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"One last thing," said Mario. "This talk we've had must be," he tilted Taussig a sidelong wink, "strictly confidential. You'll introduce me as a new employee, that's all. No word of the new control. No word of his being a friend of mine. Forget it. Get me?"

Taussig agreed with sour dignity.

"I want quiet," said Mario thoughtfully. "I want no contact with any of the principals. The interviews with the press- you handle those. Conferences with the builder, changes, modifications-you attend to them. I'm merely in the background."

"Just as you say," said Taussig.

CHAPTER VII

Empyrean Tower

Empyrean Tower became as much a part of Mario's life as his breath, his pulse. Twelve hours a day, thirteen, fourteen, Ebery's fat body sat slumped at the long desk, and Ebery's eyes burned and watered from poring through estimates, details, floor plans. On the big screen four feet before his eyes flowed the work of twenty-four hundred draughtsmen, eight hundred engineers, artists, decorators, craftsmen without number, everything subject to his approval. But his influence was restrained, nominal, unnoticed. Only in a few details did Mario interfere, and then so carefully, so subtly, that the changes were unknown.

The new building techniques, the control over material, the exact casting of plancheen and allied substances, prefabrication, effortless transport of massive members made the erection of the Empyrean Tower magically easy and swift. Level by level it reached into the air, growing like a macro-cosmic bean sprout. Steel, concrete, plancheen floors and walls, magnesium girders, outriggers, buttresses, the new bubble glass for windows-assembled into precise units, hoisted, dropped into place from freight copters.

All day and all night the blue glare of the automatic welders burnt the sky, and sparks spattered against the stars, and every day the aspiring bulk pushed closer to the low clouds. Then through the low clouds, up toward the upper levels. Sun at one stage, rain far below. Up mile after mile, into the regions of air where the wind always swept like cream, undisturbed, unalloyed with the warm fetor of earth.

Mario was lost in the Empyrean Tower. He knew the range of materials, the glitter of a hundred metals, the silky gloss of plancheen, the color of the semi-precious minerals: jade, cinnabar, malachite, agate, jet, rare porphyries from under the Antarctic ranges. Mario forgot himself, forgot the Chateau d'lf, forgot Mervyn Alien, Thane, Louis Correaos and Ebery Air-car, except for spasmodic, disassociated spells when he tore himself away from the Rothenburg Building for a few hours.

And sometimes, when he would be most engrossed, he would find to his horror that his voice, his disposition, his mannerisms were not those of Roland Mario. Ralston Ebery's lifelong reflexes and habits were making themselves felt. And Roland Mario felt a greater urgency. Build, build, build!

And nowhere did Mario work more carefully than on the 900th level-the topmost floor, noted on the index as offices and living quarters for Mervyn Alien. With the most intricate detail did Mario plan the construction, specifying specially-built girders, ventilating equipment, all custom-made to his own dimensions.

And so months in Mario's life changed their nature from future to past, months during which he became almost accustomed to Ralston Ebery's body.

On a Tuesday night Mario's personality had been fitted into Ralston Ebery's body. Wednesday morning he had come to his senses. Friday he was deep in concentration at the office of Ebery Air-car in the Aetherian Block, and three o'clock passed without his awareness. Friday evening he thought of the Oxonian Terrace, his rendezvous with Janniver, Breaugh, the nameless spirit in the sick body named Ditmar. And the next Tuesday at three, Mario was sitting at a table on the Oxonian Terrace.

Twenty feet away sat Janniver, Breaugh, Ditmar. And Mario thought back to the day only a few weeks ago when the five sat lackadaisically in the sun. Four innocents and one man eyeing them hungrily, weighing the price their bodies would bring.

Two of those bodies he had won. And Mario saw them sitting quietly in the warm sunlight, talking slowly-two of them, at least, peaceful and secure. Breaugh spoke with the customary cocksure tilt to his dark head, Janniver was slow and sober, an odd chording of racial vibrants. And there was Ditmar, a foreign soul looking sardonically from the lean dark-bronze body. A sick body, that a man paying ten thousand dollars for adventure would consider a poor bargain. Ditmar had bought adventure-an adventure in pain and fear. For a moment Mario's flinty mood loosened enough to admit that his yearning for his old own life in his old body, a man might easily forget decency, fairness. The drowning man strangles a would-be rescuer.

Mario sipped beer indecisively. Should he join the three? It could do no harm. He was detained by a curious reluctance, urgent, almost a sense of shame. To speak to these men, tell them what their money had bought him-Mario felt the warm stickiness, the internal crawling of extreme embarrassment. At sudden thought, Mario scanned the nearby tables. Zaer. He had almost forgotten Pete Zaer. A millionaire's mind lived in Zaer's body. Would Zaer's mind bring the millionaire's body here?

Mario saw an old man with hollow eyes alone at a nearby table. Mario stared, watched his every move. The old man lit a cigarette, puffed, flicked the match-one of Zaer's tricks. The cigarette between his fingers, he lifted his highball, drank, once, twice put the cigarette in his mouth, set the glass down. Zaer's mannerism.

Mario rose, moved, took a seat. The old man looked up eagerly, then angrily, from dry red-rimmed eyes. The skin was a calcined yellow, the mouth was gray. Zaer had bought even less for his money than Mario. "Is your name Pete Zaer?" asked Mario. "In disguise?" The old man's mouth worked. The eyes swam. "How- Why do you say that?"

Mario said, "Look at the table. Who else is missing?" "Roland Mario," said the old man in a thin rasping voice. The red eyes peered. "You!"

"That's right," said Mario, with a sour grin. "In a week or two maybe there'll be three of us, maybe four." He motioned. "Look at them. What are they shaking dice for?"

"We've got to stop them," rasped Zaer. "They don't know." But he did not move. Nor did Mario. It was like trying to make himself step naked out upon a busy street.

Something rigid surrounded, took hold of Mario's brain. He stood up. "You wait here," he muttered. "I'll try to put a stop to it."

He ambled across the sun-drenched terrace, to the table where Janniver was rolling dice. Mario reached his hands down, caught up the meaningful cubes.

Janniver looked up with puzzled eyes. Breaugh bent his straight Welsh eyebrows in the start of a temper. Ditmar, frowning, leaned back.

"Excuse me," said Mario. "May I ask what you're rolling for?"

Breaugh said, "A private matter. It does not concern you." "Does it concern the Chateau d'lf?" Six eyes stared.

"Yes," said Breaugh, after a second or two of hesitation. Mario said, "I'm a friend of Roland Mario's. I have a message from him."

"What is it?"

"He said to stay away from the Chateau d'lf; not to waste your money. He said not to trust anyone who suggested for you to go there."

Breaugh snorted. "Nobody's suggesting anything to anybody."

"And he says he'll get in touch with you soon."

Mario left without formality, returned to where he had left Zaer. The old man with the hot red eyes was gone.

Ralston Ebery had many enemies, so Mario found. There were a large number of acquaintances, no friends. And there was one white-faced creature that seemed to live only to waylay him, hiss vileness. That was Letya Arnold, a former employee in the research laboratories.

Mario ignored the first and second meetings, and on the third he told the man to keep out of Ms way. "Next time I'll call the police."