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Vreuvillä’s large amber eyes lifted again, though her long fingers still combed lightly between the tall ears of the silver-gray majay-hì—and it followed her gaze. She stared beyond Wynn as her nostrils flared once, as if she were both seeing and smelling something that wasn’t there. Something had passed between the priestess and one of her pack.

Wayfarer cringed back against the bedside, staring at Shade. And those bright, fearful eyes turned on Wynn.

“What—what—,” the girl stuttered.

“Osha isn’t the only one,” Wynn began, “who has a reason to go to the lands of Lhoin’na. You are not as alone—or as ‘lost’—as you thought. That isn’t what that name ... that other name ... might mean.”

Wayfarer peered cautiously at Shade without a word.

That is enough for now.

Wynn looked to Chap.

We tell Shade last, once Wayfarer and Osha accept what they must do. I will see the three of them partway there, and thereby keep our youngest ones out of harm’s way. That leaves us both with one less worry.

One less but not none, Wynn noted as she thought of whom she had to face now in all of Chap’s scheming. Magiere and Leesil, in being forced to accept Wayfarer’s being sent away, would be only slightly worse than Shade for being sent off with the young pair. And at the thought of dealing with Magiere next, Chap went on ...

It will not be your last time. While I am away, it falls on you to keep Magiere and Leesil from recklessness, to keep them safe as long as possible.

Wynn felt so tired. All she wanted to do was curl up in a bed and sleep, but that was not going to happen.

What had the Chein’âs really intended for Osha by giving him a weapon of a make from a land halfway across the world? And why in the same place where there was a woman who potentially had the same ability as Wayfarer, who bore a hated name given by ancient spirits of another of the five races? Those thoughts gave Wynn a quick chill.

In all of this, both Osha and Chane would be away for a long while. She still couldn’t see what to do concerning their feelings for her—and hers for them. At least she could escape that, but not forever. If there was a forever.

Whatever came in the end, it would be Magiere and possibly Leesil who would have to face the final challenge. But with all others involved, someone had to get them that point.

That fell upon Chap ... and Wynn.

Chapter Three

Four nights later, Chane stood on the docks of the Suman Empire’s capital port, preparing to board a ship for a long journey in the company of a majay-hì who hated him. Osha, Wayfarer, and Shade were joining them on the voyage as well, though they would go only partway to another destination. Somehow—and Chane was still not quite sure how—Wynn had convinced Osha to accompany Wayfarer to the forests of the Lhoin’na.

Even on the docks, the hot and dry air was thick with the scents of spice, brine, people, and livestock. Most of the dusky-skinned citizens walking near the piers wore light, loose-fitting cloth shifts or equally loose and light leggings or pants. Wraps in varied colors and patterns upon their heads were done up in short or tall, thick or thin mounds. Some people herded goats or carried square baskets of fowl.

A large Numan vessel waited thirty paces down the dock from where Chane stood. He still could not believe what he had been forced into accepting.

Everyone who would remain behind for the desert search had come to see off the others. This was not a night like any other, past or yet to come.

The decision had been made—or forced—to gather the three hidden orbs. From then on, every spare moment had been filled with preparations. He and Wynn had had no time to speak of anything that mattered to them, to him.

Wynn had soon realized that Chane would encounter issues in communicating with Chap along the way. The only reason that Magiere and Chap could exist in close proximity to Chane was because of the arcane “ring of nothing,” as he called it, that he wore on his left hand. As a dhampir and majay-hì, hunters of the undead, they were driven into a hunting rage if they neared anything undead.

Chane could be seen, heard, and touched by natural means, but anyone with the ability to sense his “unnatural” state could not do so while he wore the ring. Even his thoughts and memories were shielded from invasion. Only the ring kept his nature from breaching the tentative truce with Chap and Magiere.

However, it also kept Chap from speaking to him through memory-words.

Chap could express “yes,” “no,” and “maybe” by a series of huffing sounds. One huff meant “yes,” two meant “no,” and three meant “maybe.” This would hardly be enough for the two of them to create or agree on plans while traveling.

By way of answer, Wynn procured a thick goat hide. She wrote the Belaskian alphabet in the center and then created rows of commonly used words at the top and bottom and down the sides. Chap would be able to point to simple words or spell out more complicated ones, and in this way, they would be able to communicate. Apparently, Magiere and Leesil had used something similar in the past called “the talking hide,” before Chap had learned to call up memory-words.

Chane now carried the new hide in his pack.

Three moderate-sized chests had also been procured to hold the three orbs to be recovered. Passage had been purchased for them to travel north on a route that stopped over at the Port of Soráno, where Wayfarer, Osha, and Shade would disembark to head for the lands of the Lhoin’na.

Chane would sail onward with only Chap.

What little coin was left had been divided two to one, the greater part for himself and Chap.

It was all so cut-and-dried.

Wynn stood facing him on the dock and had not said a word so far. She was so short—or he was so tall—that she had to lean her head back to look up at him. Her pretty, oval face surrounded by wispy light brown hair always made him ponder how much of his existence ... how he had been altered by this woman whom he loved. And now she was sending him away while she went off with Magiere and some of the others to scout eastward into the great desert.

She had done so by playing his love for her against his better judgment. Her words still haunted him.

Please ... do this for us ... for the world.

For “why,” she was right, but for “how,” she was wrong, and he should never have consented. Now it was too late.

Wynn was one of the few who both cared and had placed herself in position to take action against large forces and events almost no one else could foresee. She had asked for his help, and he could not refuse her.

“Chane,” she said, and that one word always left him vulnerable to her.

In her eyes, he saw himself as no else did. He wanted to be what she saw. She did not see him as a killer or a monster, though he had been—perhaps still was—both. To her, he was a companion who had fought at her side. She saw him as strong and resourceful and necessary.

He could do something for her now that no one else could.

Ore-Locks won’t give the orb to anyone but you ... not even me.

Yes, one orb had been left with the wayward stonewalker and his brethren for safekeeping. Perhaps not a friend, but at least a comrade, Ore-Locks was the true inheritor of the orb of Earth. No one else could ever dare ask for it.

“It’s been so long since we were apart,” Wynn said.

Hearing her words took away his own. All he could say was, “Be safe.”