"The Baron of Sland wants to go to Skelleth?" Thetheru was plainly astonished. He could not imagine anyone wanting to go to such a place.
"That's no surprise," Karag replied. "He has always liked the idea of acquiring a second barony, and was rather annoyed when Skelleth went to someone else-when was it?-twenty-three, twenty-four years ago."
"Even if we do dispose of the overman, it appears that we may have to settle other matters regarding Skelleth," Shandiph observed.
"I would say so," Dor agreed. "The High King has just said that he sees no reason to disbelieve the ambassador and will send what aid he can. He is naming this man Saram as the new Baron of Skelleth, pending his formal presentation at Kholis for confirmation. Barach is raging mad. He's storming out now, calling for his men."
"We will have to patch up this quarrel when time allows," Shandiph said.
"Shouldn't we see to it immediately, before anyone does anything foolish?" Deriam asked.
"No," Shandiph answered, "I think we should tend to what we've begun first and deal with the overman. He's the more dangerous problem." He gestured at Chalkara, who was nearing the end of her ritual. "If these spells have worked, any of them, we should be in plenty of time. If they haven't, then it's all the more important that we handle Garth immediately."
Chalkara completed her dance with a final flourish and flung the dagger to the floor between her feet. According to the book that contained the spell, the blade was supposed to penetrate any floor, even stone, easily and draw blood. The blood would be that of the intended victim.
The knife struck, ringing, and stuck into the stone floor as intended, but only the tip had penetrated; no blood flowed.
"I don't think it worked," Kubal said.
"It may be that the overman was already dead," Derelind said. "After all, we have tried to kill him a dozen times over. We have burned him, choked him, stabbed him, flayed him, smothered him, poisoned him, and sent birds to tear him to pieces."
"I hope that's it," Shandiph said. He leaned on the reading stand and asked the guidebook, "Is Garth of Ordunin dead?"
Pages turned, and he read aloud. "This book is not a true oracle, and answers only questions about magic and arcane information known to the Council of the Most High at the close of the Twelfth Age."
"Try your scrying glass, Kala," someone said.
There was a general chorus of agreement, and Kala withdrew into the darkness with a single candle she had found. The candle came from a chest of similar candles, each of which the book said held a minor fire-elemental; this was supposed to allow it to burn for several days before being consumed.
The others spoke quietly among themselves for several minutes while Kala struggled with her glass. Most consciously did not look at her, but Karag could not resist; he watched and saw the crystal globe glowing a vivid red.
Then Zhinza, who stood nearest Kala, remarked, "I smell cooking meat." An instant later Kala cried out and dropped the sphere. It exploded, and gobbets of semi molten glass spattered in every direction.
Most of the councilors were unhurt, since Kala had stayed well away from the crowd, but Zhinza and Kala received several cuts and burns, and a glowing shard had cut open Sherek's arm. Derelind used the guidebook to locate a healing spell, which Chalkara applied.
The spell stopped the cuts from bleeding and eased most of the burns, but did nothing for Kala's scorched palms.
When that emergency had been dealt with, the twenty councilors looked at one another in the lantern light, each waiting for someone else to speak, until at last Chalkara said, "Now what? The overman is still alive, or else Kala's glass would not have exploded None of our spells touched him, apparently. What do we do now?"
Shandiph, for once, had no reply; it was Karag who finally answered slowly, "I think I have an idea."
CHAPTER TWENTY-FIVE
Garth was considering his situation as he rode northeastward along the narrow valley.
He was beginning to doubt that he would find any way out of his dilemma. It looked very much as if the only way to free himself of the Sword of Bheleu was to swear to serve the Forgotten King. After all, he knew that the King was someone unique and uniquely powerful; it might well be that there was nothing and no one else who could control the sword. The three wizards had certainly not given it much of a fight.
If it did finally come down to a choice between the King and the sword, he was unsure which he preferred. Either choice would lead to several unwanted deaths; he knew that he could not hope to restrain the sword forever, and the old man admitted that his great magic would kill many people besides himself.
Of course, the Forgotten King's spell would be a single event, while the sword was an ongoing problem. Furthermore, it was possible that Garth would not live long enough to fetch the mysterious book the King wanted. The book might have been destroyed or irrevocably lost long ago.
If it came down to a simple final choice, then, Garth would choose to serve the Forgotten King again, although he was not happy with that decision, since he did not like or trust the old man. He felt that the King was manipulating him, controlling him as if he were a mere beast of burden, to be ordered about or coerced into obedience when it proved reluctant.
Even that, though, was preferable to being possessed outright by the sword's malevolent power, whatever it was.
He might never find the Book of Silence. His oath to the Forgotten King might lead to nothing. He could not believe, however, that possession of the sword would lead to nothing.
He might somehow contrive to avoid delivering the book, if he did find it. If he worded his oath carefully, he might manage that-or if he broke his oath. He stopped his chain of thought abruptly at that point, and looked at that idea.
No overman, it was said, had ever broken a sworn oath, in all the thousand years since the species first came to exist. Garth certainly had not, though he had taken advantage of poor wording on occasion and events beyond his control had sometimes betrayed him.
To break an oath was said to be an offense against the gods-not just whatever gods one might swear by, but any others that might be listening. Garth would once have dismissed this as superstitious human nonsense; now that he was no longer firm in his atheism, he considered it, but dismissed it eventually, anyway. Surely the gods had better things to do than to interfere in mortal affairs over mere words.
Furthermore, he had already defied and offended several gods-Tema, Aghad, Andhur Regvos, Sai, and even The God Whose Name Is Not Spoken. He had defiled their temples and slain their priests, yet no harm had befallen him as a result. He did not need to worry about offending gods, he was quite certain.
But to break an oath would be to destroy his own honor, his family's honor, and the honor of his clan and of his entire species. Never again would anyone trust him, nor would he deserve trust. He would be outcast forever from Ordunin and all the Northern Waste, a disgraced exile. That is, this would be so if it became known that he had broken his word.
Even if it did not become common knowledge, though, he would know. His honor would be gone. He would be nothing; he would be no true overman. He would be no better than the lowest human in the alleys of Skelleth.
Ordinarily, he would never even have considered such an action. When the only other choices he faced involved nothing but widespread death, however, he had to consider the possibility. He owed it to the innocents that he might be consigning to death. Was his personal honor worth more than their lives?