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He turned back to his intended prey, only to see that the carrier had turned abruptly across his path. He was streaking down the length of her hull on a course that would cause him to strike her just forward of her bays, in the crew section just behind the bridge. Already it was too late to turn away. Just ahead he saw a large airlock with double doors nearly as wide as his own ship. This was one of the main crew ports; a wide corridor would run right through the width of the ship, emerging on an identical lock on the opposite side. If he kept up his speed, and his shields held, he could poke a hole right through this carrier.

Keth threw full power to his engines and dove straight toward those double doors. His fighter struck with a jarring impact, crashing through both outer and inner lock doors. For an instant longer the shields continued to hold, forcing a path for the fighter by crushing back the walls and ceiling of the corridor. But the stress was too great, and the shields suddenly failed explosively. The wings and fins of the fighter were ripped off in that same instant, but its main body was thrown forward to slide down the length of the corridor. The walls continued to press on it, breaking its momentum, grinding slowly to a stop that left it firmly wedged in the passage.

Keth released his tight grip on the controls and sat back, breathing heavily. He would have made it if his engines had not failed, for the doors of the second airlock were only five meters from the nose of his ship. If he could restart his generator, he could shoot out those doors and use his engines to squeeze on through. He removed his helmet and the upper straps of his seat so that he could bend over the screen and small keyboard on his on-board computer, ordering a systems check.

The screen began with a four-way schematic of the fighter, then began to subtract from those sketches to allow for missing parts. The computer considered the extent of the damage and announced its verdict: failure: all main systems. But he had expected that, and began to work his way past all the safeties and lock-outs and tried to restart the generator. There was no response except that the computer investigated the damage again, thinking about it a long time before it reached a conclusion: generator inoperative: failure all main systems. To prove its point, it quickly sketched out the schematic for the generator and main power channels. Keth knew enough about the mechanics to see that this ship was better off scrap.

That left him one last chance. He quickly locked down his helmet and powered up his suit, then released the canopy. He could still abandon his ship, jump overboard out of the lock just ahead, and call for someone to pick him up. But the canopy rose only a short distance before it jammed against the ceiling overhead. Ordinarily he would have been able to rip that canopy from its hinges, but not while he was trapped within the confined cockpit. His genetically bred strength was defeated by poor leverage.

"Meran, can you hear me?" he asked over com, rather apologetically. "I seem to be in considerable trouble."

Velmeran heard, and instantly knew that something was wrong. He moved free of the battle to pace the fleet a short distance out. "I hear you, Keth. What is it?"

"I seem to be stuck inside one of the carriers," he explained. "She turned in front of me. I tried to punch a hole through a main corridor. But I did not quite make it, and now my generator is wrecked. I was hoping that you would be able to disable this ship."

"We will do what we can," Velmeran assured him. "Which ship?"

"I am in the lead carrier."

"I hear you. Baressa?"

"I am on it," Baressa responded immediately.

"Right. Valthyrra, where are those other packs?"

"I cannot get enough pilots to their ships to launch a pack from either bay," Valthyrra responded. "The first two should be leaving in the next two minutes. Can you hold out another five or so?"

"No! You had better bring yourself in, so that you can deliver them to the scene. And charge your cannons."

"Coming!" Valthyrra replied, and she did not sound at all unhappy.

By that time Velmeran, Baressa and a third ship were moving up on the lead carrier, intent upon clipping all six of her main drive engines. An instant later it seemed that every Union ship in the fleet was firing at them, so that they were forced to break off their attack and move away. That was when Velmeran realized just how much trouble they were in. The Union fleet had captured a live Starwolf. Whatever else they had come to do was quickly forgotten; their only goal now was to protect that carrier long enough for her to escape.

And they were quick to seize their chance. The lead carrier suddenly broke free of the fleet, so abruptly that she left her escorts and tenders behind. She reversed course almost a full half-turn and began to accelerate rapidly back into the system, building swiftly to light speed. Three wolf fighters broke from the fleet to chase her, but they were only just beginning to close when she went into starflight.

"She just jumped!" Velmeran warned. "Valthyrra, put a drone on that ship."

"On it!" Valthyrra promised. One of her smaller forward bays began to open. A small machine shot through the bay doors as soon as they opened enough to allow it to pass. The drone paused a moment as it oriented on its target, then disappeared into starflight with a blinding flash of its tiny engine.

The drone was a fail-safe, for Velmeran did not intend for that carrier to escape. The giant ship continued to accelerate into higher starflight speeds, faster than he had thought Union ships could run. But she was mostly bays, and those were empty. Nor was she retreating back to the main base, a move that would not have kept her safe. She was running out of system.

"Velmeran, she is casting something loose!" Baressa warned.

She had been in a position to see the small bay door swing out. The three fighters scattered, and a moment later a launch was ejected from its small bay. Without acceleration dampers to drain off the energy of its tremendous speed, the little ship was vaporized almost the instant it left the carrier, and it radiated the energy of its acceleration in a tremendous destructive flash. But the trick had failed, for the three fighters were back on the warship's tail immediately.

Velmeran was moving in for a shot at her star drive when he again sensed the droning of many drives at low starflight speeds. He paused a moment, realizing that the Union base had launched another fleet nearly the size of the first, moving quickly to reenforce the remains of the first. It was a trick to make him let go of that carrier, a trick he could not refuse. He could not leave two packs to fight that without their pack leaders.

"Valthyrra, are those packs out yet?" he demanded.

"Just leaving," her reply came.

"There is another fleet closing in."

"So I see," Valthyrra agreed. "Three battleships and twelve destroyers. And forty stingships."

Velmeran cut his com link and swore every oath he had ever heard, including the really good ones he had learned from his mother. But the matter was decided for him; he reversed course, and the two fighters joined him.

"Keth, there is a drone on your ship," Velmeran called back while he could. "We will come to get you."

"Do not worry about me," the older pilot replied. "They want me alive, so I am in no danger. You just keep those kids out of trouble. Tell the Commander that I'm sorry."

Their com link faded as the carrier moved out of range, screaming out of the system at her best speed. The tiny drone followed it at a discreet distance, silent and unobserved.