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It did not matter.

He offered a calm and disarming smile in response and used the hunger for battle permeating the air around him to remind himself that they were a long, long way from constructing such a city.

But what a magnificent achievement it would be.

“The yellow banner of Karuck,” Toogwik Tuk informed his two companions as the trio made their way along a winding, snow-filled valley below the cave that served as the primary exit point for orcs leaving the Underdark.

Dnark and Ung-thol squinted in the midday glare, and both nodded as they sorted out the two yellow pennants shot with red that flew in the stiff, wintry wind. They had known they were getting close, for they had crossed through a pair of hastily abandoned campsites in the sheltered valley. Clan Karuck’s march had apparently sent other orcs running fast and far.

Toogwik Tuk led the way up the rocky incline that ramped up between those banners. Hulking orc guards stood to block the way, holding pole arms of various elaborate designs, with side blades and angled spear tips. Half axe and half spear, the weight of the weapons was intimidating enough, but just to enhance their trepidation, the approaching trio couldn’t miss the ease with which the Karuck guards handled the heavy implements.

“They are as large as Obould,” Ung-thol quietly remarked. “And they are just common guards.”

“The orcs of Karuck who do not achieve such size and strength are slave fodder, so it is said,” Dnark said.

“And so it is true,” Toogwik Tuk said, turning back to the pair. “Nor are any of the runts allowed to breed. They are castrated at an early age, if they are fortunate.”

“And my eagerness grows,” said Ung-thol, who was the smallest of the trio. In his younger years, he had been a fine warrior, but a wound had left him somewhat infirm, and the shaman had lost quite a bit of weight and muscle over the intervening two decades.

“Rest easy, for you are too old to be worth castrating,” Dnark chided, and he motioned for Toogwik Tuk to go and announce them to the guards.

Apparently the younger priest had laid the groundwork well, for the trio was ushered along the trail to the main encampment. Soon after, they stood before the imposing Grguch and his war priest advisor, Hakuun. Grguch sat on a chair of boulders, his fearsome double-bladed battle-axe in hand. The weapon, Rampant by name, was obviously quite heavy, but Grguch easily lifted it before him with one hand. He turned it slowly, so that his guests would get a good view, and a good understanding of the many ways Rampant could kill them. The black metal handle of the axe, which protruded up past the opposing “wing” blades, was shaped in the form of a stretching and turning dragon, its small forelegs pulled in close and the widespread horns on its head presenting a formidable spear tip. At the base, the dragon’s long tail curved up and over the grip, forming a guard. Spines extended all along the length so that a punch from Grguch would hit like the stab of several daggers. Most impressive were the blades, the symmetrical wings of the beast. Of shining silver mithral, they fanned out top and bottom, reinforced every finger’s-breadth or so by a thin bar of dark adamantine, which created spines top and bottom along each blade. The convex edges were as long as the distance from Dnark’s elbow to the tips of his extended fingers, and none of the three visitors had any trouble imagining being cut cleanly in half by a single swipe of Rampant.

“Welcome to Many-Arrows, great Grguch,” Toogwik Tuk said with a respectful bow. “The presence of Clan Karuck and its worthy leader makes us greater.”

Grguch led his gaze drift slowly across the three visitors then around the gathering to Hakuun. “You will learn the truth of your hopeful claim,” he said, his eyes turning back to Toogwik Tuk, “when I have the bones of dwarves and elves and ugly humans to crush beneath my boot.”

Dnark couldn’t suppress a grin as he looked to Ung-thol, who seemed similarly pleased. Despite their squeamishness at being so badly outnumbered among the fierce and unpredictable tribe, things were going quite well.

Out of the same cavern from which Grguch and Clan Karuck had emerged came a figure much less imposing, save to those folk who held a particular phobia of snakes. Fluttering on wings that seemed more suited to a large butterfly, the reptilian creature wove a swaying, zigzagging course through the chamber, toward the waning daylight.

The twilight was brighter than anything the creature had seen in a century, and it had to set down inside the cave and spend a long, long while letting its eyes properly adjust.

“Ah, Hakuun, why have you done this?” asked the wizard, who was not really a snake, let alone a flying one. Anyone nearby might have thought it a curious thing to hear a winged snake sigh.

He slithered into a darker corner, and peeked out only occasionally to let his eyes adjust.

He knew the answer to his own question. The only reason the brutes of Clan Karuck would come forth would be for plunder and war. And while war could be an interesting spectacle, the wizard Jack, or Jack the Gnome as he had once been commonly called, really didn’t have time for it just then. His studies had taken him deep into the bowels of the Spine of the World, and his easy manipulation of Clan Karuck, from Hakuun’s father’s father’s father’s father, had provided him with most excellent cover for his endeavors, to say nothing of the glory it had rained upon Hakuun’s miserable little family.

Quite a while later, and only with the last hints of daylight left in the air, Jack slipped up to the cavern exit and peered out over the vast landscape. A couple of spells would allow him to locate Hakuun and the others, of course, but the perceptive fellow didn’t need any magic to sense that something was…different. Something barely distinguishable in the air—a scent or distant sounds, perhaps—pricked at Jack’s sensibilities. He had lived on the surface once, far back beyond his memories, before he had fallen in with the illithids and demons in his quest to learn magic more powerful and devious than the typical evocations of mundane spellcasters. He had lived on the surface when he truly was a gnome, something he could hardly claim anymore. He only rarely wore that guise, and had come to understand that physical form really wasn’t all that important or defining anyway. He was a blessed thing, he knew, mostly thanks to the illithids, because he had learned to escape the bounds of the corporeal and of the mortal.

A sense of pity came over him as he looked out over the wide lands, populated by creatures so inferior, creatures who didn’t understand the truth of the multiverse, or the real power of magic.

That was Jack’s armor as he looked out over the land, for he needed such pride to suppress the other, inevitable feelings that whirled in his thoughts and in his heart. For all of his superiority, Jack had spent the last century or more almost completely alone, and while he had found wondrous revelations and new spells in his amazing workshop, with its alchemical equipment and reams of parchments and endless ink and spellbooks he could stack to several times his gnomish height, only by lying to himself could Jack even begin to accept the paradoxical twist of fate afforded him by practical immortality. For while—and perhaps because—he wouldn’t die anytime soon of natural causes, Jack was acutely aware that the world was full of mortal danger. Long life had come to mean “more to lose,” and Jack had been walled into his secure laboratory as much by fear as by the thick stones of the Underdark.

That laboratory, hidden and magically warded, remained secure even though his unwitting protectors, Clan Karuck, had traveled out of the Underdark. And still, Jack had followed them. He had followed Hakuun, though the pathetic Hakuun was hardly worth following, because, he knew deep inside but wasn’t quite ready to admit, he had wanted to come back, to remember the last time he was Jack the Gnome.