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Finally, shrugging, he turned and walked back to the wardroom, being careful not to look toward the basilisk. He untangled the cover as best he could in the limited space, then lifted it up to shield his eyes as he proceeded back into the dungeon. There was no room to drape it properly around the enclosure, so he made do with hanging it across the leading edge. There was barely room above the barrier to squeeze through enough chain and cloth to keep the battered shroud in place. Once that was done, it was a matter of a few minutes to drag the whole mess to the stairs and to start up them. There was some difficulty in getting the leading edge of the cover up the steps, and Garth found it necessary to feel his way back down, eyes closed, to untangle things three times.

A trace of venom had apparently found its way into the cut on his left foot and was stinging abominably, but Garth refused to let that slow him. Upon first reaching the top of the stairs, he saw bright morning sun pouring through a nearby window, plainly showing that it was full day out. He could ill afford to waste further time. The Baron might recover at any moment, or Herrenmer, the captain of the guard, might take charge and decide to stop the overman. Garth considered it fortunate that Herrenmer had not been present at the predawn encounter, Judging by his performance at the confiscation of the basilisk, he would not have allowed Garth to go on simply about his business as had the other guards.

As well as the sunlight, Koros was waiting at the top of the stairs. Garth greeted it affectionately, if rather hurriedly, and hooked the Sealing Rod into its halter before leading it out to the entry hall, carefully keeping the warbeast's golden eyes facing forward, away from the imperfectly hidden basilisk.

They met no one in the hallway. Undoubtedly the residents of the mansion didn't care to come too close to Koros' fangs.

In the entry hall two men-at-arms were guarding the front door, which stood slightly ajar. Garth could see splintered wood where lock and latch had been ripped out, presumably by the warbeast's entrance in pursuit of its master. The doors were still on their hinges, though, and reasonably intact. It was just as well. Garth had no wish to antagonize the Baron further, though he doubted that the mad nobleman would ever forgive what he had already done.

Upon seeing the overman and warbeast appear, the guards stepped back, and one drew his sword.

Garth said, "Don't worry; we're leaving. Shield your eyes; we are taking the basilisk."

The guards said nothing, but merely looked at one another, nodded, and stepped further back-through the door to the audience chamber. Garth continued forward and swung open the front door.

Immediately he regretted doing so. He reprimanded himself for not noticing the mutter of noise outside.

It was market-day, apparently; the square outside the mansion was thronged with people milling about, merchants hawking their wares, farmers selling their produce, and children running underfoot. Several turned and stared in astonishment at the armored apparition standing in the door of the Baronial mansion, and Garth stared back.

Offensive action seemed called for, before the crowd could remember its earlier aggression; Garth had no desire to be pelted with mud and stones again. He drew his sword and stepped forward into the sunlight, roaring at the crowd.

Immediately those nearest him fell back, terrified.

Koros, in response to its master's bellowing, appeared at his shoulder. The crowd's murmur died away for a long moment, then returned to a higher pitch. It occurred to the overman that he would have to empty the square completely before he could safely bring the basilisk out, since only in the square itself was there room to straighten the covering. Therefore he strode boldly forward with sword raised, his left hand unslinging his axe, the warbeast growling along a few paces behind him. When he had reached what seemed a good point, where Koros could join him without hauling the basilisk's enclosure past the open door of the mansion, he stepped up on a merchant's box and bellowed, "Go! This place is mine!"

Like magic, most of the mob evaporated. It had already cleared a wide path from the mansion door to his speaking-box, and that path quickly widened to include the whole square. Guards posted around the edge, whom Garth had not noticed before in the crowd, hesitated, but gave way before the rush of villagers and also retreated. A few die-hards remained, but another bellow and a swing of his sword sent them scurrying. A short charge and a feint in the direction of a straggler sent even the stubbornest fleeing. To be certain, Garth circled the market, bellowing and making threatening gestures up each street. The marketsquare was indeed empty.

Well satisfied with his achievement, Garth hurried to the basilisk's enclosure, as Koros dragged it forth, and rapidly spread the covering around it properly. He knew that any second people would begin drifting back to watch whatever happened. He only hoped that they would remain intimidated, and not work up a raging mob over his supposed responsibility for Arner's execution. He also hoped that the guards would not rally.

When the cloth-and-chain covering was securely in place, Garth tried to rush to Koros' side, but found himself limping badly on his injured and poisoned left foot, so that his progress across the square was more of a stagger than a run and his mounting more of a scramble than a leap. Once safely astride, he directed the warbeast toward the best route around the mansion toward the King's Inn, and looked at his foot.

The cut itself was insignificant, as he had thought all along, but the venom had caused massive swelling and discoloration. He comforted himself with the thought that there couldn't have been much of the poison or he would be dead already. As it was, he once again regretted the loss of his supplies; the medicinal herbs that now lay under a foot of rainwater could have treated the wound.

Also, of course, the warbeast's saddle would have been somewhat more comfortable than its bare back. That could be endured, however, though Garth would have preferred to have the guide-handle rather than merely the halter he had left on the beast.

To Garth's delight, the villagers fled before his advance. He had been rather worried that they might stand their ground. His extended contemplation of the petrified youth had given him a higher opinion of human courage than he had previously held.

Were it not for the pain in his foot, he would have enjoyed the ride; the sun was bright and warm, though clouds were gathering, and he was at long last about to deliver the basilisk to the Forgotten King. Unfortunately, the aching wound served to remind him of less pleasant matters; that he had lost all his supplies save a part of his gold, his sword, and his axe; that he had no boots nor cloak to his name; that he was surrounded by enemies; that the injury might well become gangrenous and therefore fatal; that he didn't know if the warbeast had found and eaten the goats. All in all, his situation struck him as unenviable, and he was very glad indeed that this ridiculous quest was nearing its conclusion. He had little patience left.

So little patience, in fact, that after installing Koros and the basilisk in the stable beside the tavern-and frightening away the new stable-boy-he marched boldly if somewhat limpingly into the King's Inn with drawn sword, ready to deal with whatever he might find there, up to and including the entire village guard. All he found, however, was half a dozen morning drinkers guzzling ale, the innkeeper polishing brass, and the Forgotten King sitting motionless at his usual table.