As tenacious as he himself had been, returning to the Kreegills after the trolls were gone.
He'd discharged his veterans, giving each of them a year's wages and a lecture on the virtues of going home. He told them to rebuild what the war had destroyed and to forget what they'd seen, what they'd done in his service. His mistake—if it was a mistake and not another sleight of destiny's hand—was telling them about the home he wanted to rebuild for himself in the Kreegills.
A man could spend a lifetime bringing the valley back to what he remembered—an immortal lifetime. Hamanu tried, though he was hindered from the start by the best efforts of his companions, who didn't know the first thing about growing grain, or living in the same place, day-in, day-out, season after changeless season.
The ones who couldn't take the boredom packed up and left. Hamanu had thought he was well rid of them. He went back to teaching the land-wisdom he'd learned from his father and grandfather to the veterans who remained. But the veterans who returned to the lowlands—and those who'd never left—couldn't live without war. Rumors reached the Kreegills of brigands who terrorized the plains, flaunting the medallions he'd given them. The rumors claimed that lowland farmers and townsfolk believed Hamanu Troll-Scorcher had become Hamanu Human-Scorcher, ready to enforce the demands of any petty warlord.
Even now, a thousand years later, Hamanu's sweaty shoulders stiffened at the memory. The first time he'd heard what his discharged veterans were doing in his name, he'd been stunned speechless. The second time, he'd vowed, would be the last. He'd always been ready to take full responsibility for his war against the trolls, for the orders he'd given that his veterans had carried out. But he wouldn't—then or ever—bear the blame for another man's crime.
In a cold fury, Hamanu had left the Kreegills for the second time. With his loyal veterans behind him, he tracked down those who betrayed both him and humanity. He killed the boldest—and found he had as much a taste for human suffering as he'd once had a taste for trolls. He could have killed every medalLion-bearing brigand and every low-life scum who'd fallen in with them. But killing his own kind— those who'd been his kind when he was a mortal man—sickened Hamanu even as it sated him.
His metamorphosis advanced. He grew too massive for any kank to carry and, therefore, walked everywhere in the half-man, half-lion guise he'd adopted before his final battle with Windreaver. His followers didn't mind; for years, they hadn't believed he was a man like them. They thought they served a living god.
A living god, Hamanu thought as he went down to his knees in the reeking sludge, would pay better attention to where he put his feet!
The Lion's reputation spread far beyond the Kreegill Mountains. Human refugees from deep in the heartland, where other champions had fought other cleansing wars, came to him with complaints of brigands and warlords who'd never fought a troll or worn his ceramic medallion. At first, he refused to help, but there were more refugees than the Kreegill plains could support. So, he walked westward, chasing rumors and warlords across the Yaramuke barrens until he came to a pair of sleepy towns named Urik and Codesh, where rival warlords fought for control of the trade-road between Tyr and Giustenal.
A delegation from Urik met Hamanu while he and his followers were still a good day's journey from the paired towns. There were nobles and farmers among the Urikites, freemen and -women from every walk of life—even a few individuals whose odd-featured appearance bespoke a mixture of human and elven blood, the first half-breeds Hamanu had ever seen.
Prejudice older than his champion's curse reared up within Hamanu. He thought he knew what he'd do before a single word was spoken; raze Urik for its impurity and let that town's fate bring Codesh into line. But he went through the motions of listening—a god, he thought, should appear, at least, to listen. His arm—the arm where he'd secreted the pebble that held Windreaver's silent spirit— ached the entire time he listened to the Urikite's carefully reasoned plea not only for his help in ridding their town of the warlord, but a proposal that he make Urik his home forever.
"Tyr and Giustenal are cities," Hamanu had countered, ignoring the rest. They tempted him, these proud, pragmatic people who thought nothing of the differences between the work men did—indeed between the very races of men—and everything of their common safety. "What can Urik offer me, that I should become its god?"
They told him how Urik occupied the high ground. It dominated the surrounding land and was easily defended because it had access to an inexhaustible water supply that could sustain a population many times the town's then-current size.
Resting a moment beside a moss-covered statue of a dragon, Hamanu recalled the earnest Urikite faces. What they hadn't told him that day was that their rival, Codesh, tapped the same vast underground lake and that Codesh kept a stranglehold on the only route wide enough for a two-wheeled cart between their natural citadel and the Giustenal-Tyr trade road. Hamanu had gleaned those tidbits from their stray thoughts.
In the few short years since he'd stopped waging war on the trolls, Rajaat's last champion had become expert at gleaning thoughts from other humans' consciences. He'd been quite surprised, and very pleased, to discover that elven blood didn't hinder his gleaning ability at all.
Still, he'd accepted the Urikite proposal, at least as far as cleaning out their warlord's nest before he dealt with Codesh. That was easier promised than accomplished. The warlords knew the Lion's reputation, and made common cause against him from Codesh, sending a united plea to the court of the Tyrian Tyrant, Kalak.
Kalak was no champion, not then, not ever. He'd never stood in the Crystal Steeple atop Rajaat's white tower. He was a powerful, unscrupulous sorcerer who ravaged the land, sucking life for his spells, leaving it sterile for a generation afterward. For the first time since he'd become a champion, Hamanu found himself in an even fight.
After that, there was no going back to the Kreegills. By the time Kalak's dust headed back to Tyr, it no longer mattered whether the Urikites had invited him to rule their town. What the Lion fought for, the Lion kept. Knowing that he could glean their least thoughts, Hamanu had offered medallions to those who'd serve him—veterans, brigands, and Urikites, alike. There'd be no betrayals in his Urik; there'd be peace—his peace—and prosperity.
Hamanu had found his home. He crowned himself king. The sterile, ashen fields that Kalak had defiled were scraped and cleared. Fresh, fertile soil was carted in from the distant Kreegills. The farmer's son never farmed the land again." Ruling Urik satisfied his farmer's urges.
There was no room for sentiment in a farmer's heart, or in a king's. Urik was like a field; it needed clearing, fertilizing, plowing—and a time to lie fallow, a balance of laws and taxes and judicious neglect—to be truly productive. The Urikites were like flocks. They needed to be fed, sheltered, and above all else, culled, lest undesirable traits become entrenched. He circulated his minions among them, watching his fields with his own eyes, culling his flock with his own hands. Like both fields and flocks, Urik and its citizens had to be protected against predators who appeared in the heartland as more of Rajaat's champions emerged victorious from the Cleansing Wars.
It wasn't threats from Tyr or Giustenal, Nibenay, Gulg, or Raam, however, that drove Hamanu to build Urik's walls or ensconce himself in a mud-brick palace. People simply kept coining to his city on the hill. Humans, of course, though Hamanu didn't ask questions of the immigrants, so long as they didn't look too much like elves or dwarves—the only uncleansed races left. His dusty, sleepy town grew into a sprawling, complicated city that, of itself, attracted more folk, mostly honest folk, but a few would-be warlords, brigands, and tyrants among them. Hamanu let them all in, and weeded the worst out after they'd begun to sprout. When his city became too big for him to do everything, he turned to the men and women who already wore his medallions around their necks. After that, it was only a few short steps to the templarate, with its three bureaus and distinctive yellow robes. After the templarate, the walls and the palace grew almost by themselves.