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It was a gnome named Kalifirkinshibirin who discovered the comfortably sprawled outsiders outside (of course) his village. Kalifirkinshibirin (or Kali, shortening further a name already truncated due to space) was a smallish gnome, whose hobbies included spoon-collecting and putting dried flowers under glass. He also had what passed for healing skill, being versed in some natural poultices and potions that had the unique advantage (among gnomes) of not killing his patients outright.

Kali was gathering ingredients for said potions and poultices in that particular field on that particular morning, and so, it fell to him to discover those particular remains of that particular dragon, and the outsiders resting comfortably nearby. He was definitely not in the field because he was looking for new discoveries to be made, new revelations to be revealed, or new objects to muck about with. Kali was, to put it delicately, different from his fellows.

No, better to strip away the kindness of language and face this straight out. Kali was a queer duck among his people. Most gnomes live to invent. They have fives, even tens of projects in the works at the same time, one often spilling into another at random. Gnomes see the world as inherently wrong (not an unpopular sentiment), but gnomes differ from the rest of the universe in that they believe it is their job to set matters right. That's why they invent — continually, relentlessly, and explosively — all manner of gimcracks and snapperdoodles and thingamabobs. It's the thing that gnomes just naturally do, like breathing or taking tea.

But Kali didn't have that same sort of drive as his fellows. He was pretty content in doing what he was doing with potions and plants and poultices to relieve the occasional outbreak of flu or bad colds. He had his spoons/of course; inscribed with wildflowers, legendary heroes, and mythical animals (which was how he recognized the dragon, by the by), but none of them were mechanical in the least. He kept plans for a solar-powered lighthouse about his parlor — for appearances — but he hadn't added to them in years.

In short, Kali was an underachiever. (This was not a criminal offense to Kali's fellow gnomes — they tended to be understanding about it. Indeed, the fact that Kali's healing methods would not vary from week to week did something for his reputation as a healer).

In any event, it was Kali who found the outsiders. He determined they were within the bounds of "still breathing," and dragged the armored and unarmored forms back to his house in the village. (This is important, for it would make these outsiders — by custom — Kali's salvage and Kali's responsibility.) By the time he brought the second one (the unarmored, plumper, male one) back, a small crowd of his fellow gnomes had gathered about his front porch. They were armed with all manner of fearfullooking devices, and a sharp gleam shone in each and every eye.

To an outsider (particularly a human outsider), these gnomes would appear to be a horde of evil torturers prepared to initiate a cruel inquisition, but Kali recognized that these were merely his fellow inventors. The devices were hastily-assembled inventions that would straighten a leg, lance an infection, or immobilize a thrashing patient (the last invention was a necessity for experimental surgery). The gleam that seemed so evil was only the heartfelt and honest lust that every gnome feels when one of his inventions might prove useful.

To an outsider, though, the gleam would look undoubtedly and understandably malicious, and the size and number of sharp edges on the devices would tend to intensify said doubt. Were the two outsiders healthy, they would not walk into this apparently dangerous realm without at least a dozen more of their kind, and with a healthy reward promised on the other side.

Kali was dragging the large, plumper figure onto his porch when he found his way blocked. The first outsider, the armored one, had awakened and now stood tottering in the doorway. She looked dangerous and tall, and while the last word could be attributed to all humans by all gnomes, this one looked taller still, swaying in her blood-colored leather boots like an improperly planted pine in the first windstorm of spring. The impressive nature of this outsider was further enhanced by the mass of her armor, and the great horns that rose from her helm like the misplaced pincers of some irate beetle.

The gathered gnomes set up a sigh of disappointment. Apparently, her injuries were not serious.

The woman unlatched the toggles on her helmet and removed it, revealing a sharp, angry face cradled in a scarf of blood-red hair. Swaying as though the ground were on unsteady terms with her, she scowled, then bellowed in a wavering voice, "You are all to surrender or — "

She did not provide another option, for the weight of her words unbalanced her and she crumbled neatly in the doorway. It was obvious to all that she had suffered greater damage than initially thought. She needed help.

The gathered gnomes were ecstatic.

The pair of humans — armored and unarmored, female and male, soldier and well… the male was dressed like a merchant, mage, or alchemist — rested in Kali's house for five feverish days. Neither was strong enough to wake, take food, or make demands. The man-merchant slept the dreamless sleep of the dead, while the woman-warrior shuddered with fits that brought her half-waking into the pain of this world. During this time, Kali was forced to convince more than one of his gnomish compatriots that a newly invented device — such as the one to bore a small hole in the forehead to witness their dreams — was unnecessary, and proceeded to work his own craft upon them. Kali's craft was healing, and he was quite good at it… as gnomes go.

On the morning of the sixth day, Kali awoke to find the tip of a sword at his throat. This was a surprise because he normally kept such things as swords in a large glass case marked "SWORDS" in the other room. Not surprisingly, given the location of the sword, the womanwarrior was at the opposite end. Kali had restrained the pair in their sleep, so they would not hurt themselves in a violent dream, but he had made their shackles of loose cloth.

Too loose.

"Surrender or die," she hissed.

Kali gave careful (and rapid) thought to his options, and asked her what she wanted for breakfast.

The news of Kali's surrender to the awakened outsider moved through the village like the fiery results of a failed chemical experiment.

(In Gnome Stories the outsider always declares [himor] herself master of the land, and the gnomes always agree. Some uncharitable souls say this is because the gnomes are stalling while they gleefully plan their revenge. In reality, gnome tribes are truly interested in learning as much as possible from newcomers, and will try to make them happy. If surrendering is what the outsider wants, it is a small price to pay as long as the outsider remains. So it was in this case.)

Soon, a horde of short but passionate individuals queued up outside Kali's house, each seeking to surrender to the awakened woman-warrior, who was breakfasting within on blueberry muffins and sausage. Some gnomes wrote long poems, others recited longer declarations of allegiance, while still others attempted to surrender by mime, juggling sparklers so they would not be ignored in favor of those declaring and rhyming. Some few brought swords to beat into plowshares, though these arrived last, since they had to beat the plowshares into swords in the first place (and indeed, many of the swords had a distinct plowsharish look to them).

Rather than being pleased, the woman-warrior (the gnomes were already calling her Outsider A and her companion Outsider B in their journals) seemed threatened by this outpouring of mass poetry, oratory, and mime. Indeed, a huge collection of small people shouting and waving, with others coming up behind bearing large plowsharish-looking swords would unnerve any stern general unschooled in gnomecraft. Unfortunately the woman-warrior reacted like a typical human, and charged into a disaster of her own making.