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Subjectively, the elementals' activities consist of only violent rampages and wild, uncontrollable frenzies that afford them pleasure simply through the consciousness of their power and impunity. Objectively, their rampages have given rise to geological changes in terrestrial Enrof, set in motion mountain-forming processes, and provided impetus for shifts in the prevailing continental and oceanic configurations and thus to the consequent evolution of plants and animals, and, in the end, to the creation of the necessary preconditions for the emergence of Homo sapiens. The Providential powers have partly succeeded in channeling the malicious and furious actions of those demonic elementals into good and extracting from them a certain positive result.

But there are also elementals from whose activities they have to this day failed to extract anything positive. Such are, for example, the elementals of quagmires, swamps, and tropical jungles. Gannix, their plane, resembles the murk of ocean depths. Between incarnations in Gannix, their souls abide in Ytrech, the darkest of the worlds of the terrestrial Core. As for Gannix, have not many peoples at the dawn of their history felt its influence, until other aspirations of the spirit eclipsed or stifled that experience? And do not some peoples feel the influence of Gannix even now? The legends of many-faced, or rather, faceless, guileful beings that don a mask to lure people into peril have their roots in that same world. It not only lurks behind three- dimensional areas of bog and swamp but also in the thin ice that covers rivers in the Siberian taiga and in the moosekeg and mudholes of central Russia. It is the black, swirling, beguiling elementals of Gannix, together with desert elementals, that were to blame for the tragic demise of the original Australian culture.

No less hostile to humans and all living beings are the elementals of sandy regions, whose plane, Svix, resembles a desert during a sandstorm. Between incarnations on that plane, the desert elementals abide in Shim-big, where in the form of whirlwinds they exacerbate the suffering of human souls passing through that infraphysical tunnel by latching onto them. Becalmed deserts, when the elementals of Svix have exhausted themselves or are immersed in slumber, present the human eye with such majestic expanses, with such a peaceful and pure vastness, and sky that opens up above it with such manifest sublimity, that there is probably no other place in Enrof that better facilitates contemplation of the One God. It is easy to see why a clearly formulated monotheism arose and established itself in countries with great deserts. But the desert is two-sided. And one can distinguish the traces of desert squalls obscuring the face of the heavens and the traces of elementals of Svix darkening the face of the One God even on the pages of such monuments of world revelation as the Bible and the Quran.

The souls of yet other elementals abide in the pitch-black worlds of the terrestrial Core between incarnations: the grim, torpid, dark, and grasping elementals of ocean depths. Nugurt, their plane of incarnation, is not due to be enlightened for a long, long time, toward the end of the second eon. But if the forces of Shartamakhum shoot up to the surface during eruptions, the radiations of Nugurt, to the contrary, inch their way up from the gloomy depths through the sun-lit world of the beautiful elementals of the topmost layers of the sea. The radiations of Nugurt are stronger out on the open sea, because the dark layers are deeper there than in the shallow waters closer to shore. Their radiations do not pose any physical danger to us, but our psyche is subject to their wasting, oppressive action. Many sailors would be able to retrace the stages of that process in themselves if their minds were equipped with the tools of transphysical analysis.

There is yet another world of demonic elementals that stands apart, as it were, since it is not linked with the natural elements but with elements of humanity. The plane is called Duggur, and it is of vital importance to remember that name, for the demons of the great cities of Enrof rule there, demons who pose a very real danger to our psyche.

Like Agr and Bustvich, Duggur is an ocean-like area of uninhabited dark vapors with infrequent islands linked geographically with the metropolises of our three-dimensional world. The landscape is extremely urbanized, even more urbanized than in the shrastrs, because there are no mountains, lava seas, or vegetation in Duggur. But the glow of black and crimson light is not to be found there either. The entire color spectrum of our world is visible there, the dominant colors being pale blue, blue-gray and moon blue. Even the sky is visible from Duggur, but the Moon is the only luminary, for the plane does not extend far beyond the limits of the lunar bramfatura. Be that as it may, the Moon does not look at all like we are accustomed to seeing it, because the inhabitants of Duggur can only see the plane of the Moon's bramfatura on which Voglea, the great lunar demon, abides. There is no feminine form of the word "demon," but such a word becomes necessary when speaking of worlds like Duggur. And though the word «demoness» sounds strange and clumsy, I have no choice but to use it.

The demonesses of the great cities of our plane are saddled with a huge bulk in Duggur. Their incarnations are partly human-like, but only as far as immense carcasses barely able to move resemble humans. There is only one such demoness in each city in Duggur. The urban populace is made up of lesser demons of both sexes, who are barely distinguishable from humans in size and appearance. They swarm around their empress like drones around a queen bee, but their purpose in doing so is only partly to serve her. Their main purpose is carnal pleasure, while her function and purpose is not propagation of the species (it propagates without her), but the gratification of her subjects' lust. Grandiose residences are erected for the demonesses. In each of Duggur's cities there is only one such residence, which is in the form of a truncated pyramid. It is reminiscent of an enormous sacrificial altar. Duggur is not only grandiose; it is, in its own way, even stately and, in any case, luxurious.

Like the shrastrs, the inhabitants of Duggur also possess the equivalent of human technology, though its level is comparable to the level of technology found in the great cities of antiquity. Society there is advancing very slowly, and is slowly beginning to exhibit certain signs of what we call self- determination. But slavery remains at the foundation of the socioeconomic structure, the slaves being those who fell there from humanity or from certain worlds of elementals. The status of the lesser demons is reminiscent of the status of the patricians and charioteers of ancient Rome. One could not say that the Duggur inhabitants were particularly cruel in any way, but they are sensual beyond all bounds, more sensual than any other being in Enrof. No revolt will ever shake the foundations of the great demonesses' power, for it is a power founded not on fear but on the lust that the millions of their subjects feel for them and on the pleasure given to them as a reward for their obedience and love.

The demonesses of Duggur give themselves to whole crowds at a time, and a continuous orgy almost beyond our comprehension takes place in their residences, their palace-temples. This orgy is in honor of the demonic empress of the Moon, the same demoness whose influence we humans sometimes feel on moonlit nights in cities, where it blends with the inspirational and pure influence of Tanit, the lunar plane of Light, arousing a longing for sexual forms of pleasure that do not exist in Enrof. They do, however, exist in Duggur. An almost endless array of such forms has been devised in Duggur, an array richer in variety than anywhere else in Shadanakar. The influence of Tanit does not penetrate to Duggur at all, and they have no idea even of what sunlight is. Everything is plunged in the blue- gray murk or the pale bluish moonlight that sparkles with violet. There is nothing there to inhibit the raging of passions aroused by Voglea, the lunar demoness. Swirls of vapor rise up to her from the continuous orgies in the palace altars of Duggur, and she imbibes them. But nothing can satisfy the desire of the countless inhabitants of those cities, for they are haunted by a deeper kind of lust few of us can comprehend-a mystical lust that beckons them toward something beyond their power to attain: the Great