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Harlot. She is their supreme deity, the object of their longing and dreams. Their highest cult is devoted to her. On her feast days the demoness rulers give themselves to slaves. But that mystical lust can only be satisfied in Digm, in Gagtungr's abode, and only a select few are deemed worthy of it.

The huge population of Duggur replenishes its energy at the expense of our plane. Radiations from human, and sometimes animal, lust, called eiphos, flow on the streets of Duggur in slow and gooey streams of whitish liquid, which the inhabitants consume. Such food suits their own essence: lust is the meaning, purpose, chief pursuit, and passion of their lives. The orgasmic intensity of pleasure that they experience is many times stronger then we are capable of experiencing. They proceed along a truly vicious circle of reincarnations, for during every interval between incarnations their souls sink down to Bustvich and take the form of human worms that devour sufferers alive in that eternally decaying world. Yet the pleasure afforded them by their lust, even by their unquenchable mystical lust for the Great Harlot, is so great in their eyes that they are prepared to pay for their frenzies and orgies in Duggur by serving time in Bustvich.

The Moon serves as the only luminary in Duggur. Therefore most of the time the plane is plunged in deep murk. At those times artificial lighting-long chains of pale-blue and purple street lamps-takes over. They stretch in endless rows beside massive, sumptuous buildings. The curve is the dominant motif in their architecture, but that does not rescue it from ponderousness. The buildings' outer and inner furnishings are tasteless and crude, but stunning in their richness, in their ostentatious splendor. Architects, artists, scientists, and workers all belong to the slave class. The main, demonic population is just as impotent intellectually and artistically as they are gifted in lust.

A fall to Duggur poses a grave danger to a human soul. A fall occurs if an otherworldly lust-that same mystical lust that the lesser demons of Duggur feel for the Great Harlot-haunts and corrupts a soul during its life in Enrof. Even a spell in Bustvich cannot restore the natural balance between the encumbered ether body and its surroundings. The soul and its coatings plunge down into Rafag, where yet another fall awaits it, this time into the same world that troubled it like a vague dream on Earth. There, in Duggur, it is encased in karrokh-a densely material body resembling the physical body but made from the materiality of demonic worlds generated by the dark hierarchies of the metabramfatura and by Gagtungr.

In trying to rescue souls from slavery in Duggur, the powers of Light meet with exceptional difficulties. There is, however, one act, an act dependent on the will of the human soul itself, that can open the door to its rescue: suicide. A sin in Enrof, where materiality is created by the Providential powers and is being prepared for eventual enlightenment, suicide is sanctioned on the demonic planes, as it results in the destruction of the karrokh and the liberation of the soul. But if that step is not taken, and the powers of Light are frustrated in their rescue attempts, the soul, after dying in Duggur, goes to Bustvich again, then back to Duggur-no longer as a slave but as a member of the privileged class. The shelt gradually becomes demonized, trapped in the wheel of incarnations from Duggur to Bustvich and back again, and the monad may in the end renounce it. It then falls to Sufetkh, the graveyard of Shadanakar, and dies there once and for all, while the monad departs from our bramfatura to begin its journey anew somewhere at the other end of the Universe. Of those few souls that have died for ever in Sufetkh, the majority were victims of Duggur.

We shall conclude the description of Duggur with a short poem. In Duggur-Petersburg, just as in Drokkarg and Heavenly Russia, there is a twin- or rather, a triplet-of the large statue of the Bronze Horseman. But in Duggur the horseman does not ride on a rarugg, as in the capital of Russian antihumankind, nor, of course, does he ride on a dazzling white steed, as in Heavenly Petersburg. There, the sculpture is of the founder of that netherworld city, with a blazing, smoking torch in his outstretched hand. The figure also differs from the others in that it is riding a giant snake, not a horse. The reader may now be able to understand what Alexander Blok was referring to in the following poem, which is full of transphysical insight.

Still evenings will fall

The snake uncoils over the streets.

In the outstretched hand of Peter

The flame of a torch will flicker.

Lines of streetlamps will be lit

Shop windows and sidewalks will gleam

In the glow of dull squares

Lines of couples will file out.

Darkness will cover all like cloaks

Looks will be lost in beckoning looks.

May innocence from the cornerside

Beg in slow murmurs to be spared.

There on the slope the cheery tsar

Swung the stinking censer

And burning smoke from city fires

Cloaked the beckoning street light in vestments.

Everyone come running!

To the intersections of moonlit streets!

The whole city is full of voices,

Voices rough of men, voices musical of women.

He will guard his city

And turning scarlet beneath the morning star

In his outstretched hand will flash a sword

As the capital drifts off to sleep.

That, instead of a torch, a sword of retribution, of karma, will sooner or later flash in the hand of the founder of Duggur instead of a torch is clear enough. And every human soul that has been in that moon-dark city cannot help recalling, even if only dimly, their sojourn there. What is not clear is to what extent Blok himself understood the connection between Duggur and our world. I will try to make some observations about that in those chapters devoted to the question of the metahistorical meaning behind artistic genius.

There are also planes of elementals that belong to a transitional, not demonic, group, but are connected in certain ways to Duggur. Their monads, like those of all elementals of Light, abide in Flauros, one of the beautiful worlds of Higher Purpose.

But because their nature was tarnished in the course of their development, their journey of incarnations takes them to the

planes of the Nibrusks, Maniku, Kattaram, and Ron, while Duggur, where they languish in slavery, serves as both their purgatory and plane of torment. An ascending afterlife takes them first to Shalem-their Olirna-and higher, through Faer and Usnorm and up to Flauros, where they merge with their monads.

Nibrusks are beings somewhere between the lesser demons of Duggur and what the ancient Romans referred to as genii loci. Not a single human settlement can exist without Nibrusks. I still don't quite understand how and why those beings are concerned with the physical aspects of human love, especially with child bearing. Perhaps the Nibrusks replenish their energy from some kind of radiation the human soul emits in states peculiar to infancy and early childhood. In any case, there is no question of their concern. They see to matters in their own little way, helping to bring together men and women on our plane. They make a big fuss over our children, hustling and bustling all around them, and even trying to guard them from dangers we cannot see. But they are capricious, impulsive, and vengeful. One can not always trust them.