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The second fight came after about twenty minutes. The crawler crews returned in force, twenty-five of them or more, carrying clubs and pieces of broken furniture; it was obvious that their sole intention was to stomp the troopers from the Anah 5. The fourteen might have been taken by surprise had Kemlo not been outside the booth collecting his wits and nursing his bruised jaw. He spotted the gang marching determinedly down the corridor and darted into the booth to give the alarm.

"Big team of jockeys coming at us!"

Weapons were hastily pulled from their hiding places. Vana yelled at Dyrkin. "Take it outside, goddamm it! I don't want the whole place wrecked. There's stuff in here that I can't replace."

The fourteen troopers boiled out of the booth. The pilots were almost on them. Renchett's knife flashed in the dim light. There were shouts and screams as the noninvolved struggled to get out of the way before the two gangs ran headfirst into each other. Dyrkin's voice rose above the general din.

"Flying wedge! Hit it!"

Dyrkin had no intention of running headfirst into anything. They were in combat again and back on their programmed reflexes. They formed a solid arrowhead and, with Renchett and Dyrkin himself at its point, charged the disorganized mob of jocks. The crawler crews split apart, and the troopers waded into them. Hark found himself in the second rank. When he'd followed the others out of the booth, he'd had no weapon, but almost immediately a jock had swung at him with a short length of ceram pipe. Conditioning took over, and Hark chopped down hard with the edge of his hand. He thought he heard the wrist snap. The pipe dropped, and he caught it before it hit the ground. Now he started to swing it. The moment took hold of him. He being was dedicated to knocking over crawler men. Bastards.

At first, it was a surprisingly quiet fight. Nobody yelled or screamed; all that could be heard were grunts, curses, and the sounds of falling blows. The troopers started to fan out, pushing the jocks before them. The nature of the fight began to change. The crawler jockeys wanted to break and run, but the troopers were pressing them too hard, and they were being forced into the surrounding booths. This, in turn, caused a new phase of confusion. The occupants of the booths took exception to a crowd of bruised and bleeding men falling into their parties. Further fights started, with the crawler crews taking the brunt of it. Dyrkin's single sharp burst of organization had been more than enough. He relaxed. The troopers who still wanted to brawl followed them into the booths and added to the mayhem. Others stood and caught their breath and watched as the chain reaction got started.

The fighting was threatening to spread all the way down the corridor. Men were thrown through the flimsy partitions that separated the booths. Crystal screens splintered and fragmented. Curtains billowed into strange shapes, were ripped down, and drunks staggered blindly, wrapped up in their folds. The walls around a jum-yum show collapsed, and the participants scrambled from the mudpit, reaching for their clothes. A sluicer on a private orgy of property damage ran headfirst into a stone column and stunned himself. A number of men were crawling on all fours clutching their heads. Other casualties simply leaned, and still more were stretched out cold. A small fire had started in a darkened booth. Somewhere else, a woman was yelling hysterical abuse. There was the first pop of an electrogun. It was quickly followed by the shrill of whistles and the crash of steel feet on the corridors. "Shore patrol!"

Only the very, very drunk needed a second warning. Nobody wanted to be grabbed by the shore patrol. Such an unlucky offender automatically went back to his ship and maybe a field punishment. The fighting stopped instantly, and, to a man, the brawlers scattered. The sirens were coming down the corridor. There was no way that anyone could stand up to the shore patrol. The white-uniformed women in their heavy-duty servo rigs were stronger than any man. There were rumors that even without the rigs, the women of the shore patrol could incapacitate a man. Once those steel pincers locked onto one's arm, there was no escape. If the victim struggled, they'd crush the bone.

Hark took off with the rest. He was running blindly, straight down the corridor. The sirens trilled, and the servo feet crashed behind him. He glanced back. The shore patrol servos were like huge parodies of humans with hulking counterbalanced shoulders and a flashing light where the head should logically be. They lurched relentlessly forward, exactly reproducing the movements of the small figures inside them. Someone near him was shouting with laughter. Hark could feel it, too. There was an exhilaration in the running. People stood in the entrances to booths and watched them pounding past. Some applauded and shouted encouragement.

The sirens seemed to be falling back, but still he kept going. He stopped only when he was far ahead of them. By this time, he was completely winded. He had to bend double, hands on his knees, to force air into his straining lungs. Opposite him, in a similar position, was one of the jocks who had been involved in the fracas. They looked at each other. The earlier fury seemed a little absurd. Slowly they straightened up and went off in different directions.

Hark suddenly realized that he was lost. He turned around twice. Everyone who had run from the shore patrol had zigzagged and turned corners. He had simply followed suit. Now he didn't have a clue how to get back to the booth or to the rest of his messmates. There were people strolling by, but there was nothing that he could ask them. He didn't even know the name of the place. All he could remember was the phallic serpent banner.

A nearby drinking booth looked inviting. It was a low, faceted dome, and a warm red glow shone through the translucent hexagonal panels. He ducked through the low entrance, thumbing the sensor as he moved inside. A couple of people glanced up at him, but there was no overt hostility-in fact, the place was strangely subdued. The patrons there came from all the functions on a cluster and seemed to share two things in common: Almost all of men were veteran longtimers, and a high proportion were fitted with prosthetic limbs. They lounged on cushions that covered practically the entire floor. There was very little conversation, a noise generator filled the booth with quiet ambient sound. There was a drifting dreaminess to the interior of the dome that was like nothing Hark had previously encountered. Drinks were being served from a low half-moon bar, but they were largely ignored. Instead, attentions were focused on the small, pink ceramic cylinders, each about the size, of a man's forearm, that were being passed from hand to hand. Each man in turn opened the valve on the neck of the cylinder and drew deeply on the molded plastic nozzle. One lungful seemed to be enough. The valve was closed, the cylinder passed on, and then the man who had just used it flopped back on the cushions. Escaping gas filled the place with a sweet, almost sickly smell that made Hark feel a little queasy.

There were surprisingly few women in the dome, and the ones who were lying on the cushions looked much the same age as the men. They were certainly much older than Zydell and the other women who'd been at the "phallic serpent." The only exception was a very young woman who was sitting on a stool in the center of the floor. Naked to the waist, wearing only a pair of very tight cut-off shorts, she leaned back, one knee raised, arms braced against the back of the stool. She was staring dreamily at the ceiling. Blond curls cascaded down her shoulders. Although the pose was deliberately sexy, the girl seemed totally oblivious to the rest of the room. She looked like a living statue.