"But he blames me, nevertheless," said Khalt
"No," Trinculo protested. "He doesn't blame you. How could he? This happened millennia ago! And the mission he's given me… I need to tell you my mission. Would he give me this mission if he hated the elves?" Suddenly, an oddly genuine smile crossed Trinculo's face that seemed to erase all of what he had just said. "We're going to Evermeet."
"Evermeet?" asked Khalt. When he was young, a bronze-skinned sun elf came to the Forest of Amtar astride a white pegasus. The Trunalor politely refused his offer to abandon their ancient homeland, won time and time again with their people's blood, but his stories stuck with Khalt-could any place be as he'd described?
Trinculo nodded. "Elven high magic created the Rage, and so perhaps high magic has the solution to it as well. That's my part. We go to Evermeet and seek the aid of the high mages."
This is all happening so fast, thought Khalt. A tenday before he had barely set foot outside of the forest, and now he was on a far coast of Faerun, planning to go across the ocean to a place that some of his people thought nothing more than a myth.
"Why you?" asked Khalt. "Why didn't another dragon just do it instead?"
"They thought my closeness to the elves made me ideal," said Trinculo. "The elves are surely aware of the Rage and likely to attack any dragon that came close. But perhaps they wouldn't fire at a mercury dragon, especially with an elf on his back. Good thing I brought you. And there's something else. It's often hard to find Evermeet, even from the air. It's hidden by very intricate illusions. But I know the way perfectly. Truth is, I was born there."
"You were born on Evermeet?" asked Khalt. "Why didn't you ever mention this before?"
Trinculo smiled. "You never asked."
A sound like a mighty crash of thunder came from outside, and screams filled the night. Khalt and Trinculo ran over to the window to see. It was a clear night with many stars shining down, but no moon. Still, the improved vision of both elves and dragons showed clearly the glossy golden-rust form of a dragon swooping its way over the rooftops of Beregost. Its copper wings beating, its great tail lashed and slapped the passing buildings, breaking apart the wood and stone structures where it struck.
In one claw the dragon clutched a uniformed human, a member of the town's guard, still squirming and struggling. The claw squeezed deeper around him until his writhing ceased, and the dragon let the inert guard fall to the street below.
"It's Chalintash!" Trinculo cried. "He's returned, and he's lost. Khalt, he's lost to the Rage."
Khalt rushed to fetch Trinculo's harness, stowed underneath Khalt's feather bed.
"There's no time for that," said Trinculo. "I have to get him away from the town. Join me in the ruins." And with that, Trinculo reared back and jumped through the window, sending a shower of glass down to the street. With arms outstretched, he shed his false form, wings sprouting, his clothes melting away as silvery scales grew up all around him. Khalt snatched up his bow, quiver, and some other equipment, then quit the room with lightning speed. He dashed down the stairs, through the empty taproom, and out of the inn. Above, Trinculo made a high-pitched squeal that assaulted all of the ears of Beregost and alerted Chalintash to his presence.
When Chalintash came about to face Trinculo, he instead saw four luminous mercury dragons swooping toward him from different directions. The polished scales of each caught every point of light from the night sky and reflected them like a mirror, sending shards of light all over Beregost's sleeping streets. Snorting in annoyance, the copper dragon spat a thick line of caustic acid at the closest image. When it struck, the phantasmal dragon vanished in haze and the acid raced off beyond the town, splashing down into an open field to the west.
The three remaining dragons, which Chalintash scrutinized to find the real one, all wove and twirled identically in the air. Chalintash alighted on the temple of Lathander that dominated Beregost, clutching a towering spire in his hind talons, foreclaws and teeth ready to attack. A sudden burst of speed brought all the dragons sailing toward him. He slashed and snapped as the mercuries narrowed in, but his teeth and claws met only empty air as the illusions vanished before him. Instead, claws closed around him, the real Trinculo grasping onto his legs. With a powerful upward thrust, Trinculo uprooted the copper dragon and spun him upside down as he hauled him up into the sky.
Chalintash was larger than Trinculo, so the grapple could not last. Struggling with his great bulk, Chalintash lashed his tail, digging his sharp claws into Trinculo's flesh, bending his long neck backward to try to get a clear bite with his sharp teeth.
"I'm sorry I have to do this," Trinculo told him, wondering if Chalintash could even understand. Adjusting his flight downward, Trinculo held on slightly longer, grimacing as Chalintash's claws dug deeper, then released.
The copper dragon fell like a stone. As he plummeted to the ground below, Chalintash rolled over in the air and extended his wings to their widest, trying to use them to slow or halt his fall. Trinculo hovered above him and put his own breath to good use. A brilliant gold beam of light burst from his maw, catching his opponent full on. The light shone like a beacon that lit up Beregost and all of the surrounding farmland. Chalintash buckled under the intense heat, but his wings he kept spread wide.
Khalt watched breathlessly as Chalintash careened through the air, but knew that Trinculo's plan hadn't worked. They'd done it together fighting wyverns in the Forest of Amtar, but a copper dragon was much larger and stronger than any wyvern. By the time Trinculo's breath was spent, Chalintash had recovered into a secure soar, and was in no danger of striking the ground. Still, part of Trinculo's plan had succeeded. The course of the battle would depend on Trinculo's superior speed and wits.
Khalt ran past the ruins of buildings brought down by Chalintash. Men and women tore through the rubble, desperately trying to find survivors. Just outside the town, Khalt saw a line of city guardsmen under the leadership of a yellow-robed cleric of Lathander. They were standing in a long line armed with longbows, flame arrows at the ready.
Khalt ran up to the cleric and startled him when he shouted, "Hold!"
The cleric whirled to face him. "Who are you?" he demanded.
"Don't do anything to enrage the copper dragon," Khalt advised.
"He looks mighty enraged already," the cleric protested. "We must protect our temple and town."
"He's distracted now," Khalt told him. "Launch your arrows and you run the risk of bringing his attention back to the town. Let my companion and I try to deal with him." He paused a moment before adding, "But if we should be lost, show no mercy."
With that, he bolted off into the dark fields, hopping fences and dashing past frightened livestock, making his way to the ruins. Occasionally he cast a look back to see the two draconic forms racing across the heavens, mere spots in the night sky.
Soon, Khalt reached the ruins south and east of Beregost. Once it had been Ulcaster's school of magic, but it was destroyed by Calishite rivals centuries before and now was little more than a number of stone walls and crumbling towers. The ground was slick with sheep droppings and surprised, luminous-eyes stared at him from the darkness. All was quiet and still, and it seemed far away from the deadly dance still playing out far above.
In the ruins there were two reasonably tall pillars, twenty or so feet apart. Khalt ran up and inspected them carefully, running his hands over one of them until he found a deep groove cut into the side. Its original purpose was ornamental-it outlined a panel where the dim impression of a bearded wizard stood-but Khalt knew a more functional use for it.