1. The Sling
Made famous from the biblical story of David and Goliath, this weapon has been part of our heritage since prehistoric times. The user places a smooth, round stone in the wider center of a thin leather strip, grabs both ends, swings it repeatedly in a rapid circle, then releases one end of the strip, loosing the stone at his target. Theoretically, it is possible to dispatch a zombie with a silent headshot at just under thirty paces. However, even with months of training, the chances of scoring such a hit are one in ten at best. With no experience, the wielder would be better off just throwing stones.
2. The Slingshot
A descendant of the leather strap, the modern slingshot has at least ten times the accuracy of its ancestor, the sling. What it lacks is punch. Small projectiles fired from a modern slingshot simply do not have the force, even at minimum range, to penetrate a zombie’s skull. Using this weapon might serve only to alert a ghoul to your presence.
3. The Blowgun
Given that poison has no effect on the undead, discount this weapon entirely.
4. Shuriken
These small, multipoint devices were used in feudal Japan to pierce a human skull. In appearance they resemble a steel, two-dimensional replica of a shining star, hence their nickname, “throwing stars.” In expert hands, they could easily bring down a zombie. However, as with many weapons discussed, the throwing star requires great expertise. Unless you are one of the few masters of this art (only a handful can still claim this title), refrain from such an exotic method.
5. Throwing Knives
As with shuriken, these short-range weapons require weeks of practice to hit something as large as a human body and months to hit something as small as a human head. Only a dedicated expert could even hope for a reliable zombie kill. The time and energy spent training could be much more productive if applied to a conventional weapon. Remember, you have a variety of skills to learn, and not all the time in the world to learn them. Don’t waste those valuable hours attempting to master a third-rate weapon.
6. The Long or Compound Bow
To be blunt, hitting a zombie through the head with an arrow is an extremely difficult feat. Even with compound bows and modern sights, only experienced archers have a chance of making a direct shot. The only practical use for this weapon is the delivery of incendiary arrows. For starting fires silently, at long distance, nothing works better than a flaming arrow. This manner of attack can, and has, been used to set undead individuals on fire. The targeted zombie will not know enough to pull the arrow from its body and might, given the right circumstances, burn other ghouls before succumbing to the flames. (See “Fire,” for appropriate use.)
7. The Crossbow
The power and accuracy of a modern crossbow can send a “bolt” (crossbow arrow) clean through a zombie’s skull at over a quarter mile. Small wonder it has been dubbed “the perfect silent killer.” Marksmanship is important, but no more so than with a rifle. Reloading requires time and strength, but this should be unnecessary. The crossbow is a sniper’s weapon, not a crowd-stopper. Use only against one zombie. Any more, and you might find yourself grabbed and mauled before you have time to load another bolt. As for bolts, either triangular or bullet-shape will suffice. For increased accuracy, a telescopic sight should be added. Unfortunately, the size and weight of any good crossbow will make it the primary weapon. Therefore, choose one only when the situation permits, such as traveling in a group, defending your home, or when no silenced firearms are available.
8. The Hand Bow
Smaller, one-handed crossbows can serve as a complement to your primary weapon. Carrying one means that a compact, silent weapon will always be on hand if needed. In comparison to the larger crossbow, hand bows have inferior accuracy, power, and range. Using one means getting closer to the target. This increases not only the danger but the risk of detection, which, in turn, negates the need for a silent weapon. Use the hand bow carefully, and sparingly.
FIREARMS
Of all the weapons discussed in this book, nothing is more important than your primary firearm. Keep it cleaned, keep it oiled, keep it loaded, keep it close. With a cool head, steady hand, and plenty of ammunition, one human is more than a match for an army of zombies.
Choosing a firearm must be an exact science, with every variable considered. What is your primary goaclass="underline" defense, attack, or flight? What outbreak class are you facing? How many people, if any, are in your group? What environment is your battleground? Different firearms serve different functions. Almost none serve all. Selecting the perfect tools means dispelling conventional doctrines of warfare that have worked so well against our fellow humans. Sadly, we know all too well how to kill each other. Killing zombies—that’s another story.
1. The Heavy Machine Gun
Since World War I, this invention has revolutionized human conflict. Its mechanism allows a storm of lead to be discharged in seconds. These tactics may be invaluable on the human battlefield but are a feckless waste against the living dead. Remember, you are going for a head shot: one bullet, precisely placed. As the machine gun is designed for saturation fire, it may take hundreds, even thousands of rounds for one, randomly lethal shot. Even aiming the machine gun as a rifle (a tactic used by U.S. special forces) is a losing proposition. Why hit a zombie with a well-aimed five-round burst when one well-aimed rifle shot produces the same result? In the 1970s, one school of thought favored the “scythe theory”: If a machine gun is placed at the head level of an undead crowd, it could mow them down with one long burst. This argument has been debunked—ghouls, like the humans they used to be, are not all the same height. Even if some are destroyed, at least half will survive to close on your position. But what about the massive body damage caused by these weapons? Won’t a machine gun have enough punch to rip a body in half, and doesn’t that negate the need for a head shot? Yes and no. The standard 5.56-millimeter round used by the U.S. Army SAW (Squad Automatic Weapon) does have the ability to snap a human spine, sever limbs, or yes, tear a zombie’s form in two. This, however, does not mean a head shot is unnecessary. For one, the chance of dismembering a zombie is slight and therefore requires large amounts of ammunition. For another, unless the brain is destroyed, the zombie itself is still alive—crippled, yes, perhaps even immobile, but still alive. Why give yourself the unnecessary need of having to finish off a mass of writhing and potentially dangerous body parts?
2. The Submachinegun
The problem presented by this weapon is similar to that of the heavy machine gun: ammo expended versus living dead dispatched. However, when fighting in tight quarters, the submachine gun finds its niche. The short barrel makes it easier to handle than a rifle, but the folding stock gives it much more support than a pistol. Always be sure to keep it on the single-shot setting. As we discussed, full auto is simply a waste of ammo. Also, be sure to aim it from the shoulder. Shooting from the hip will produce nothing more than a loud noise and a clean miss. One disadvantage is poor accuracy at long range. Because the submachine gun was designed as a close-combat weapon, you will have to get much closer to a zombie than if you were carrying a rifle or assault weapon. This would normally not be a problem except that submachine guns, like all auto and semiautomatic weapons, have the possibility of jamming while in use. At short range, you may be putting yourself at unnecessary risk. This is the only reason to discount a submachine gun as your primary weapon.