The Road to Damascus
by John Ringo and Linda Evans
Dedications:
For Aubrey Jean Hollingsworth, our second source of sunshine, with endless thanks to Bob Holingsworth, Susan Collingwood, John Ringo, and Toni Weisskopf for patience, forbearance, and the ideas that brought this story to life.
—Linda Evans
PART ONE
Chapter One
I
I crawl toward the enemy, blind and uncertain of my every move.
This is not the first battle I have fought over this broken, bloody ground, but it may be my last. The enemy is ruthless and keenly skilled, led by a commander whose battlefield brilliance has consistently outmatched the government’s admittedly wretched field-grade generals. Any commander who can catch a Bolo Mark XX in one successful ambush after another is a force to be reckoned with. I do not make the mistake of underestimating him.
I am in pitiful condition for battle, but this rebellion must be stopped. As the only fighting force left on Jefferson with any hope of defeating the rebellion’s high command, it is up to me to restore law and order to this world. Civil war is a bloody business, at best, and this one has been no exception. I am not happy to be caught in the middle of it.
I am even less happy with the terrain in which I must face Commodore Oroton and his veteran gunners. The terrain through which I creep is ideal country for the rebel army which has made its strongest camp here. Klameth Canyon is more than a single, twisting cut of rock slashed through the heart of the Damisi Mountains. It is a whole series of canyons, narrow gorges, and tortuous blind corries. Tectonic action buckled ancient sandstone badlands and shoved the broken slabs upwards in a jumble that stretches the length of the continent. The deep canyons carved by wind, weather, and wild rivers still exist, but they have been twisted askew by the titanic forces inherent in the molten heart of a world. Above the ancient canyon walls, the high, broken peaks of the Damisi range climb toward the sky, jagged teeth above a spider’s tangle of gashes in the earth.
I have never seen terrain like it and I have been fighting humanity’s wars for more than one hundred twenty years. Even Etaine, the worst killing field I have ever known, was not as disadvantageous as the ground I cross now. If it had been, humanity would have lost that battle — and that world. I fear I will lose this one, for there is no worse terrain on Jefferson for fighting an entrenched army. Commodore Oroton, naturally, has chosen it as his final battleground.
The only way into — or out of — Klameth Canyon by ground transport is through Maze Gap, which I cleared nearly an hour ago. I anticipate ambush from moment to moment, but the commodore’s gun crews do not fire. I mistrust this quiescence. I have all but given up trying to outthink Commodore Oroton, since I am almost invariably wrong. His battlefield decisions are frequently devoid of straightforward logic, which makes any attempt to predict his moment-to-moment actions fiendishly difficult. If I had a Brigade-trained human commander with plenty of combat experience, he or she would doubtless fare much better than I have, working on my own.
But I do not have a human commander, let alone a Brigade officer. The president of Jefferson, to whom I report and from whom I take directives that equate to orders, has the power to issue instructions that I am legally obligated to obey, under the terms of Jefferson’s treaty with the Concordiat. The president, however, is not a soldier and has never served in any branch of the military, to include Jefferson’s home defense forces. He has never even been a police officer. When it comes to conducting battlefield operations — or outfoxing an enemy commander — Jefferson’s president is spectacularly useless.
None of these facts raise my spirits as I crawl through terrain I can barely see. If not for the battle archives I carry in my experience databanks, my situation — and my progress through Klameth Canyon — would be impossible. Using my on-board records, I am at least reasonably able to steer a course through the twists and turns of Klameth Canyon. I am less concerned with ephemera such as houses, barns, and tool sheds that did not exist when I last fought for this ground, because small structures pose no navigational hazards. If necessary, I will simply drive through them. My main concern is what may lie hidden inside or behind those structures.
So far, no enemy weapons have opened fire.
I am tempted to accept the simplest reason, that no one has opened fire because everyone in the canyon is already dead. That guess cannot be far from the truth. The only visual images I am able to obtain — ghostly medium IR splotches of muted color — reveal a scene of carnage. Thousands of cooling bodies have dropped below the ambient air temperature of evening. The dead lie packed into training camps where the enemy sheltered, armed, and trained them in techniques of guerilla warfare. Had Commodore Oroton been able to field this army, today’s setting sun might well have gone down on a very different scenario.
I scan continuously for power emissions, particularly in the range common to most military equipment, but my search remains futile. Commodore Oroton’s troops have vanished into these broken mountains and the forests that fringe them, leaving me hunting for needles in a thirty-seven-kilometer-long haystack — not counting the hundreds of kilometers of side canyons. I grind forward, pausing at each twisting turn, each junction with another gorge, each farmhouse, barn, and refugee-camp shack, looking for emissions that might conceal mobile Hellbores or lesser field artillery, scanning with sputtering IR for some trace of enemy infantry that might be concealed, ready to strike with hyper-v missiles or octocellulose bombs. I have had entirely too many encounters with octocellulose to ignore that particular threat. At each road junction, I chart temperature differentials that might indicate mines scattered in my path, mines that I could see clearly, if my visible-light-spectrum sensors were operational. With nothing but IR working, I could blunder into a minefield — or virtually anything else — without the slightest warning.
By the time I swing into the last stretch of canyon between myself and the largest rebel stronghold, night has fallen, increasing my visual-acuity woes. This last stretch of ground is the worst I will face, for the commodore has tucked his base camp into the dead-end turn of the canyon that houses the Klameth Canyon Dam and its hydroelectric power plant. The retaining wall of the dam has turned the deep gorge into a box canyon, of sorts, since there is no way out except by turning around and going back or climbing up the face of the dam.
I cannot climb the dam and I will not turn around until my task here is done. The commodore knows this. That is the reason he chose this spot to make a final, defiant stand. I cannot blow the dam. My own probable demise — or at least crippling injury — is not the cause for my reluctance. Even discounting the critically needed crops in Klameth Canyon’s fields, which would be destroyed if several billion tons of water were to come crashing through the canyon, there are other important considerations. Not the least of these are the towns lying downriver from Maze Gap.
Madison, the capital city, is one of them.
I cannot blow the dam.
How, precisely, I will dislodge Commodore Oroton, I have not yet worked out. If nothing else, I will simply sit there until I starve him and his crew to death. But he will not leave Dead-End Gorge alive. Anticipation builds in my Action/Command core as I move down the final stretch of road toward the narrow opening into Dead-End Gorge. The Klameth River runs deep and swift, here, through a channel artificially deepened by terraforming engineers to carry the overflow between the towering cliffs and out into Klameth Canyon, where it irrigates the fertile fields that feed most of Jefferson.