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"Y go t'mah village. P'raps one hour b'fore Y hae beasties an' workers for you." He spat again, turned, and trudged, still without panic or hurry, back the way he had come.

Puzzled, the Mantis soldiers and Otho looked at each other, then they started breaking down their gear—five ten-meter-long wagons, hastily built by Bhor craftsmen. They were loaded with the various properties needed for Bet's "show," plus det-set lockboxes full of full-bore Imperial weaponry, including tight-beam coms, willyguns, and exotic demo tools.

Theirs was no longer a deniable operation, Sten knew. Either he would succeed, and it wouldn't matter, or he would die. In which case, within six months the Emperor would be forced to commit a full Guard assault into the Lupus Cluster.

And if that was the necessity, something as minor as a blown Mantis team would be the least of the Emperor's worries.

Besides, Sten told himself, if the worst came down, they'd all be dead anyway.

CHAPTER SIXTY-TWO

THE CAMPAIGN THAT Doc projected had a twofold aim. First and most important was to provide a means for some extremely odd-looking beings to be able to insert themselves into Sanctus' well-guarded capital in time to lift the mercs and end Mathias' dreams of a holy war. One of the most effective ways to run a clandestine operation is to run it in plain sight, since the opposition generally figures no one can be that stupid and obvious. Covert-ops specialists frequently lose themselves in a maze of double-crosses and triple-thinking.

The second purpose was to emphasize the increasing split between the people of Sanctus and their church. So the jokes, the play, and the after performance casual asides were designed to make the Companions and the hierarchy look abysmally stupid—so stupid and corrupt that no self-respecting peasant would give a damn if the regime fell. At least no self-respecting peasant who hadn't been able to figure a way to get his paws on some of the graft.

Doc knew that in a largely illiterate, partially repressed culture, a good joke or whispered scandal would spread almost as fast as if it had been broadcast on a livie.

If the campaign succeeded and most peasants were chuckling over the latest anti-Companion joke, and the Mantis section successfully penetrated the capital to start the shooting, hopefully the local populace would stay neutral. If they rose up in support of Mathias, Sten, all his team, and the prisoned mercs would probably have very brief lifespans. And of course, if they decided to overthrow the palace in support of Sten, the result could well be civil war, and a civil war with religious overtones can last for generations and totally waste a culture.

Doc had spent long hours with his computer before the Bhor inserted the Mantis team. Working within the 28 Rules of Humor (Doc, like other Altarians, had less than no sense of humor), his innate dislike of humanoids, and his massive contempt for any cause beyond basic selfishness. Doc had come up with half a hundred jokes, some fairly juicy scandals, and one play.

The play was less normal drama than a cross between the Medieval Earth mystery cycles and the early, crudely humorous commedia deH'art, with a great deal of improvisation.

Casting the play was somewhat of a problem. Since Sten and Alex were well known by the Companions, their onstage and off-stage presences had to be disguised.

For the play, it was easy. Sten and Alex were force-cast as the troupe's clowns and were completely unrecognizable under white-mime makeup, black-outlined facial features, and fantastic fright wigs and costumes. Offstage, though, there was a bit of a problem.

A basic rule of makeup is that it's unnecessary to change much of a person's features for him to be unrecognizable. And Mantis knew those rules very well indeed. So Sten shaved his head and put a rather unsightly blotch on one cheek. Alex grew a walrus moustache and trimmed his hair into a monkish half tonsure.

The plot of the play was idiot-simple. Bet played an orphaned village girl whose virtue was threatened by a corrupt village official (Alex, with a long beard and a battered non-accent), in cahoots with a somewhat evil churchman of the late and not-much-lamented regime of Theodomir. The official was played by Ida in drag.

Bet's only hope was her handsome lover, who had left the village to join the crusade of Mathias and his Companions against the evil Jann. By then official doctrine wasn't admitting that the mercs had done anything but sit on their duffs, pinch chaste women, and swill alk.

The lover would never be seen, which was a relief since the casting potential was running a little slender.

About twenty minutes in, after appropriate menacings by the official and the churchman, the girl, sobbed and caterwauled and sank in prayer to Talamein. And the Voice of Talamein— Ida again—spoke from offstage and told her to flee into the forest.

There she was menaced by hungry tigers and saved by a shipwrecked mendicant Bhor, played by Otho—who roared when told that he would have to make nice noises about what he considered to be a ridiculous faith, and then roared louder when told that he also had lines suggesting that all the Bhor felt the same about Talamein.

Then the Bhor mendicant led the girl to the shelter of two clownish woodsmen, Sten and Alex.

Somehow, through a plot twist Doc could never figure out but one which didn't bother the audience at all, the tigers turned into friendly tigers and did amusing stunts to keep the lonely girl laughing between chanted hymns while the woodsmen were out being woodsy.

She was threatened by an evil fortuneteller (Ida again), and only saved by a mysterious cute-and-cuddly furry creature (Doc, despite his howled protests).

More chanting, more prayers, and then the Voice of Talamein spoke again, saying that the evil official and prayerman were coming into the forest with their private army (Sten and Alex. playing peasants drafted as soldiers).

The army killed the woodsmen (very deft rolling from the wagon's stage into the curtained-off backstage and slapped-on steel helms for Sten and Alex), leaving the girl doomed to submit to the embraces of the official.

But then, once again Talamein spoke, the tigers and Otho roared onstage, ate the villains, the soldiers recanted their ways, then, in a blinding finale, word came of the success of Mathias' Crusade against the Jann. Unfortunately. Bet's lover had been killed, doing something unspeakably heroic. But the Faith of Talamein was triumphant. Amid chanted praise, clown rolls by Sten and Alex, prancing tigers, the play came to a close, and exeunt omnes amid applause.

Then, of course. Sten and Alex would move among the crowd doing simple magic gags, clown stunts for the kids. Bet would stroll with her tigers, and Ida would set up the fortune-telling booth while Doc barkered.

And it went over in every village, from the opening performance in the fishing town through the fanning villages even to a couple of command performances before rural clergy.

Not that it had to be that great to succeed, when the only "entertainment" available to the villagers was the drone of the

Talamein broadcast in the village square screens, church worship, and getting as drunk as possible on turnip wine.

Slowly the troupe moved closer to Sanctus' capital.

"We're two kilometers from Sanctus' gates," Ida announced from inside the cart.

Sten nodded politely at a glowering guard team of Companions as they passed in their gravsled, then tapped the reins on the hauling beasts' backs. They grudgingly moved from a stagger into a slow walk.

"An" noo," Alex said, "w'be't goint into tha' tiger's maw."

"Hugin and Munin's maw's back on Prime World," Bet added from her position, sitting just behind Alex and Sten, who were on the cart driver's bench.