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Innovindil silently nodded.

"Let us find a way to take a giant stride toward avenging Tarathiel," Drizzt said. "Above all else, he would demand that we free Sunrise from the orcs. Let us give his spirit some rest."

Another silent nod, and Innovindil looked back down at the grassy vale. She didn't focus on the pegasus, but rather on the approach routes that would bring them near to the poor creature. She considered the orc guards milling about, counting half a dozen.

"We could swoop in fast and hard upon Sunset," she offered. "I drop you down right behind Sunrise and cover your movements as you free our captured friend."

Drizzt was shaking his head before she ever finished. He knew that the large enemy encampment was just over the low ridge on the other side of the vale.

"Our time will be too short," he replied. "If we alert them before we even arrive on the scene, our time to free Sunrise and be away will be shorter still. Frost giants can throw boulders a long, long way, and their aim is usually true."

Innovindil didn't argue the point. Her own thinking, in fact, had been moving along those same lines even as she was offering her suggestion. When she looked back at Drizzt, she rested more easily, for she could see the dark elf's eyes searching out every approach and weighing every movement. Innovindil had already gained tremendous respect for the dark elf. If anyone could pull off the rescue, it was Drizzt Do'Urden.

"Tell Sunset to be ready to come to your whistle," the drow said a few moments later. "Just as when we … when you, killed Obould's murderous son."

Innovindil slid back from the ridge, belly-crawling over the far side to Sunset. When she returned a few moments later, she was greeted by a smiling Drizzt, who was waving his hand for her to follow. He slithered over the stones as easily as a snake, Innovindil close behind.

It took the pair nearly half an hour to traverse the mostly open ground of the mountain's eastern slope. They moved from shadow to shadow, from nook to jag to cranny. Drizzt's path got them to the valley floor just north of the field where Sunrise grazed, but still with fifty yards of open ground between them and the pegasus. From that better vantage point, they noted two more orc guards, bringing the number to eight.

Drizzt pointed to himself, to Innovindil, then to the tall grass, and moved his hand in a slithering, snakelike fashion. When the elf nodded her understanding and began to crouch, the drow held up his hand to stop her. He started to work his fingers in the silent drow code, but stopped short in frustration, wishing that she could understand it.

Instead, Drizzt twisted his face and pushed his nose up, trying to look very orclike. Then he indicated the tall grass again and gave an uncertain shrug.

Innovindil winked in reply, to show that she had taken his meaning, and as she went back into her crouch, she produced a dagger from her boot and brought it up to her mouth. Holding it between clenched teeth, the elf went down to her belly and moved out of the trees and to the edge of the grass. She glanced back at Drizzt, indicating with her hand that she'd go out to the right, moving west of Sunrise's position.

The drow went into the grass to her left, similarly on his belly, and the two moved along.

Drizzt took his movements in bursts of ten elbow-steps, slowly and methodically creeping through the grass, then pausing and daring to lift his head enough to take note of the closest orc guard. He wanted to veer off and go right to that one, to leave it dead in the grass, but that was not the point of their mission. Drizzt fought aside his instinctive rage, against the Hunter within him that demanded continual retribution for the death of Bruenor and the others. He controlled those angry instincts and reminded himself silently that Sunrise was depending on him, that the ghost of Tarathiel, another fallen friend, demanded it of him.

He veered away from the orc guard, swerving wide enough to avoid detection and putting himself back in line to approach Sunrise from the east. Soon he was inside the orc guard perimeter. He could hear them all around, chattering in their guttural language, or kicking at the dirt. He heard Sunrise paw the ground and was able to guess that he was still about twenty-five feet from the steed. That distance would likely take him longer than the hundred-plus feet he had come from the trees, he knew, for every movement had to be silent and carefully made so as to not disturb the grass.

Many minutes passed Drizzt by as he lay perfectly still, then he dared to place one elbow out in front of him and propel himself a foot forward. He moved slightly back to the west as he made his way, closing the ground, he hoped, between himself and Innovindil.

A footstep right before him froze him in place. A moment later, through the grass, he saw a strong, thick orc leg, wrapped in leather and furs.

He didn't dare draw breath.

The brutish creature called to its friends—something in its native language spoken too quickly for Drizzt to decipher. The drow did relax just a bit, though, when he heard other orcs respond with a laugh.

The orc walked along to the west, moving out of Drizzt's way.

The dark elf paused a bit longer, giving the creature time to completely clear and also making sure that it did not take note of Innovindil.

Satisfied, he started to move along once more, but then stopped in surprise at a sudden whinny from Sunrise. The pegasus reared and snorted, front hooves thumping the ground hard. The winged horse neighed again, loudly and wildly, and bucked, kicking the air so forcefully that Drizzt clearly heard the crack of hooves cutting the air.

The drow dared lift his head—and quickly realized his mistake.

Behind him, up in the trees from which he and Innovindil had just come, he heard the shout of an orc lookout. Before him, the eight guards began to close ranks, and one called out.

A noise to the side turned the drow that way—to see more orcs charging over the distant ridgeline.

"A trap," he whispered under his breath, hardly believing it possible.

To his other side, he caught a burst of movement as Innovindil came up fast behind an orc guard. Her hand, so deceptively delicate, flashed around the surprised creature's face and pulled its head back, while her other hand came around the other way, the knife's edge drawing a red line on the creature's exposed neck.

The next nearest orc gave a shout and charged as its companion tumbled down, clutching its mortal wound.

Innovindil's hand snapped forward, launching the already bloody dagger at the incoming orc. With wild gyrations, hands flailing, the orc managed to avoid the missile, but the clever elf was really just looking for a distraction. In a fluid movement, she drew forth her sword and dived into a forward roll, closing the ground between herself and the dodging orc. She came up to her feet gracefully, still moving forward, sword leading and scoring a solid strike into the orc's chest.

But three others charged in at her.

Drizzt called upon his innate drow abilities and put a globe of magical darkness in their path, then leaped up and raced to intercept. One of the orcs managed to stop short of the enchanted area, while another simply roared and charged in headlong, and the third veered off to the side.

"Coming through!" the drow warned his companion, and even as he finished, the charging orc burst out the other side of the darkness globe, barely two strides from the elf.

But Drizzt's warning was enough for Innovindil, and she had her sword angled up before her. As the orc came in hard, spear leading, she parried the tip aside.

The orc barreled on, trying to bury her beneath its larger frame, but at the last moment, Innovindil fell to all fours, turning sidelong to the brute. Despite all its efforts, the orc couldn't slow and couldn't turn, and it tripped against her and tumbled into a somersault over her.