Entreri growled loudly and came forward, but he did not, could not, press his arm forward and impale the drow. "Damn you!" he cried, spinning away, growling and slashing, back around the stairs, cursing with every step. "Damn you!"
Behind him Drizzt nodded, bent, and retrieved his scimitars. "Entreri," he called, and the change in his tone told the assassin that something was suddenly very different.
Entreri, on the other side of the room now, turned about to see Drizzt standing ready, blades in hand, to see the vision he so desperately craved.
"You passed my test," Drizzt explained. "Now I'll take yours."
"Are we to watch or just wait to see who shall walk out victorious?" Rai'gy asked as he and Kimmuriel walked out from a small chamber off to the side of the first floor's main room.
"This show will be worth the watching," Jarlaxle assured the pair. He motioned to the stairs. "We will ascend to the landing, and I will make the door translucent."
"An amazing artifact," Kimmuriel said, shaking his head. In only a day of communing with the crystal shard Jarlaxle had learned so very much. He had learned how to shape and design the tower reflection of the shard, to make doors appear and seemingly vanish, to create walls, transparent or opaque, and to use the tower as one great scrying device, as he was now. Both Kimmuriel and Rai'gy noted this as they came around to see the image of Catti-brie, Regis, Bruenor, and the great cat showing in the mirror.
"We shall watch, and they should as well," Jarlaxle said. He closed his eyes, and all three drow heard a scraping sound along the outside of Crenshinibon. "There," Jarlaxle announced a moment later. "Now we may go."
Catti-brie, Bruenor, and Regis stood dumbfounded as the crystalline tower seemed to snake to life, one edge rolling out wide, releasing a hidden fold. Then, amazingly, a stairway appeared, circling down along the tower from a height of about twenty feet.
The three hesitated, looking to each other for answers, but Guenhwyvar waited not at all, bounding up the stairs, roaring with every mighty leap.
They stared at each other for some time, looks of respect more than hatred, for they had come past hatred, these two, losing a good deal of their enmity by the sheer exertions of their running battle.
So now they stared from opposite sides of the thirty-foot diameter room, across the central stairs, each waiting for the other to make the first move, or rather, for the other to show that he was about to move.
They broke as one, both charging for the center stairs, both seeking the higher ground. Even without the aid of the magical bracers Drizzt gained a step advantage, perhaps because though he was twice the assassin's actual age, he was much younger in terms of a drow lifetime than Entreri was for a human.
Always the improviser, Entreri took one step on the staircase, then dived to the side, headlong in a roll that brought him harmlessly past Drizzt's swishing blades. He went right under the raised plank, using it as a barrier against the scimitars.
Drizzt turned completely around, falling into a ready crouch at the top of the stairs and preventing Entreri from coming back in.
But Entreri knew that the ranger would protect his high-ground position, and so the assassin never slowed, coming out of his roll back to his feet and running to the side of the room, up the five steps, then moving along that higher ground to the end of the raised plank. When Drizzt did not pursue, neither by following Entreri's course nor rushing across the plank, Entreri hopped down to that narrow walkway and moved halfway along it toward the center stair.
Drizzt held his ground on the wider platform of the staircase apex.
"Come along," Entreri bade him, indicating the walkway.
"Even footing."
They feared climbing that stair, for how vulnerable they would all be perched on the side of Crenshinibon, but when Guenhwyvar, at the landing and looking into the tower, roared louder and began clawing at the wall they could not resist. Again Catti-brie arrived first to find a translucent wall at the top of the stairs, a window into the room where Drizzt and Entreri faced off.
She banged on the unyielding glass. So did Bruenor when he arrived, with the back of his axe, but to no avail, for they could not even scratch the thing. If Drizzt and Entreri heard them, or even saw them, neither showed it.
"You should have made the room smaller," Rai'gy remarked dryly when he, Jarlaxle, and Kimmuriel arrived at their landing, similarly watching the action-or lack thereof-within.
"Ah, but the play's the thing," Jarlaxle replied. He pointed across the way then, to Catti-brie and the others. "We can see the combatants and Drizzt's friends across the way, and those friends can see us," he explained, and even as he did so the three drow saw Catti-brie pointing their way, screaming something that they could not hear but could well imagine. "But Drizzt and Entreri can see only each other."
"Quite a tower," Rai'gy had to admit.
Drizzt wanted to hold the secure position, but Entreri showed patience now, and the ranger knew that if he did not go out, this fight that he desperately wanted to be done with could take a long, long time. He hopped onto the narrow walkway easily and came out toward Entreri slowly, inch by inch, setting each foot firmly before taking the next small step.
He snapped into sudden motion as he neared, a quick-step thrust of his right blade. Entreri's dagger, his left-hand weapon, wove inside the thrust perfectly and pushed the scimitar out wide. In the same fluid movement the assassin turned his shoulder and moved ahead, sword tip leading.
Drizzt's second scimitar was halfway into the parry before the thrust ever began, turning a complete circle in the air, then ascending inside the angle of the thrust on the second pass, deflecting the rushing sword, rolling right over it and around as his first blade did the same with the dagger. Into the dance fully he went, his curving blades accentuating the spinning circular motions, cutting over and around, reversing the direction of one, then both, then one again. Spinning, seeking opening, thrusting ahead, slashing down.
And Entreri matched every movement, his actions in straighter lines, straight to the side or above or straight ahead, picking off the blades, forcing Drizzt to parry. The metal screamed continuously, hit after hit after hit.
But then Drizzt's left hand came in cleanly and cleanly
swished through the air, for the assassin did not try to parry but dived into a forward roll instead, his sword knocking one scimitar at bay, his movement causing the other to miss, and his dagger, leading the ascent out of the roll, aimed for Drizzt's heart with no chance for the ranger to bring his remaining scimitar in to block.
So up went Drizzt, up and out, a great leap to the left side, tucking and turning to avoid the strike, landing on the floor in a roll that brought him back to his feet. He took two running steps away as he spun about, knowing that Entreri, slight advantage gained, would surely pursue. He came around just in time to meet a furious attack from dagger and sword.
Again the metal rang out repeatedly in protest, and Drizzt was forced back by the sheer momentum of Entreri's charge. He accepted that retreat, though, quick-stepping all the way to maintain perfect balance, his hands working in a blur.
At the interior landing the three drow, who had lived all their lives around expert swordsmen and had witnessed many, many battles, watched every subtle movement with mounting amazement.
"Did you arrange this for Entreri's benefit or ours?" Rai'gy remarked, his tone surely different, surely without hint of sarcasm.
"Both," Jarlaxle admitted. As he spoke, Drizzt darted past Entreri up the center stairs and did not stop, but rather leaped off, turning in midair as he went, then landing in a rush back to the side toward the plank. Entreri took a shorter route instead of a direct pursuit, leaping up to the plank ahead of Drizzt, stealing the advantage the dark elf had hoped to achieve.