’s through with them by the time they’re twelve or thirteen. He teaches them the basics: how to sneak-thief and speak the cant and mix with the Right People, how to get along in a gang and how to dodge the noose. When he’s through with them, he sells them to the bigger gangs, the real gangs. You see? He takes orders. Maybe the Gray Faces need a second-story girl. Maybe the Arsenal Boys want a mean little bruiser. It’s a great advantage to the gangs; it brings them suitable new recruits that don’t need to have their hands held.”
“That I know. That’s why…he sold me to you.”
“Yes. Because you’re a very special case. You have profitable skills, even if your aim so far has been terrible. But your little friends in Streets? Did they have your gifts? They were just regular little coat-charmers, simple little teasers. They weren’t ripe. Nobody would give a penny for them, except slavers, and your old master has one sad old scrap of real conscience. He wouldn’t sell one of you to the crimpers for all the coin in Camorr.”
“So…what you’re saying is, he had to do something to all of us that knew about the coin. All of us that could…figure it out or tell about it. And I was the only one he could sell.”
“Correct. And as for the others, well…” Chains shrugged. “It’ll be quick. Two, three weeks from now, nobody’ll even remember their names. You know how it goes in the hill.”
“I got them killed?”
“Yes.” Chains didn’t soften his voice. “You really did. As surely as you tried to hurt Veslin, you killed Gregor and four or five of your little comrades into the bargain.”
“Shit.”
“Do you see now, what consequences really are? Why you have to move slowly, think ahead, control the situation? Why you need to settle down and wait for time to give you sense to match your talent for mischief? We have years to work together, Locke. Years for you and my other little hellions to practice quietly. And that has to be the rule, if you want to stay here. No games, no cons, no scams, no anything except when and where I tell you. When someone like you pushes the world, the world pushes back. Other people are likely to get hurt. Am I clear?”
Locke nodded.
“Now.” Chains snapped his shoulders back and rolled his head from side to side; there was a series of snaps and cracks from somewhere inside him. “Ahhh. Do you know what a death-offering is?”
“No.”
“It’s something we do, for the Benefactor. Not just those of us who are initiates of the Thirteenth. Something all of us crooks do for one another, all the Right People of Camorr. When we lose someone we care about, we get something valuable and we throw it away. For real, you understand. Into the sea, into a fire, something like that. We do this to help our friends on their way to what comes next. Clear so far?”
“Yeah, but my old master…”
“Oh, he does it, trust me. He’s a wretched miser and he always does it in private, but he does it for each and every one of you he loses. Figures he wouldn’t tell you about it. But here’s the thing-there’s a rule that has to be followed with the offering. It can’t be given willingly, you understand? It can’t be something you already have. It has to be something you go out and steal from someone else, special, without their permission or their, ah, complicity. Get me? It has to be genuine theft.”
“Uh, sure.”
Father Chains cracked his knuckles. “You’re going to make a death-offering for every single boy or girl you got killed, Locke. One for Veslin, one for Gregor. One for each of your little friends in Streets. I’m sure I’ll know the count in just a day or two.”
“But I…they weren’t…”
“Of course they were your friends, Locke. They were your very good friends. Because they’re going to teach you that when you kill someone, there are consequences. It is one thing to kill in a duel, to kill in self-defense, to kill for vengeance. It is another thing entirely to kill simply because you are careless. Those deaths are going to hang over your head until you’re so careful you make the saints of Perelandro weep. Your death-offering will be a thousand full crowns per head. All of it properly stolen by your own hand.”
“But I…what? A thousand crowns? Each? A thousand?”
“You can take that death-mark off your neck when you offer up the last coin of it, and not a moment sooner.”
“But that’s impossible! It’ll take…forever!”
“It’ll take years. But we’re thieves, not murderers, here in my temple. And the price of your life with me is that you must show respect for the dead. Those boys and girls are your victims, Locke. Get that through your head. This is something you owe them, before the gods. Something you must swear to by blood before you can stay. Are you willing to do so?”