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Par felt his throat tighten in desperation. Allanon was beginning to fade.

“Where shall we look?” he cried out frantically. “Where do we begin our search? Allanon, you have to tell us!”

There was no answer. The shade withdrew further.

“No! You cannot go!” Walker Boh howled suddenly.

The shade began to sink into the waters of the Hadeshorn.

“Druid, I forbid it!” Walker screamed in fury, throwing off sparks of his own magic as he flung his arms out as if to hold the other back.

The whole of the valley seemed to explode in response, the earth shaking until rocks bounced and rattled ferociously, the air filling with a wind that whipped down out of the mountains as if summoned, the Hadeshorn churning in a maelstrom of rage, the dead crying out—and the shade of Allanon bursting into flame. The members of the little company were thrown flat as the forces about them collided, and everything was caught up in a whirlwind of light and sound.

At last it was still and dark again. They lifted their heads cautiously and looked about. The valley was empty of shades and spirits and all that accompanied them. The earth was at rest once more and the Hadeshorn a silent placid stretch of luminescence that reflected the sun’s brilliant image from where it lifted out of the darkness in the east.

Par Ohmsford climbed slowly to his feet. He felt that he might have awakened from a dream.

Chapter Sixteen

When they recovered their composure, the members of the little company discovered that Cogline was missing. At first they thought such a thing impossible, certain that they must be mistaken, and they cast about for him expectantly, searching the lingering nighttime shadows. But the valley offered few places to hide, and the old man was nowhere to be found.

“Perhaps Allanon’s shade whisked him away,” Morgan suggested in an attempt to make a joke of it.

Nobody laughed. Nobody even smiled. They were already sufficiently distressed by everything else that had happened that night, and the strange disappearance of the old man only served to unsettle them further. It was one thing for the shades of Druids dead and gone to appear and vanish without warning; it was something else again when it was a flesh-and-blood person. Besides, Cogline had been their last link to the meaning behind the dreams and the reason for their journey here. With the apparent severing of that link, they were all too painfully aware that they were now on their own.

They stood around uncertainly a moment or two longer. Then Walker muttered something about wasting his time. He started back the way he had come, the others of the little company trailing after him. The sun was above the horizon now, golden in a sky that was cloudless and blue, and the warmth of the day was already settling over the barren peaks of the Dragon’s Teeth. Par glanced over his shoulder as they reached the valley rim. The Hadeshorn stared back at him, sullen and unresponsive.

The walk back was a silent one. They were all thinking about what the Druid had said, sifting and measuring the revelations and charges, and none of them were ready yet to talk. Certainly Par wasn’t. He was so confounded by what he had been told that he was having trouble accepting that he had actually heard it. He trailed the others with Coll, watching their backs as they wound single file through the breaks in the rocks, following the pathway that led down through the cliff pocket to the foothills and their campsite, thinking mostly that Walker had been right after all, that whatever he might have imagined this meeting with the shade of Allanon would be like, he would have imagined wrong. Coll asked him at one point if he were all right and he nodded without replying, wondering inwardly if indeed he would ever be all right again.

Recover the Sword of Shannara, the shade had commanded him. Sticks and stones, how in the world was he supposed to do that?

The seeming impossibility of the task was daunting. He had no idea where to begin. No one, to the best of his knowledge, had even seen the Sword since the occupation of Tyrsis by the Federation—well over a hundred years ago. And it might have disappeared before that. Certainly no one had seen it since. Like most things connected with the time of the Druids and the magic, the Sword was part of a legend that was all but forgotten. There weren’t any Druids, there weren’t any Elves, and there wasn’t any magic—not anymore, not in the world of men. How often had he heard that?

His jaw tightened. Just exactly what was he supposed to do? What were any of them supposed to do? Allanon had given them nothing to work with beyond the bare charging of their respective quests and his assurance that what he asked of them was both possible and necessary.

He felt a hot streak race through him. There had been no mention of his own magic, of the uses of the wishsong that he believed were hidden from him. Nothing had been said about the ways in which it might be employed. He hadn’t even been given a chance to ask questions. He didn’t know one thing more about the magic than he had before.

Par was angry and disappointed and a dozen other things too confusing to sort out. Recover the Sword of Shannara, indeed! And then what? What was he supposed to do with it? Challenge the Shadowen to some sort of combat? Go charging around the countryside searching them out and destroying them one by one?

His face flushed. Shades! Why should he even think about doing such a thing?

He caught himself. Well, that was really the crux of things, wasn’t it? Should he consider doing what Allanon had asked—not so much the hunting of the Shadowen with the Sword of Shannara, but the hunting of the Sword of Shannara in the first place?

That was what needed deciding.

He tried pushing the matter from his mind for a moment, losing himself in the cool of the shadows where the cliffs still warded the pathway; but, like a frightened child clinging to its mother, it refused to release its grip. He saw Steff ahead of him saying something to Teel, then to Morgan and shaking his head vehemently as he did so. He saw the stiff set of Walker Boh’s back. He saw Wren striding after her uncle as if she might walk right over him. All of them were as angry and frustrated as he was; there was no mistaking the look. They felt cheated by what they had been told—or not told. They had expected something more substantial, something definitive, something that would give them answers to the questions they had brought with them.

Anything besides the impossible charges they had been given!

Yet Allanon had said the charges were not impossible, that they could be accomplished, and that the three charged had the skills, the heart, and the right to accomplish them.

Par sighed. Should he believe that?

And again he was back to wondering whether or not he should even consider doing what he had been asked.

But he was already considering exactly that, wasn’t he? What else was he doing by debating the matter, if not that?

He passed out of the cliff shadows onto the pebble-strewn trail leading downward to the campsite. As he did so, he made a determined effort to put aside his anger and frustration and to think clearly. What did he know that he could rely upon? The dreams had indeed been a summons from Allanon—that much appeared certain now. The Druid had come to them as he had come to Ohmsfords in the past, asking their help against dark magic that threatened the Four Lands. The only difference, of course, was that this time he had been forced to come as a shade. Cogline, a former Druid, had been his messenger in the flesh to assure that the summons was heeded. Cogline had Allanon’s trust.

Par took a moment to consider whether or not he really believed that last statement and decided he did.

The Shadowen were real, he went on. They were dangerous, they were evil, they were certainly a threat of some sort to the Races and the Four Lands. They were magic.

He paused again. If the Shadowen were indeed magic, it would probably take magic to defeat them. And if he accepted that, it made much of what Allanon and Cogline had told them more convincing. It made possible the tale of the origin and growth of the Shadowen. It made probable the claim that the balance of things was out of whack. Whether you accepted the premise that the Shadowen were to blame or not, there was clearly much wrong in the Four Lands. Most of the blame for what was bad had been attributed by the Federation to the magic of the Elves and Druids—magic that the old stories claimed was good. But Par thought the truth lay somewhere in between. Magic in and of itself—if you believed in it as Par did—was never bad or good; it was simply power. That was the lesson of the wishsong. It was all in how the magic was used.