The corridor walls were astonishingly clean; there was no dust, and not a cobweb to be seen. Likewise, the antechamber was completely empty, nothing but a stark cube of stone with three corridors and the staircase opening from its four sides. There were no stalactites, nor niter deposits, nor any other sign of age, of growth, or of decay. It was as if the tunnels were newly bored. Still, there was an indefinable something, perhaps a scent in the air, which made the overman suspect that the catacombs were very ancient indeed, ancient and somehow evil. Certainly they were totally silent; there was no dripping water, no rustle of mice, no scratching insects, and the silence seemed somehow oppressive and ominous.
Moving slowly and carefully, guiding himself by the dim reflections in his shoulder-mirror, Garth advanced up the left-hand corridor and started his search for a living thing. He had hoped that despite Shang's warning he might somehow find some minor vermin, perhaps a fly or a rat, before coming across the basilisk; but having seen the utterly dead and sterile corridors, he all but gave up on that idea. His footsteps echoed from the blank walls like the booming of a drum, and he was quite sure that the buzzing of a gnat or the swish of a lizard would be magnified to audible proportions if such a thing dwelt anywhere nearby. He began to wonder how it was that he could not hear anything of the basilisk.
As he proceeded, moving through the complex web of corridors, Garth began to realize that he should have brought a thread to find his way out by; the crypts were a labyrinth of branching tunnels, echoing chambers, subtly sloping floors and identical passages which might well have been designed to confuse an intruder. He wondered what their original purpose had been, but could think of nothing plausible.
As time passed he began to feel strangely tired, and perhaps a trifle nauseous. He shook his head to clear it, and paused in his patrol. In so doing, he noticed that the echoes of his footsteps could still be heard, resounding and reechoing, for long seconds after he stopped.
Why was he tired and ill? True, he had not slept in a day or two, but that was not unusual, and he had always been able in the past to go without sleep for as much as a week without difficulty. Perhaps it was hunger? He found a strip of dried meat in his pack and devoured it; it made no difference. In doing so, however, he noticed a peculiar smell, and realized that it had been present for some time and growing steadily stronger. It was a dry, reptilian smell, rather horrible; it could only be the odor of the basilisk, and the monster's poisonous breath was undoubtedly what was weakening him. It meant he was drawing near his goal.
Gathering himself together again, he adjusted his shoulder-mirror and moved on. His progress was necessarily quite slow, navigating by reflection. Still, it was with surprising suddenness that he found himself looking at a low, humped shape that lay resting against the wall of a good-sized chamber. There could be no doubt that this was his quarry.
He took a step further, so that the sleeping shape was lit by his flickering torch; it was a dark, rich green, some seven feet long, counting the thin, pointed tail, and somehow forbidding in appearance. As he studied its reflected image, it awoke, raised its head and peered at him.
It had golden eyes, slanting, slit-pupiled eyes, eyes that caught Garth's; he froze, and tried to tear his gaze from the mirror. He could not. His eyes were dry; he could not blink. He stared fixedly at the monster's reflected face until his crimson eyes ached. Finally, the creature moved, rising to its feet, and the spell was broken. Garth closed his eyes and held them tightly shut, afraid to meet that baleful gaze again.
The image of the basilisk's eyes remained, even with his eyes shut; those hideous yellow orbs were like nothing Garth had ever seen, deep and hypnotic, tinged with an aura of knowing, timeless evil, an impression of a ghastly malign intelligence. Its stare had been the unrelenting, immobile and utterly emotionless gaze of a serpent or lizard-and of course, the basilisk was a lizard. Just a lizard, Garth told himself.
Its stench was strong now; it held all the rot and decay that the catacombs lacked. It was a dry, burning smell, the smell of something long dead, or of death itself. Garth steeled himself and opened his eyes again, trying to avoid meeting the thing's reflected glare.
He looked at it as it stood, unmoving, perhaps twenty feet away. A golden ridge ran the length of its graceful, sleekly powerful body, ending in a crest atop its narrow head in the shape of a seven-pointed coronet. It had a long, narrow jaw, lined with hundreds, perhaps thousands, of small, needle-sharp teeth; a long black tongue flicked silently. Two slit nostrils breathed out a cloud of venom, a pale-silver ghost of vapor in the torchlight. It had four short, sturdy legs with long, clawed toes and, save for its huge size, much the shape of any lesser lizard. Its abominable eyes were unavoidable, though; Garth found his attention being drawn back to them, sucked in by that glittering golden smirk. He tore his gaze away once more, and felt his helmet shift. Fearful lest he should meet its eyes directly, he closed his own and this time kept them shut.
He wondered how old the thing was, and how long it had dwelt beneath Mormoreth; its, eyes seemed ageless, as if they had watched the dawn of time with that same unchanging evil. He wondered also what it fed on, here in the empty, lightless, and lifeless crypts, and decided he would rather not know.
He heard a swish; the basilisk was moving. Having more respect for his life than his dignity, he turned and ran helter-skelter down the nearest corridor, only remembering at the last instant that he must not fling aside his stub of a torch; instead, he clutched it tightly as he fled.
When at length he paused, Garth carefully drew forth and lit a fresh torch from the glowing stump he held, licking at his hand where it had been slightly scorched by the flame. That done, he tried to relax, to stop the trembling induced by the sudden burst of adrenaline he had triggered; he breathed deeply and raggedly. If there were gods, he told himself, that creature did indeed serve the god of death, the one whose name was never spoken aloud. He was frightened of the basilisk as he had never before been frightened; its mere gaze induced more fear, more abject terror, than anything else he had ever seen.
He began to think that Shang was right, that the basilisk could not be captured. Further, he admired Shang's courage in entering the crypts to gather its venom, knowing what the basilisk was.
Suddenly he stopped his trembling and admonished himself fiercely that he was panicking, letting fear run away with him as if he were some mere animal, like a rabbit or a human, rather than a thinking, reasoning, and therefore supreme overman. There was nothing that could not be dealt with, he told himself sternly. He had to approach the problem objectively. He needed to capture the monster and bring it back alive; that was the basic requirement. He had to entrap it somehow, yet not touch it-as he had been entrapped in the Annamar Pass. Then his only problem would be getting it out past Shang without looking at it.
Clearly, the carved wooden rod he had taken from Dansin was perfect.
He had lost his mirror in his mad dash from the basilisk; it lay somewhere on the stone floor behind him. Fortunately, he had another. He delved into his pack and drew forth both the magic rod and the remaining mirror. He reminded himself to be more careful with these. They were almost all he had left; he had lost his sword, lost the Jewel of Blindness, broken his dagger, and now lost and most likely broken one of his mirrors. Such carelessness was inexcusable.