She lurches into action, the burst of adrenaline driving her to the edge of the fallen tent, the rocket fuel of anger in her muscles. She yanks the canvas up and over her head, crouching down and reaching for the girl. “LYDIA, SWEETIE, I’M RIGHT HERE!! COME TO ME, SWEETIE!!”
Lilly sees in the pale diffuse darkness under the tarpaulin the little flaxen-haired girl, fifteen feet away, frog-kicking and scrambling to escape the clutches of the canvas. Lilly hollers again and dives under the tarp and reaches out and gets a piece of the little girl’s jumper. Lilly pulls with all her might.
That’s when Lilly sees the ragged arm and bloodless blue face appearing in the dark only inches behind the child, making a drunken grab for the little girl’s Hello Kitty sneaker. The rotting, jagged fingernails claw the sole of the child’s tennis shoe just as Lilly manages to yank the nine-year-old out from under the folds of reeking fabric.
Both Lilly and child tumble backward into the cold light of day.
They roll a few feet, and then Lilly manages to pull the little girl into a bear hug. “It’s okay, baby, it’s okay, I got you, you’re safe.”
The child sobs and gasps for breath but there’s no time to comfort her. The din of voices and rustling canvas rises around them as the camp is attacked.
Lilly, still on her knees, waves the other girls over to her. “Okay, girls, listen to me, listen, we have to be quick now, quick, stay close, and do exactly as I say.” Lilly huffs and puffs as she stands. She grabs the shovel, turns, and sees the chaos spreading across the tent city.
More walkers have descended upon the camp. Some of them move in clusters of three and four and five, growling and drooling with rabid, feral hunger.
Amid the screams and pandemonium—settlers fleeing in all directions, car engines firing up, axes swinging, clotheslines collapsing—some of the tents shudder with violent struggles going on inside, the assailants burrowing through gaps, ferreting out the paralyzed inhabitants. One of the smaller tents falls onto its side, legs scissoring out one end. Another enclosure quakes in a feeding frenzy, the translucent nylon walls displaying silhouettes of blood mist like ink blots.
Lilly sees a clear path leading to a row of parked cars fifty yards away and turns to the girls. “I need you all to follow me … okay? Stay very close and don’t make a sound. All right?”
After a series of frantic, silent nods, Lilly yanks the girls across the lot … and into the fray.
* * *
The survivors of this inexplicable plague have quickly learned that the biggest advantage a human enjoys over a reanimated corpse is speed. Under the right circumstances, a human can easily outrun even the stoutest walking cadaver. But this physical superiority is overwhelmed in the face of a swarm. The danger increases exponentially with each additional zombie … until the victim is engulfed in a slow-moving tsunami of ragged teeth and blackened claws.
Lilly learns this harsh reality on her way to the closest parked car.
The battered, gore-streaked silver Chrysler 300 with the luggage cap on the roof sits on the gravel shoulder of the access road less than fifty yards from the circus tent, parked at an angle in the shade of a locust tree. The windows are up, but Lilly still has reason to believe they can at least gain access, if not start the car. The odds are about even that the keys are in the ignition. People have been leaving keys in cars for a while now for quick escapes.
Unfortunately, the property now teems with the dead, and Lilly and the girls barely traverse ten yards of weed-whiskered turf before several attackers move in on each flank. “Stay behind me!” Lilly cries out to her charges, and then swings the shovel.
The rusty iron bangs into the mottled cheek of a female in a blood-spattered housecoat, sending the walker careening into a pair of nearby males in greasy dungarees, who tumble like bowling pins to the ground. But the female stays upright, staggering at the blow, flailing for a moment, then coming back for more.
Lilly and the girls get another fifteen yards closer to the Chrysler when another battery of zombies blocks their path. The shovel zings through the air, smashing through the bridge of a younger walker’s nose. Another blow hits the mandible of a dead woman in a filthy mink coat. Yet another blow cracks the skull of an old hunched crone with intestines showing through her hospital smock, but the old dead lady merely staggers and backpedals.
At last, the girls reach the Chrysler. Lilly tries the passenger door and finds it—blessedly—unlocked. She gently but quickly shoves Ruthie into the front seat as the pack of walkers closes in on the sedan. Lilly sees the keys dangling off the slot in the steering column—another stroke of luck. “Stay in the car, honey,” Lilly says to the seven-year-old, and then slams the door.
By this point, Sarah reaches the right rear passenger door with the twins.
“SARAH, LOOK OUT!”
Lilly’s keening scream rises above the primordial din of growling that fills the air, as a dozen or so dead loom behind Sarah. The teenager yanks open the rear door, but has no time to get the twins inside the car. The two smaller girls trip and sprawl to the grass.
Sarah screams a primal wail. Lilly tries to get in between the teen and the attackers with the shovel, and Lilly manages to bash in another skull—the huge cranium of a putrified black man in a hunting jacket—sending the attacker staggering back into the weeds. But there are too many walkers now, lumbering in from all directions to feed.
In the ensuing chaos, the twins manage to crawl into the car and slam the door.
Her sanity snapping, her eyes filling with white-hot rage, Sarah turns and lets out a garbled cry as she shoves a slow-moving walker out of her way. She finds an opening, pushes her way through it, and flees.
Lilly sees the teenager racing toward the circus tent. “SARAH, DON’T!!”
Sarah gets halfway across the field before an impenetrable pack of zombies closes in on her, blocking her path, latching on to her back and overpowering her. She goes down hard, eating turf, as more of the dead swarm around her. The first bite penetrates her imitation-angora sweater at the midriff, taking a chunk of her torso, sparking an earsplitting shriek. Festering teeth sink into her jugular. The dark tide of blood washes across her.
Twenty-five yards away, near the car, Lilly fights off a growing mass of gnashing teeth and dead flesh. Maybe twenty walkers in all now—most of them exhibiting the grotesque buzzing adrenaline of a feeding frenzy as they surround the Chrysler—their blackened mouths working and smacking voraciously, while behind blood-smeared windows, the faces of three little girls look on in catatonic horror.
Lilly swings the shovel again and again—her efforts futile against the growing horde—as the cogs and gears of her brain seize up, mortified by the grisly sounds of Sarah’s demise on the ground across the property. The teenager’s shrieking deteriorates and sputters into a watery series of caterwauls. At least a half-dozen walkers are on her now, burrowing in, chewing and tearing at her gushing abdomen. Blood fountains from her shuddering form.
Over by the row of cars, Lilly’s midsection goes icy cold as she slams the shovel into another skull, her mind crackling and flickering with terror, ultimately fixing on a single course of action: Get them away from the Chrysler.
The silent dog-whistle urgency of that single imperative—get them away from the children—galvanizes Lilly and sends a jolt of energy down her spine. She turns and swings the shovel at the Chrysler’s front quarter panel.
The clang rings out. The children inside the car jerk with a start. The livid blue faces of the dead turn toward the noise.
“C’MON! C’MON!!” Lilly lunges away from the Chrysler, moving toward the nearest car lined up in the haphazard row of vehicles—a beat-up Ford Taurus with one window covered in cardboard—and she strikes the edge of the roof as hard as she can, making another harsh metallic clang that gets the attention of more of the dead.