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Phariom was surprised to see the people of the city going about the common businesses of life. Porters were passing with bales of household goods upon their shoulders. Merchants were squatting in their shops like other merchants. Buyers and sellers chaffered loudly in the public bazaars. Women laughed and chattered in the door ways. Only by their voluminous robes of red, black and violet, and their strange, uncouth accents, was he able to distinguish the men of Zul-Bha-Sair from those who were outlanders like himself. The murk of nightmare began to lift from his impressions; and gradually, as he went on, the spectacle of everyday humanity all about him helped to calm a little his wild distraction and desperation. Nothing could dissipate the horror of his loss, and the abominable fate that threatened Elaith. But now, with a cool logic born of the cruel exigence, he began to consider the apparently hopeless problem of rescuing her from the ghoul-god’s temple.

He composed his features, and constrained his febrile pacing to an idle saunter, so that none might guess the preoccupations that racked him inwardly. Pretending to be interested in the wares of a seller of men’s apparel, he drew the dealer into converse regarding Zul-Bha-Sair and its customs, and made such inquiries as a traveler from far lands might make. The dealer was talkative, and Phariom soon learned from him the location of the temple of Mordiggian, which stood at the city’s core. He also learned that the temple was open at all hours, and that people were free to come and go within its precincts. There were, however, no rituals of worship, other than certain private rites that were celebrated by the priesthood. Few cared to enter the fane, because of a superstition that any living person who intruded upon its gloom would return to it shortly as the provender of the god.

Mordiggian, it seemed, was indeed a benign deity in the eyes of the inhabitants of Zul-Bha-Sair. Curiously enough, no definite personal attributes were ascribed to him. He was, so to speak, an impersonal force akin to the elements—a consuming and cleansing power, like fire. His hierophants were equally mysterious; they lived in the temple and emerged from it only in the execution of their funeral duties. No one knew the manner of their recruiting, but many believed that they were both male and female, thus renewing their numbers from generation to generation with no ulterior commerce. Others thought that they were not human beings at all, but an order of subterranean earth-entities, who lived forever, and who fed upon corpses like the god himself. Through this latter belief, of late years, a minor heresy had risen, some holding that Mordiggian was a mere hieratic figment, and the priests were the sole devourers of the dead. The dealer, quoting this heresy, made haste to disavow it with pious reprobation.

Phariom chatted for awhile on other topics, and then continued his progress through the city, going as forthrightly toward the temple as the obliquely running thoroughfares would permit. He had formed no conscious plan, but desired to reconnoiter the vicinage. In that which the garment-dealer had told him, the one reassuring detail was the openness of the fane and its accessibility to all who dared enter. The rarity of visitors, however, would make Phariom conspicuous, and he wished above all to avoid attention. On the other hand, any effort to remove bodies from the temple was seemingly unheard of—a thing audacious beyond the dreams of the people of Zul-Bha-Sair. Through the very boldness of his design, he might avoid suspicion, and succeed in rescuing Elaith.

The streets that he followed began to tend downward, and were narrower, dimmer and more tortuous than any he had yet traversed. He thought for awhile that he had lost his way, and he was about to ask the passers to redirect him, when four of the priests of Mordiggian, bearing one of the curious litter-like biers of bone and leather, emerged from an ancient alley just before him.

The bier was occupied by the body of a girl, and for one moment of convulsive shock and agitation that left him trembling, Phariom thought that the girl was Elaith. Looking again, he saw his mistake. The gown that the girl wore, though simple, was made of some rare exotic stuff. Her features, though pale as those of Elaith, were crowned with curls like the petals of heavy black poppies. Her beauty, warm and voluptuous even in death, differed from the blond pureness of Elaith as tropic lilies differ from narcissi.

Quietly, and maintaining a discreet interval, Phariom followed the sullenly shrouded figures and their lovely burden. He saw that people made way for the passage of the bier with awed, unquestioning alacrity; and the loud voices of hucksters and chafferers were hushed as the priests went by. Overhearing a murmured conversation between two of the townsfolk, he learned that the dead girl was Arctela, daughter of Quaos, a high noble and magistrate of Zul-Bha-Sair. She had died very quickly and mysteriously, from a cause unknown to the physicians, which had not marred or wasted her beauty in the least. There were those who held that an indetectable poison, rather than disease, had been the agency of death; and others deemed her the victim of malefic sorcery.

The priests went on, and Phariom kept them in sight as well as he could in the blind tangle of streets. The way steepened, without affording any clear prospect of the levels below, and the houses seemed to crowd more closely, as if huddling back from a precipice. Finally the youth emerged behind his macabre guides in a sort of circular hollow at the city’s heart, where the temple of Mordiggian loomed alone and separate amid pavements of sad onyx, and funerary cedars whose green had blackened as if with the undeparting charnel shadows bequeathed by dead ages.

The edifice was built of a strange stone, hued as with the blackish purple of carnal decay: a stone that refused the ardent luster of noon, and the prodigality of dawn or sunset glory. It was low and windowless, having the form of a monstrous mausoleum. Its portals yawned sepulchrally in the gloom of the cedars.

Phariom watched the priests as they vanished within the portals, carrying the girl Arctela like phantoms who bear a phantom burden. The broad area of pavement between the recoiling houses and the temple was now deserted, but he did not venture to cross it in the blare of betraying daylight. Circling the area, he saw that there were several other entrances to the great fane, all open and unguarded. There was no sign of activity about the place; but he shuddered uncontrollably at the thought of that which was hidden within its walls, even as the feasting of worms is hidden in the marble tomb.

Like a vomiting of charnels, the abominations of which he had heard rose up before him in the sunlight; and again he drew close to madness, knowing that Elaith must lie among the dead, in the temple, with the foul umbrage of such things upon her, and that he, consumed with unremitting frenzy, must wait for the favorable shrouding of darkness before he could execute his nebulous, doubtful plan of rescue. In the meanwhile, she might awake, and perish from the mortal horror of her surroundings... or worse even than this might befall, if the whispered tales were true....

III

Abnon-Tha, sorcerer and necromancer, was felicitating himself on the bargain he had made with the priests of Mordiggian. He felt, perhaps justly, that no one less clever than Abnon-Tha could have conceived and executed the various procedures that had made possible this bargain, through which Arctela, daughter of the proud Quaos, would became his unquestioning slave. No other lover, he told himself, could have been resourceful enough to obtain a desired woman in this way. Arctela, betrothed to Alos, a young noble of the city, was seemingly beyond the aspiration of a sorcerer. Abnon-Tha, however, was no common hedge-wizard, but an adept of long standing in the most awful and profound arcana of the black arts. He knew the spells that kill more quickly and surely than knife or poison, at a distance; and he knew also the darker spells by which the dead can be reanimated, even after years or ages of decay. He had slain Arctela in a manner that none could detect, with a rare and subtle invultuation that had left no mark; and her body lay now among the dead, in Mordiggian’s temple. Tonight, with the tacit connivance of the terrible, shrouded priests, he would bring her back to life.