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Kiva pretended to consider this. "But what if I die, my lord? The death-bond between us is already as strong as it can be without binding both ways."

"Hence the potion," Akhlaur said with strained patience, as if speaking to a particularly slow and stupid child. "I have no intention of dying, of this I assure you! This potion will grant you a type of immortality. An elf can expect an unnaturally long life; this will ensure a lich transformation at the end of it."

"I had never aspired to such an afterlife," Kiva said, speaking for once with complete truth. Elves, particularly wild elves, viewed transformation into any undead creature as an unspeakable abomination and a fate to be avoided at any cost.

The necromancer took her words at face value. He motioned for Kiva's water flask and poured the potion into it. She accepted the flask eagerly and tipped it back. Remembering the terrible death throes of the half-elven wizard, Kiva gave a theatrical shudder and dropped to the ground. She thrashed and flailed, twisting herself into wild contortions-conveniently managing to spit out most of the tainted water unnoticed. By her reckoning, a sip would strengthen the death-bond sufficiently without preparing her for lichdom.

At last Kiva dragged herself to her feet. "And you, Lord Akhlaur," she said hoarsely. "Have you also taken this precaution?"

The necromancer gave her a condescending smile. "As long as the crimson star lasts, what power could possibly bring me down?"

"I have often pondered that very question," she said.

Akhlaur's face fell slack with astonishment, then darkened with wrath. Just as quickly, his expression changed to dark mirth. "The best of my apprentices," he repeated.

Wizards from all over Halruaa gathered in the council chamber of King Zalathorm. The king's greatest magical treasure-at least the greatest treasure of which people were aware-was a great, amber globe that could summon wizards from every corner of the land. Each wizard who achieved the status of Elder wore a golden ring set with a round amber stone. Using these artifacts, Zalathorm could summon a council at any time and could communicate with some or all of his faithful wizards.

The problem, mused Zalathorm wryly, was that few of these wizards were entirely as faithful as they wished to appear.

He looked out over the sea of waiting, respectful faces. Zalathorm was a powerful diviner, as adept at gauging the heart and purpose of a man as any wizard alive. The truth he saw behind many of those faces pained him to the soul.

"I have summoned you here to discuss the aftermath of the Mulhorandi invasion," he began.

Applause swept through the hall as wizards hailed their king for his role in the recent victory. Zalathorm cut the ovation short with a sharply upraised hand.

"Every man and woman here had a part in Halruaa's victory. Let us address the future. We have received word from Mulhorand. An ambassador seeks permission to offer terms of peace."

Silence hung thick in the crowded room. "What possible terms could they seek?" demanded a thin, querulous voice. Febir Khorn, a wizened man whose face wore every day of his ninety years, thumped his staff indignantly on the polished marble floor. His advanced years, longtime friendship to Zalathorm and absolute loyalty to the king purchased him the right to speak his mind at will. "If the Mulhorandi stay out of Halruaa, we will let them live. What more could they ask or expect?"

A chorus of huzzahs and approving laughter filled the hall. Zalathorm smiled at the indignant wizard. "It is my sincere wish that everything was as forthright as you, my friend, but, despite Halruaa's victory, several mysteries remain. These we must and will address."

His steady gaze swept the crowd. No one doubted that he spoke of his own queen, and her coming trial for treason. Many of the wizards dropped their eyes, shamed by their whispered accusations and speculations. It was widely rumored that Zalathorm's queen would never come to trial at all, that her misdeeds would be shielded by the king's power.

"The battle between the storm elementals provides a key to one such mystery," Zalathorm continued. "Procopio Septus turned back the attack, using a storm elemental fashioned in his own image. It is likely that the Mulhorandi wizard did the same. I propose that we have an artist sketch the Mulhorandi storm elemental and send it back to Mulhorand with their diplomat."

Procopio stepped forward. "The man is dead-killed when his elemental was vanquished. What benefit would this bring?"

"We will insist that the Mulhorandi supply us with the man's true name, as well as some of his personal belongings, so that we can pursue a full divination into his plans and purposes. If the Mulhorandi do this, we will seek no reprisals. If they attempt to shield this man for fear of exposing others involved in the invasion, we will retaliate with an attack on Mulhorand."

An astonished babble exploded. Halruaa had repelled many invasions over her long history, but never had she launched an attack upon another country!

"There is wisdom in tradition," shouted Procopio above the din.

Complete silence fell over the hall. This was the first open challenge to the king.

Zalathorm's steady gaze acknowledged the wizard lord's words for what they were. "You obviously think that tradition holds more wisdom than your king. Tell us why."

Such bluntness was rare in Halruaan society, and for a moment Procopio looked disconcerted. He quickly gathered himself and responded in kind.

"Fully a third of Halruaan wizards and fighters were destroyed in the recent battles. Four hundred fell in the king's city alone. It is time to rebuild, not to extend forces already depleted."

Zalathorm nodded gravely. "Our losses were great, but would you have us cower behind our mountain walls, weak and timid in the eyes of the world? Why give our neighbors cause to consider another attack?"

A murmur of agreement rippled through the room. Procopio inclined his head in a slight bow. "You know your subjects well, my lord. You appeal to our pride, and we are indeed a proud people. There is an important difference, however, between pride and blind arrogance. The invasion-the first in more than a century!-demonstrated a serious weakness in our defenses. To deny this is folly. Making a scapegoat of one of the invading wizards might be satisfying, but it detracts from the larger problem."

Zalathorm's gaze did not waver. "The larger problem, indeed. In your opinion, Lord Procopio, was the recent threat against Halruaa from without or within?"

Procopio's lips tightened into a thin line, and several of Zalathorm's supporters nodded approvingly. This was a deftly chosen question, for the lord mayor could give but one answer.

"Both, my lord."

"Then we must pursue both. We will send envoys to Mulhorand. We must know more about the wizard who enspelled our borders and learn how he mingled the magic of Mulhorand with the hidden lore of Halruaa-and we must learn who helped him."

Zalathorm paused to give weight to that pronouncement. As his meaning became clear, stunned disbelief spread from face to face like a spell-borne plague. Revealing Halruaan magic to foreigners was the most egregious treason, the most unthinkable betrayal!

Yet, what else could have happened?

"I hesitate to speak of this," the king went on, addressing all the wizards, "for I see how your eyes slide to those next to you, weighing and wondering. Unlike most of you in this room, I have lived in a time when wizard fought wizard. We must avoid a return of those days. We must stand together, even as we root out weakness and treachery. I pledge to you, by wind and word, that all will be brought to light."