Siuan proved very useful in the Last Battle; she survived the Sharan attack on the command tent because of a weave Yukiri came up with to cushion their large drop from an elevated gateway. Because she believed Min’s viewing had been fulfilled, Siuan did not stay near Bryne; she went to see Tuon in Mat’s command tent while Bryne went to look for Gawyn. Siuan saved Min there from an attack by Sharans, but when the Gray Men appeared, she went inside the tent and was killed by an explosion of fire. Bryne did not long survive her.
Sivi. The name given to Adelorna Bastine by the sul’dam who leashed her for a very short time when the Seanchan attacked the White Tower; Egwene saved her.
Six-Story Slaughter, the. The Band of the Red Hand’s name for the fight against the gholam in Ebou Dar.
Skane, Mili. See Mili Skane
Skellit, Jon. See Jon Skellit
skimmer. The second-largest class of Sea Folk ships. Skimmers were three-masted and 150 to 250 feet in length, although generally no more than 200 feet. Broader in the beam and of greater displacement than rakers, they were usually much faster than any mainland ship of similar displacement. They could cover 250 to 300 miles in a twenty-four-hour period if the winds were good and the hull did not have too much growth of barnacles and other marine organisms.
Skimming. A method a channeler could use to journey quickly between two locations. Skimming required the weaving of a gateway, creation of a platform upon which to Skim and a knowledge of the destination. Skimming was slower than Traveling. The ability to Skim was not considered a Talent.
Skulker. Juilin’s lanky brown gelding.
Sky Lights. Fireworks-like displays used in Seanchan celebrations; they were created by damane.
Slayer. Hopper’s name for Isam/Luc; he was also called Wolf Killer. Slayer was a hybrid human created by the Dark One, a combination of Isam Mandragoran and Luc Mantear. Dark prophecy written in Fal Dara said: “Luc came to the Mountains of Dhoom. Isam waited in the high passes. The hunt is now begun. The Shadow’s hounds now course, and kill. One did live, and one did die, but both are.”
Slayer could go in and out of Tel’aran’rhiod at will; it had nothing to do with channeling, of course, as he could not channel. He could also switch from Luc to Isam at will. In many ways he was a perfect assassin; those who wanted Slayer’s services begged for them, except for the Great Lord or the Chosen. He received orders from the Dark One himself in the Pit of Doom; the Dark One commanded Padan Fain’s death, and Slayer was charged with that.
Appearing as Luc, he killed Janduin, Rand’s natural father. In the White Tower, he killed a Gray Man who had failed to kill Egwene. In the Stone of Tear, he killed Joiya and Amico, Black Ajah members who had been captured, after nailing their tongues to the doors of their cells. Slayer went to the Two Rivers; while there, Perrin saw the Isam persona in the wolf dream, killing wolves; when chased, he seemed to vanish into the Tower of Ghenjei. In the Luc persona, Slayer tried to stir things up in the Two Rivers. Eventually, Perrin wounded the Isam persona in the wolf dream, and the Luc persona rode out of Emond’s Field clutching his chest. Slayer also tried to kill Nynaeve in Tel’aran’rhiod and spied on her, Elayne and Egwene there. Slayer was used in an attempt on Rand’s life in Far Madding at the behest of someone he believed was one of the Chosen; in fact, it was Taim. He stepped out of Tel’aran’rhiod and stabbed two people sleeping, but Rand and Min had moved on and so escaped harm.
Slayer had no love for Rand, and did not mind being ordered to kill him, but he had an especial hatred for Perrin because of events in the Two Rivers and did everything he could to end the young man’s life. The animosity only grew after Moridin sent Slayer to Graendal to help in her plan to take Perrin; Slayer put a dreamspike in place to keep Perrin’s people from Traveling. Perrin managed to remove the dreamspike and fought Slayer in the wolf dream. Slayer killed Hopper and injured Perrin, but Perrin was able to destroy the dreamspike.
A woman visited Slayer in the Town near Shayol Ghul, and ordered him to kill Rand; Slayer made the effort, but Perrin fought him and killed him, moving between the wolf dream in the flesh and the waking world.
Sleeping Bay. A body of water in Takisrom, Seanchan.
sleepweavers. Mesaana’s name for the ter’angreal allowing users to enter Tel’aran’rhiod.
sleepwell. A root used medicinally for relieving headaches and assisting with sleep.
Sleete. Hattori’s Warder. Limber and long-armed, he had rough-hewn features, long black hair and a cleft in his chin. His nose was crooked; it had been broken and not Healed. Sleete was with Hattori at Dumai’s Wells, but they became separated. Although seriously wounded, he managed to drag himself onto his horse and reach a nearby village; some there wanted to sell him to bandits, but the mayor’s daughter persuaded the villagers to hide him and tended to his wounds. When he was well enough to travel, he killed the bandits that were troubling the town and made his way to Dorlan.
Though Sleete was a blademaster, Gawyn was able to best him at swordplay. Sleete approached Gawyn about Gawyn possibly becoming Hattori’s Warder; Gawyn declined. When Gawyn decided to leave the Younglings, Sleete knew what he was doing but did not give him away. After the Tower was reunited, Sleete helped Gawyn try to find out who was killing Aes Sedai. When Egeanin and Domon sneaked through a gateway to Merrilor, Sleete realized that they were up to something and took them to Nynaeve. During the Last Battle, Sleete fought alongside Gawyn and Egwene in Kandor.
Slone Maddow. A wide-eared Redarm with the Band of the Red Hand. After the gholam attacked Mat’s tent and killed Lopin, Maddow told Mat that he thought Olver was with Noal.
Small Thorny Back. The wolves’ name for a porcupine.
Smoke. A wolf that Perrin spoke with when he and Ingtar were searching for Fain and the Horn of Valere.
Smoke Springs Hold. A hold in the Three-fold Land; Dorindha, the wife of Bael, was its roofmistress.
Smoke Water. A sept of the Miagoma Aiel.
Snake, the. A constellation. The Aiel called it “the Dragon.”
Snakes and Foxes. A game much loved by children until they matured enough to realize that it could never be won without breaking the rules. It was played with a board that had a web of lines with arrows indicating direction. Ten discs were inked with triangles to represent the foxes, and ten discs were inked with wavy lines to represent the snakes. The game was begun by saying “Courage to strengthen, fire to blind, music to dazzle, iron to bind,” while using one’s hand to describe a triangle with a wavy line through it. Dice were rolled to determine moves for the players and the snakes and foxes. If a snake or fox landed on a player’s piece, he was out of the game, and as long as the rules were followed, this always happened unless affected by a once-in-an-Age ta’veren effect.
Snelle. A dirty man at the Dusty Wheel in Caemlyn who attempted to cheat Mat at the dice game Koronko’s Spit.