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As the priestess spoke, her words distorted by her lisp, Garth thought back over recent events; it struck him suddenly that he had been behaving recklessly, almost idiotically, since leaving the temple of Aghad. Marching openly into the temple of Sai had been foolish, even if it had allowed him to save an innocent life. He had not planned well there; even his fight with the priests had been mismanaged, as he should have been able to overpower all three without killing any.

"There are those who say that death is the great evil of our world," the priestess went on, "and that if P'hul serves him, then she must likewise be evil. That is not so; death would exist regardless of P'hul. The goddess readies us for his touch; is it not better to die old and weary, than to be cut down while still healthy and vigorous?"

His behavior this morning had been even more erratic. There had been no reason to go leaping about on the roof, smashing down the doors of unsuspecting citizens, and so forth. He had merely been responding to the repressed anger that still seethed within him, using up as much energy as possible and finding excuses to destroy anything handy.

"Knowing that one must die after a set number of years, is it not better to know that death will come as the end of a decline, a surcease from decay, than to see it strike abruptly while one is still strong? Our lives are thus in balance, with the ascent from infancy countered by the descent into senescence. Aal, the Eir-Lord of growth, is P'hul's twin and counter; neither could exist without the other. Aal dominates our youth, P'hul our age."

Obviously, he was still resentful of the helplessness he had felt in the temple of Aghad.

"In order that there be growth, there must be decay; for there to be new, the old must make way, else the world would be buried beneath growing things."

It was plain that his effective exile from his homeland at the hands of the Baron of Skelleth, through that stupid oath he had so foolishly taken, still rankled.

"Yet still, even granting the necessity of decay, why should we worship the goddess?"

Buried still deeper, he knew, was anger at the Forgotten King, who treated him like a foolish child and manipulated him like a marionette, and at the Wise Women of Ordunin, the trusted oracle that had first sent him to Skelleth.

"Because we see the underlying beauty in her works; because we perceive that decay brings peace, and that contentment can be found therein. She provides an end to struggling against our inevitable fate, and a surcease from care."

All, of course, were symptoms of his anger at his own helplessness, his resentment of his insignificance in the cosmos; it was his inability to reshape the world as he chose that underlay his rage at all these manifestations of his lack of omnipotence.

"Every farmer prays to Aal; every parent of growing children worships him. He has no need of the service of such lowly creatures as ourselves amid this flood of adulation. Yet without his sister he would be nothing, and we choose to give her the recognition she deserves, as best we can, in response to her marks upon us."

Early in the priestess' lisping dissertation, she and Garth had both seated themselves upon the nearest chairs; the priestess had ignored the cloud of dust that rose from the cushions, and Garth had tried to do the same even as he hoped that the moldering seat would support his weight. Now the servant of P'hul leaned forward, her chair creaking beneath her, and asked, "Do you have any questions?"

"I..." Garth had not yet given any thought to the matter on hand, that being how he was to rob the altar; he stalled, asking a question he was only vaguely interested in. "I have heard that this is the Thirteenth Age of the world, the Age of Decay, and as such it is ruled by P'hul. Could you explain this? Do not all the gods prevail over their own concerns in every age?"

"Yes, of course they do. The ages of the world are little more than a theory worked out by the theologians, philosophers, and astrologers, yet they seem to apply in some ways. I do not understand how they are determined, but it is said that certain signs mark each era. Our own age has been one of declining population, fading wealth, and loss of knowledge, and thus is credited as the Age of P'hul, since these are the symptoms of a decay of mankind-and overmankind-as a whole, just as P'hul's diseases cause the decay of individuals. The theologians say that this is because during this age P'hul is at the height of her power, while those gods equal to or greater than herself are resting, or somehow weakened. Decay progresses faster than growth; but there is still growth, and when this age ends the balance between P'hul and Aal will be restored, and some other deity will temporarily rise above the cosmic balance.

"The astrologers say that the age is ending even now; that the Fourteenth Age may in fact have already begun, or if not it will soon arrive."

That caught Garth's attention; months earlier, the Forgotten King had told him that it was hopeless to try and halt the spread of death and decline while the Age of P'hul lasted. If it were in truth ending, perhaps there were better times ahead, an era in which great things could be accomplished.

"What will the Fourteenth Age be? What god will predominate?"

"I do not know. The Twelfth Age was the Age of Aghad, marked by great wars and great betrayals, and much of the world's history was lost in that period, which lasted much longer than the three centuries of P'hul's dominance, so that although scholars may know something of the Eleventh Age, I do not. Thus I cannot see any pattern. Perhaps it is time for one of the Eir, the Lords of Life, to flourish; although I serve a Lady of the Dыs, I would not regret such a change."

"Might not any god rule? I have heard of gods who were not of the Dыs, nor, I believe, of the Eir."

"Such gods, if they exist, are but lesser beings-except for Dagha, of course. There are the seven Dыs, the seven Eir, and the God of Time who created them all; these are the fifteen great gods, and you may be sure that one of these will represent the world's new age."

"This is the Thirteenth Age; the Fourteenth is soon to begin; but there are only fifteen of these higher gods. What will happen when each has ruled for an age?"

"Perhaps they will start over."

Garth sat back and considered that. The whole system sounded rather haphazard; ages of varying length, in no known order? Only fifteen possible rulers? Interesting as it might be, and despite the seeming appropriateness of describing the last three centuries as an age of decay and the period ending in the Racial Wars as an age of hatred, he decided the whole system was just another human exercise in meaningless theorizing. After all, men could not even prove the existence of a single one of their myriad deities; how, then, could any trust be put in a system based on those gods? Besides, if this was currently the Thirteenth Age, then long ago there must have been a First Age; what came before that? He shook his head.

"I am confused. Perhaps you could show me your temple while I digest this new knowledge."

"If you wish." The priestess rose; Garth followed her example, pleased that she was being so cooperative. Any tour of the temple must surely include its altar.

The gray-robed woman led him through a creaking, cobwebbed door into a dim wood-floored passage hung with ragged, decaying tapestries; he was surprised to see several doors opening to either side. This temple was much more elaborate than some.

"These are the study chambers of our scholars," his guide explained. She opened a door, apparently at random, revealing a small room, little more than a cell, lined with shelves that sagged beneath the weight of hundreds of books, scrolls, and papers, and illuminated by a single miniscule window. A narrow desk stood in the center, with a single rickety chair behind it; more papers were spread out upon it, held in place by a human skull that served as a paperweight.