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"Why are we stopping?" Aeron asked.

"I think it's time for your first lesson."

Aeron blinked. "My first lesson? What have I been doing for the past three months?"

"Well, you've learned to speak passable Elvish, and you've learned a little about the forest. Any elf would have known these things before he began his studies," Fineghal said over his shoulder. "Now we can move on to the working of magic."

Aeron remembered the intoxication in his heart when he'd touched the Weave in Fineghal's test. He'd almost forgotten the sensation of rightness, of strength, that he'd tasted before. I will do it, he thought proudly. I will shape magic with my own hands, like one of the great wizards of old. I will do it! He scrambled to his feet, shrugging his pack to the ground. "I'm ready."

Fineghal regarded Aeron with his customary detachment. The young woodsman waited, his keen eyes hungry with anticipation. "There are two things you must do in order to work magic … to cast a spell, as humans say," Fineghal began. "First you must summon the energy for your spell. We live in a magical world, Aeron, surrounded by unseen powers and forces. Every living creature carries a spark of magic, but the very stones, earth, wind, and waters multiply this living magic a thousandfold."

"So magic comes from the land around us?"

"Yes and no. The life of the world around us is the power that makes magic possible, but it is a force without direction, without volition-unrealized potential. In order to tap this energy, we immerse ourselves in the Weave."

Aeron frowned, thinking. "Aren't magic and the Weave the same thing?"

"Almost, but not quite. The Weave is the soul of magic, the manifestation of all the untapped energy around us. It is the surface that we can perceive and shape to our purposes."

"I don't understand."

Fineghal steepled his long, graceful fingers before him. "A fire can be used for hundreds of useful things-warming you in the winter, cooking food, heating iron that it might be worked into useful shapes, and so on. You might say that wood contains the potential for fire, just as the world around us contains the potential for magic." The elf lord smiled and picked up a small piece of deadwood near his seat by the stream. He tossed it lightly to Aelies. "Cook your dinner with this stick."

Aeron shrugged and reached into his pouch to retrieve his flint and steel. Fineghal held up his hand and laughed. "Stop. What are you doing?"

"Getting my flint," Aeron replied, mystified.

"And why do you do that?"

"To start the wood burning, of course!"

"So, in order to release the potential within that branch, you must strike a spark. The fire within that old branch sleeps until you find a way to release it. Similarly, the Weave is the means by which the potential for magic is transformed into the shape a wizard seeks."

"I think I understand," Aeron said slowly.

"Now, wielding the Weave is only part of casting a spell. The other part is shaping the spell with your will. You've seen me gesture or heard me speak words under my breath when I work magic. I was creating the pattern for the magical energy to follow."

"You've lost me again," Aeron said bitterly.

Fineghal grimaced. "Here's another analogy. Let's say that you want to make a house. Living trees represent the unshaped potential, the raw magic, of your effort. The Weave shapes the living wood into a form you can work with, finished boards and planks ready for your hand. Finally you'll need tools and skill to work the finished wood into the form you desire. This is your spell."

Aeron nodded, imagining the work he'd put into crafting the bow strapped to his back. Magic required raw material and a tool to work it. That made sense. "Is there any difference in what kind of magic you gather or the tools you use to shape it?" he asked.

"Yes and no. The Weave is the same in all spells. But there are all kinds of purposes to which this energy may be bent-the dark magic of necromancy, the fragile veils of illusion, and so on. I have always studied the magic of wind, stone, fire, and water, the elements around us. Most of my learning lies in spells of this sort."

Fineghal pointed at the dark, cool stream beside them. "Here. Observe what I do." He fell silent, furrowing his brow in concentration. With one hand, he reached toward the water, his hand turned to one side. Aeron shivered as he felt the touch of magic at work, the cool flutter in the center of his chest. Fineghal murmured a few words in Elvish.

On the surface of the stream, a knuckle of water formed and then rose into the air, taking the shape of a slender arm and silvery hand. It hung, shimmering wetly in the air, defying gravity, as Fineghal continued to guide it with gentle motions of his hand. The watery hand reached out to touch Aeron's outstretched fingers. It felt cold and damp, but left no moisture on his hand. With a wry smile, Fineghal released his spell. The watery limb lost its cohesiveness, returning to the stream with a splash. Aeron grinned in childlike delight. "Bring it back!" he pleaded.

Fineghal shook his head. "Alas, I cannot."

"Have you exhausted the magic?"

The elf laughed. "No, not by any means. I could power a spell dozens of times greater than that with the magic that surrounds us in this place!"

"Then why can't you do it again?"

"Because I do not have that spell in my mind anymore. You see, Aeron, any wizard may speak a spell only once, and then it is gone. In shaping the magic, the tool is expended, destroyed, used up in the creation. A trained wizard, like myself, may hold dozens of spells in his mind, but each time I work magic, the shape of the spell vanishes." Fineghal glanced up, taking in Aeron's bewilderment. He sat back on his heels with a sigh. "One more analogy, then. A spell is like an arrow. Once you fire it from the bow of your mind, it is gone."

"But you can retrieve an arrow," Aeron said.

"Well, these arrows you cannot. If you have three spell arrows in your quiver, you can carry them with you indefinitely, but once you speak the words and shape the magic to give it form, a spell performs its purpose and vanishes. You'll have to make a new arrow in order to work that spell again."

"How do you do that?"

Fineghal groaned and rubbed at his temples. "By the stars, I forgot how many questions lived inside a young human. Trust me, Aeron, we'll get to that when it's time. Let's return to my original intent in this lesson, which was to show you how to speak a spell. Do you recall the words I spoke when I made the hand of water appear?"

Aeron thought for a moment. "Allagh-"

"Wait, don't speak them! Even if you don't have the spell ready, it's not a good idea. Save the words for the casting. Now, did you see how I held my hands?"

Awkwardly Aeron tried to mimic the gesture he had seen Fineghal perform. The elf reached out and corrected his posture. "With your will, you summon the magic. With the words, you shape it. And with your hand, you hold it in the place you want." He reached into his belt pouch and produced a small, smooth stone. Engraved on the stone's upper surface was a curving sign or diagram. "Here. Examine this sigil and lock its shape in your mind."

"What's this?"

"It's the shape of a spell. I keep most of my enchantments as sigils drawn on waterworn stones. Other wizards write them out as formulae in great tomes, or record them as long pronouncements or rhymes in old tongues. It doesn't matter, really. But this symbol, with the words and the gesture, will give you the key to unlocking the magic and making the spell."