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"I was thinking to fight on the floor," Wulfgar argued.

"The walls're too short for ye, and what a fine target ye'll be making for our enemies, standing twice a dwarf's height down there," Bruenor answered. "No, ye fight on the ledge, the two o' ye together, for that's when ye're at yer best. Hold all yer shots, bow and hammer, for any giants, should they come in, and keep yerselves at the escape tunnel."

"So that we might be the first to leave?" Catti-brie asked.

"Aye," the dwarf admitted. "First out and not bottlenecking the low crawl for me kin."

"If that's the reasoning, then shouldn't we be last?" Wulfgar asked, tossing a wink at Catti-brie as he did.

"No, ye go first and ye go early, and that's the end of it," said Bruenor. "Ye got to be near the tunnel, as ye'll both be needing that tunnel to fall back from sight, for ye can't get as low as me boys that'll be up there with ye. Now stop yer arguing with me and start sorting out yer tactics."

The dwarf turned to Regis and asked, "Ye got enough food and water?"

"Does he ever?" Catti-brie asked.

Regis grinned widely, his dimpled cheeks climbing high. He patted his bulging backpack.

"Should be today," Bruenor told him. "But ye might have a bit of a wait."

"I will be fine, and I will be ready."

"Ye know the signal?"

The halfling nodded.

Bruenor patted him on the shoulder and moved away, and with a grin and helpless shrug to his friend, Regis moved inside the secret cubby, pulled the stone-shaped door closed and bolted it on the inside. A pair of dwarves moved right up to the closed portal and began working its edges with mud and small stones, sealing the portal and also blending it in to the surrounding wall so perfectly that a trained elf thief would have a hard time spotting the door if he'd been told exactly where to find it.

"And you'll be on the floor, of course?" Catti-brie asked Bruenor.

"Right in the middle of the line's me place." He noted Catti-brie's scowl and added, "Ye might want to dip yer bow every now and then to clear the way if ye see that I'm attracting a bit too much orc attention."

That brought a light to the woman's face, a clear reminder that whether up on the ledge or down on the floor, they were in it together.

* * * * *

"We're gonna make 'em pay for every inch o' ground," Bruenor told his charges when word came down the chimneys that the towers were completed in Keeper's Dale, and that great lengths of rope were being strung. It took quite a while for that word to run up the dwarven «tree» line, down the chimney to the Undercity, then back up the corridors to the entry hall, though, and so the words had just left Bruenor's mouth when the first thunderous smash hit the great iron doors. All the chambers shook under the tremendous weight of that blow, and more than one dwarf staggered.

Those closest to the doors immediately moved to inspect the damage, and with just that one blow, cracks appeared in the stone supporting the massive portals.

"Won't take many," the lead engineer closest the doors called.

He and his group moved back fast, expecting the second report—which shook the chamber even more. The doors cracked open under the great weight. More than one set of eyes went up nervously to the ceiling and the delicate bowl contraption.

"It'll hold," Bruenor shouted from the front rank in the center of the dwarven line, directly across the hall from the doors. "Don't ye be looking up! Our enemies're coming in through the doors in the next hit or two.

"Girl!" he called up to Catti-brie. "Ye set yer sights on that center line in the doors and if it opens and an ugly orc puts its ugly face against it, ye take it down hard! All of ye!"

The great ram swung in again, slamming the iron, and the doors creaked in some more, leaving a crack wide enough to admit an orc, if not a giant. Just as Bruenor had predicted, enemies did come against the portals, hooting, shouting, and pressing. One started through, then began to jerk in place as a barrage of arrows and crossbow bolts met it.

The orcs behind the unfortunate point pushed it in and to the floor, and hungrily crowded against the open slot.

More arrows and bolts met them, including a silver-streaking arrow that sliced right through the closest creature and several behind it, lessening the press for a moment.

Then the ram hit again, and the right-hand door busted off its giant top hinge and rolled inward, creaking and groaning as the metal of the bottom hinge twisted. Chunks of stone fell from above, smashing the first ranks of orcs, but hardly slowing the flood that followed.

The orcs poured in, and the dwarves howled and set themselves against the charge. The broken door twisted and settled back the other way, crashing down upon many of the unfortunate orcs and somewhat slowing the charge.

Missiles rained down from on high. A heavy warhammer went spinning among the throng, splitting the skull of one orc. As the charge neared the first of the newly-constructed low walls, dwarves sprang up from behind it, all of them leveling crossbows and blasting the closest rank of enemies. Bows fell aside, the dwarves taking up long spears and leveling them at the charging throng. Those orcs in front, pressed by the rolling wave behind, couldn't hope to slow or turn aside.

As one, Banak's well-drilled team let go of their spears and took up their close-combat weapons. Sword, axe, and hammer chopped away wildly as the orc wave came on. From above, a concentrated volley devastated the second rank of enemies, allowing the dwarves a chance to retreat back beyond the second wall.

The scene would repeat itself in ten-foot sections, wall to wall, all the way back to Bruenor's position.

"Wulfgar! Girl!" Bruenor cried when a larger form appeared in the broken doorway. Even as he spoke, a magical arrow from Catti-brie's Taulmaril zipped out for the hulking giant form, followed closely by a spinning warhammer.

The orcs made the second wall, where many more died.

But the monstrous wave rolled on.

* * * * *

Regis curled up and blocked his ears against the screaming and shouting that reverberated across the stones. He had seen many battles—far too many, by his estimation—and he knew well the terrible sounds. And it always sounded the same. From the street fights in Calimport to the wild battles he had seen in Icewind Dale, both against the barbarians of the tundra and the goblinkin, to the battles to retake and hold onto the coveted mines of Mithral Hall, Regis had been assailed by those same sounds over and over again. It didn't matter if the wails came from orcs or dwarves or even from giants. As one, they split the air, carrying waves of agony on their shrill notes.

The halfling was glad to be in his sealed compartment where he did not have to witness the flowing blood and torn bodies. He took faith that his role was an important one for the success of the dwarves' plan, that he was contributing in a great way.

For the time being, though, he wanted to put all those thoughts out of his head, wanted to put everything out of his mind and just lay in the near-absolute blackness of the sealed cubby. He closed his eyes and blocked his ears, and wished that it was all far, far away.

* * * * *

"Giant!" Wulfgar said to Catti-brie, who was kneeling on the balcony beside him. As he spoke, the huge form crossed over the lighter area of the fallen door and into the chamber, spurring orcs on before it. With a roar to his god of war, Wulfgar brought his warhammer up over his shoulder, then rolled his arms around to straighten them, putting the hammer directly in line behind his back.

"Tempus!" he cried again, and he leaned his tall frame back, then began a rolling movement that seemed to start as his knees, his back arcing and swaying forward, huge shoulders snapping ahead as his arms came up over his head, launching mighty Aegis-fang into an end-over-end flight across the room.