He was in the glades beyond the Hohe Kalkstein with Vaemar, stalking the gagrumphers. There were flutterbys and the brilliant sun of Ka'ashi's day, with its differently brilliant night, the wheeling Serpent Swarm, the great jewel of Alpha Centauri B, and Proxima like a hunter's red eye. The floating figures became chessmen. Hard stone struck against him, crystal broke and fell tinkling. Gods sowing stars. He began to feel something he had felt a few times before, once in these very caves. He knew now that its name was Fear. Fear of endless darkness and silence, fear of waiting nonexistence, fear of total loss. He tried working out chess problems in his mind, but he knew hunger was growing and that before long it would be an agony driving out all other feeling. Well, he would die decorously.
He seemed to climb a high path, a great stairway, though the real floor under his feet was broken and uneven. He plunged into a cold stream that nearly covered his head before realization made him struggle clear, choking and spitting. A few more steps and he might have drowned, basely abandoning Vaemar and everything else. The realization and the cold helped bring him back to reality. He groomed his matted wet fur as well as he could, and forced himself to rest for a time, lying still, shivering. The small noises of the stream had a dangerously hypnotic sound to them, and he sang the cadences of Lord Chmeee's Last Battle-Hymn to keep them at bay.
Later he came to an area from which, it appeared, dead bodies and other remains had recently been removed. The pain in his legs was acute now, and he allowed himself to stop and rest a short time and ate the last of the morlock flesh that he carried, making himself ignore the smell. He knew he was back in the great caverns of the Hohe Kalkstein where he had won rank and Name. He knew also that it would do no good were pain, hunger and exhaustion to rob him of his reason.
Far ahead both his natural and his artificial eye detected a modification of the darkness. Nose and whiskers also detected changes in the air. There, at the top of a long slope, was a lamp, turned down and dully glowing. When he reached it he found himself back in familiar territory. There were the old mined-out guano beds, stripped by the monkeys to make dung bombs during the war. There was what the humans called the dancing room, the borrlruhm cavern where he had inspected his squad for the last time as Corporal. He moved on into the crepuscular zone, glowing now with the purple of Alpha Centauri B, at this season with the true dawn pursuing close behind it. There was the old habitat module. Its door was closed but there was a key in it, and he sensed it was occupied by humans. He salivated at the thought of the meat within.
His artificial eye showed him it was surrounded by a fairly thin web of infrared rays and automatic alarms. If he set them off it might not matter, but he avoided them from habit anyway.
Leonie Rykermann stirred uneasily in their sleeping bag. Five years of peace had not dulled her reflexes that had been honed in decades of guerrilla war. She woke and sat up with a startled cry, Nils Rykermann jerking awake beside her. Bending over them in the dim light was the hunched, crouching bulk of a great kzin, smelling of blood, one eye reflecting violet light, the other a glaring red point, jaws agape, fangs gleaming and dripping.
"Be not undecorous and calm liver," said Raargh in his best Wunderlander, adding considerately, "No need for manrret to cover teats. Raargh has seen before."
Chapter 7
"Raargh!"
"Yes. Raargh and humans have met here in caves before. Leonie-Manrret dug Raargh out of trap. Raargh push water out of Leonie-Manrret lungs. Kill many morlocks together. Raargh kill more now." "Du Alte Teufel!" She added quickly: "No insult. We greet old companion."
Nils Rykermann had been slower to waken fully. At the first sight of the kzin he tried to thrash wildly out of the sleeping bag, then with a fierce effort became still.
"Raargh!" Leonie shook him, "It's Raargh!"
Rykermann became calmer. Then he looked the old kzin up and down.
"You're changed," he said. "You look terrible."
"Kzin is terrible," Raargh replied. "Will show enemies how terrible soon." He went on: "Came seek Rykermann-human. God benevolent and Rykermann here. Rykermann dress in costume quickly. Leonie Manrett dress too. Is trouble!"
"How did you get here?" asked Leonie.
"Through caves, from north."
"And why?" asked Rykermann.
"You are tired," said Leonie, "and in pain."
"I am Hero!" said Raargh indignantly. Then he added: "You know?"
"Yes. I know. Would bourbon help?"
"Bourbon always help. Or brandy," He added.
"There's something there called liqueur brandy," said Rykermann quickly, "You wouldn't like that."
Rest a moment," said Leonie, as Raargh drank noisily (deciding privately that Rykermann was wrong about the liqueur brandy). "Have some food, then tell us why you have come here."
They found food for him, not ideal but better than morlock meat. It took some time for Raargh to explain to the humans what had happened to the north and then tell the story of his journey as a Hero should tell it. Alpha Centauri B filled the great mouth of the cave with light, and the true dawn followed it, well before he had finished. He did not know what they knew of Vaemar's lineage and said nothing about it, rather letting them believe by suggestion that Vaemar was his own son. Cumpston, he pointed out, was also a prisoner of the mad manretti and others who planned a kzin uprising.
"You say there are Heroes there too?" said Leonie.
"Few, not many, I think. The Heroes I saw young. Hot livers. Maybe brains loose like Henrietta-human and other."
"Brains loose?"
"Kzin attack humans on Ka'ashi… on Wunderland, all kzin die. All kzinretti, all kittens. All. Vaemar die. Many humans die, too, I think. Then kzin and humans fight in space till all dead. "Raargh young and Raargh say: 'Attack!' All dead is good if die on attack! But Raargh is old. Raargh think of dead kzinretti, dead kittens, Raargh remember ramscoop raid, think of Sire's tales, think of nukes. and relativity weapons on Homeworld. Raargh teach Vaemar to think. Raargh must think too. And there are monkeys who… who Raargh does want not should die." He tried to cover this embarrassing admission. "Dishonorable to kill chesss partners."
"What can we do?" asked Leonie.
"How many humans here?"
"Just us, and a few students tidying up outside. Most went back to Munchen yesterday. We stayed because we thought if things were quieter some of the cryptic life-forms might come out."
Morlocks came out. Raargh ate! Have you weapons?"
"Not many. We cleared a lot of old weapons out of the caves in the last few days, but the students took most of them back to the city. We found a few more yesterday after they'd gone and we have a few for personal security."
"Need weapons. Need force. Go back through caves and eat crazy monkeys."
"We'll have to call for help," Leonie told him. "This is too big for our claws. They must know you're gone by now, and they'll be waiting for an attack."
"They not know Raargh go to humans," Raargh replied. "Not know about old battles with morlocks. Vaemar and Colonel-human let them think Raargh go to Arhus, return with Heroes."
Nevertheless," said Nils Rykermann, "we must think carefully. Leonie is right. We cannot succeed in attacking them on our own. We have only ourselves here now and four young students," he told Raargh. "They're in the ROTC, of course, but I don't know if they're fully combat trained or experienced apart from young von Bibra, and I have no right to risk their lives. I am going to call Jocelyn van der Stratt." He looked more closely at the old kzin. There were purple and orange bloodstains on his legs at the old wounds and round his neck and shoulders. There was blood on his head as well. Certain apparently fairly moderate head wounds could be fatal to kzinti. "I have known Heroes before who were more badly hurt than they would admit," he said. "Lie down and let Leonie tend you."