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"What happened?" The dwarf looked suspicious.

"Business was slow. I fell asleep."

"You must have been daydreaming," the dwarf said. "You were sleeping when I came in for my afternoon pint. You were heaving and snorting like a man possessed by demons."

"I have seen demons and all sorts of things." William opened his hand. A large oval coin was lying in his palm. The polished metal disc glistened in the light. "Remember that coin the Red Wizard used for his tricks?"

"Raistlin?" Sintk looked surprised. "I trust that faker and his gang of misfits aren't back in town. And I hope you're not going to start up with that magic coin business again…"

"But there IS something magical about it," William insisted. "I traveled from here and had a… a… strange encounter with a beautiful maiden and a fearsome beast. I journeyed through a mysterious fog and almost fell into a black pit containing demons, snakes, ghouls, and all sorts of bad things."

"Things get confused when you are daydreaming," said Sintk. "But being you're yourself again and not grunting like a boar, I'll have a nice tankard of your finest brew."

"It wasn't a dream," William said sulkily. "It felt more like it was reality and this… this… is only the shadow of what my life could be."

William drew two tankards of ale and set them across from his friend, Sintk. Then he launched into a detailed account of his daydream-er, vision-while Sintk, parched with thirst, diligently quaffed both tankards. But it was William's story, which was vaguely familiar, that had Sintk yawning presently, not the ale, which was delicious.

"Oh," Sintk rubbed his lips with the back of his hand at a pause in the recounting, "what's that about a black pit?"

"The abyss at the end of the universe," replied William.

"Oh, that black pit," said the dwarf. "I should have known." He gazed fondly at the row of tankards behind the bar and licked his lips. "You're barmy."

Sighing, William got up from his stool and drew two more tankards of ale.

"I wasn't daydreaming," he declared, setting the drinks on the bar. "Look, touch the coin. It became hot in my hand. Like it was pulsating with life." He held out the large round coin-which truth to tell, looked quite ordinary, resting there in his palm.

"Body heat," said Sintk, wearily. "The coin is nothing. A piece of cast metal."

"Magic!" insisted William.

"Is not," said Sintk.

"Is!" said William, most uncharacteristically raising his voice.

"Why don't you let me be the judge?" said a surly voice behind them.

William and Sintk whirled to see the fiendish countenance of a barrel-chested draconian in smelly armor. It was Drago, captain of the prison guards, who, despised and friendless even among his fellow dracon-ians, took an occasional meal and tankard alone in the Pig and Whistle. The fact that his presence was so repugnant to William Sweetwater and his friends made it all the more pleasurable to Drago.

William remembered too late to close his fist around the magic coin, for it was suddenly gone. Drago held it aloft in his scaly paw, leering. "A magic coin, is it?" he barked to nobody in particular, for there were only a couple of other customers and they were studiously avoiding his gaze. "It looks like a beggar's token to me," he said. Drago bit down on the coin with his yellow, mucousy teeth.

Pale with shame, William was staring at his shoes.

"That's right," said Sintk weakly. "It's just a common, worthless…" His voice trailed off. His eyes, too, were lowered.

Drago was rubbing the coin against one of his grease-stained sleeves. "I wish… I wish…" he uttered grandly, "I wish I had a one-year vacation from stinking Port Balifor, and two wives to shine my boots, and… and… a mountain of gold coins to last a lifetime of ale and mutton."

Everybody in the Pig and Whistle looked up just a little bit, hoping maybe the coin truly was magic. Drago might have his wishes granted, and disappear.

"Bah!" snorted Drago. He reached across the bar and grabbed William by the collar, squeezing until the innkeeper turned pink.

"It was given to him by Raistlin the mage!" blurted Sintk.

Drago squeezed harder.

"He was a faker," gulped William, gasping for breath. "But I am worse. A fool. I took the coin as payment in kind, because I believed him when he told me it was magic, but it is… nought. You may…" He stared directly into Drago's blazing eyes. "You may have it, my friend."

"Bah!" said Drago, and let William go. With a flick of his hand, he sent the coin spinning across the bar. Around and around it spun, sending off glints of light. William grabbed for it and clasped it dearly, feeling its warmth. But Drago had already turned away and settled his bulk at a table.

"Bring me ale and the usual rotten stew!" shouted Drago, without a backward glance. "And be quick about it. Pig-face!"

William bustled about fulfilling Drago's edict, while Sintk unhappily drained two more tankards.

Later, as the sun was setting, William locked up the Pig and Whistle. It was not unusual for the innkeeper to close early these days. Few honest wayfarers visited Port Balifor. The ominous presence of the Highlords' troops made everyone uneasy.

Besides, William liked to spend the sunset hour walking with Sintk along the harbor. The stroll was the highlight of his day. This particular evening was warm. The sky was cloudless and a light breeze blew in from the bay. The dimming light had that peculiar quality found only in twilight time along the seacoast.

As William and Sintk walked along a street that led to the harbor, they were surprised to see a large sailing vessel tied up at the pier. They stood in the center of the street, looking down toward the wharf, as dracon-ian troops crowded the deck of the unfamiliar ship.

"A supply ship?" asked Sintk.

William shook his head. "Their regular ship was here last week. This must be the patrol boat I heard about. The Highlords are upset because so many citizens are deserting the town and fleeing to the hills."

Draconian crewmen were moving swiftly across the deck of the ship. Then, a door opened and several humans were shoved out of a cabin. The prisoners were linked together with leg chains. Their hands were manacled. They huddled together as the troops pushed them toward the gangplank, which was lowered to the wharf. Several heavily armed draconian guards under the command of a hobgoblin officer waited on the wharf.

Sintk whispered, "Look, the old man in the back. That's Thomas the tailor. Why would Old Tom be in chains? He's a good tailor who wouldn't harm a bug."

Clawed feet on cobblestones sounded behind the two friends. William looked back and saw a group of draconians marching down the street. William and Sintk kept their eyes to the ground. They walked to the front of the Missionary's Downfall, a waterfront bar with a garish facade, where they sat down on a weathered bench in front of the establishment. The tavern was the most notorious dive in eastern Ansa-lon, not a respectable place like the Pig and Whistle.

They watched as the prisoners shuffled down the gangplank. Faces bruised, shoulders slumped, the manacled men and women moved with a listless step. They were ordered about by a muscular draconian, who carried a short, metal-tipped whip.

Their thoughts were interrupted by a loud creaking noise behind them. A moment later, Harum El-HaIup stepped out of the Missionary's Downfall. The mino-taur was owner of the tavern, a rugged individual with a bestial face, a massive chest, thick arms and legs.

A fugitive from a sentence of death in his minotaur homeland, Harum El-Halop had found sanctuary in Port Balifor. He had quick wits, fighting ability, and the nerve of someone with nothing to lose. He had quickly gained a reputation as the toughest fighter on the brawling waterfront.

A high-stakes gambler, the minotaur had won the Missionary's Downfall in a card game with the previous owner. Nowadays the tavern was patronized by thieves, cut-throats, and troops from the dragonarmy. It was also the favorite drinking spot for off-duty hobgoblins, who stole supplies from the quartermaster and exchanged the contraband for drinks.