Выбрать главу

It was the first time he had done so since Hearthstone. His sleep was deep and sound, and the dream did not wake him though he thought afterward it might have come close once or twice. He was exhausted from his struggle, and he had eaten little. He had bathed, changed, then drank a cup of ale as he sat within the study that Cogline had favored. Rumor lay curled up at his feet, the luminous eyes glancing toward him now and then as if to ask what had become of the old man. When he had grown so tired he could barely hold himself upright, he had gone to his sleeping chamber, crawled beneath the blankets, and let himself drift away.

The dream seemed to come instantly. It was night, and he walked alone upon the shiny black rock that littered the floor of the Valley of Shale. The sky was clear and filled with stars. A full moon shone white as fresh linen against the jagged ridge of the Dragon’s Teeth. The air smelled clean and new as it had of old, and a wind brushed his face with a cooling touch. Walker was dressed in black, robe and cowl, belt and boots, a Druid passing in the wake of Druids gone before. He did not question who he was, come out of the darkness of the Black Elfstone, come through the fire of the transformation in the well of the Keep, come back into the world of men. He was master of Paranor and servant to the Races. It was a strange, exhilarating feeling. The feeling seemed to belong.

Languid moments slipped past in the dream and then he neared the Hadeshorn, its waters black and still in the night. Like glass the lake shone in the moonlight, smooth and polished, reflecting the sky and the stars. The stone crunched beneath his feet as he walked, but beyond that single sound there was only silence. It was as if he were alone in the world, the last man to walk it, keeper of a solitary vigil over the emptiness that remained.

He reached the Hadeshorn and stopped, standing perfectly still at its edge. The wind died as he did so, and the silence pressed in about him. He reached up and pulled back the hood of his cloak; he did not know why. Head bared, he waited.

The wait lasted only a moment. Almost instantly the Hadeshorn began to churn, its waters boiling as if heated in a kettle. Then they began to swirl, a slow and steady clockwise sweep that extended from shoreline to shoreline. Walker recognized what was happening. He had seen it happen before. The Hadeshorn hissed, and spray lifted in geysers that towered above the surface and fell away in a tumble of diamonds. Wailing began, the sound of voices trapped in a faraway place, begging for release. The valley shuddered as if recognizing the cries, as if cringing away from them. Walker Boh held his ground.

Then Allanon appeared, rising out of the black waters to a chorus of cries, a cloaked and hooded gray ghost come out of the netherworld to speak with the man who had been chosen as his successor. He shimmered as he rose, translucent in the moonlight, the flesh and bone of his mortal body faded into dust long ago, a pale image of who he had been. He ascended from the depths until he stood upon the surface of the waters, there to settle into stillness facing out at Walker Boh.

“Allanon,” the Dark Uncle greeted in a voice he did not recognize as his own.

—You have done well, Walker Boh—

The voice was deep and sonorous, welling up from far inside some cavernous space within the shade.

Walker Boh shook his head. “Not so well. Only adequately. I have done what I must. I have given up who I was for who you would have me be. I was angry at first that it should be so, but I have put that anger behind me.”

The waters of the Hadeshorn roiled and hissed anew as the shade came forward, gliding on the surface without seeming to move. It stopped when it was within ten feet of Walker.

—Life is a time for making choices, Walker Boh. Death is a time for remembering how we chose. Sometimes the memories are not always pleasant—

Walker nodded. “I know that it must be so.”

—Are you sad for Cogline—

Walker nodded again. “But that, too, is behind me. The choices he made were good ones. Even this last.”

The shade’s arm lifted, trailing a glitter of spray that fell away like silver dust.

—I could not save him. Even Druids do not have the power to stay death. I was told by Bremen when my time was near. Cogline was told by me. I gave him what help I could—a chance to come back into the Four Lands with Paranor restored—a chance to help you one last time in your battle with the Shadowen. It was all I could do—

Walker did not speak, staring at the apparition, staring right through him, looking far away at events come and gone, at Cogline’s final stand. Death had claimed the old man, but it had claimed him on his terms.

—If I could, I would give you back all those you have lost, Walker Boh. But I cannot. I can give you nothing of what is gone and nothing of what will yet be lost. A Druid’s life sees many passings—

In his dream the valley was darkened by a wash of mistiness that swept like rain through a forest or clouds across the sun. It was a slow, soft passage, and it carried with it a sense that lives had come into being and run their course, all in a matter of seconds. There were faces, all unknown; there were voices that called out in laughter and pain. Time stretched away, hours to days, days to years, and Walker was there, unchanged, through it all, constantly left behind, eternally alone.

—It will be like that for you. Remember—

But Walker did not need to remember. He had Allanon’s memories for that. The transformation had given them to him. He had the memories of all the Druids who had gone before. He knew what his life would be like. He understood what he was facing.

—Remember—

The shade’s whisper brought time to a halt again, the Valley of Shale back into focus, and the flow of Walker’s thoughts to bear on the dream’s intent once more.

“Why am I here, Allanon?” he asked.

—You are complete now, Walker Boh. You have become what you were intended to be, and there is nothing more that remains to be done. You bear the Druid mantle; you will wear it in my stead. Carry it now from Paranor into the Four Lands. You are needed there—

“I know.”

Spray hissed and sang. Allanon’s hooded face lowered.

—You do not know. You are transformed, Walker Boh, but that is only the beginning. You have become a Druid, yes—but becoming is not being. Yours is the responsibility of the Races, of their well-being, Dark Uncle. Those from whom you once sought to isolate yourself must now be your charge. They wait—

“To be free of the Shadowen.”

—For you to show them how to be free. For you to set them on the path. For you to guide them from the darkness—

Walker Boh shook his head, confused. “But I don’t know the way any better than they do.”

The surface of the Hadeshorn steamed, and the air was filled with mist. The dampness settled on Walker’s face like the chill of an early winter’s morning. It was death to touch the waters of the Hadeshorn, but not for him. For the Druids had discovered secrets long ago that enabled them to transcend death.

Allanon’s voice was dark and certain.

—You will find the way. You have the strength and the wisdom of all those who have gone before. You have the magic of the ages. Take yourself out from Paranor and find the other children of Shannara. Each of you was sent to fulfill a charge. Each of you has done so. You are bearers of talismans, Walker Boh. Those talismans shall sustain you—

Walker shook his head in confusion. “What talisman do I bear?”

The shade of Allanon shimmered momentarily in a wailing of cries that rose out of the lake, threatening to disappear.

—The most powerful talisman of alclass="underline" the Druid mantle which you have assumed. It can never be seen, but it is always there and it is yours alone. Its power increases as you wield it; it strengthens with each use. Think, Walker Boh. Before you fought and destroyed the Horsemen, you were less than what you are now. So shall it be with each challenge you face and overcome. You are in your infancy, and you are just beginning to discover what it is to be a Druid. With time, you will grow—