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The shawl-masked deserter stepped toward the old soldier, but the leader raised a hand as if he knew without looking. His man stopped short.

The leader backed up with the same slow and careful steps as when he'd first entered. He reached the village's far end, his men following, and just before he turned he cast one long look at Helen. Everyone remained silent and poised until the deserters were out of sight, and then Helen sighed.

"You just saved us a month's work," she finally said, now puzzled as she looked over Leesil and then Magiere. "You'll pay for nothing tonight. Let's hide those horses before they circle back through the woods to find them after dark. We'll lock em up in the smokehouse."

"What if those men come back after we leave?" Wynn called.

Leesil turned to see her standing in the wagon's bed, pale and distressed. He walked over and dropped his blades in the wagon's back. Wynn had seen many things on this journey that were almost beyond her ability to bear. He took the crossbow from her shaking hands and set it down next to his blades.

"We do what's necessary in the moment," Leesil said. "That's all there is."

"That is not enough," she whispered.

He didn't answer and turned to find Magiere watching him again.

The sleeper rolled, lost inside his dream of glittering stars all around. And the dark between began to undulate.

The movement sharpened slowly into clarity, and stars became glints of light upon massive black reptilian scales. The coils of its body were larger than the height of a man and circled on all sides of him, writhing with no beginning, no end, and no space between.

"Where?" the dreamer asked. "Show me where."

This time, no cryptic words came. Black coils faded away.

He found himself standing on a snow-covered slope looking into a valley locked in a perpetual winter. High mountains shot up on all sides like teeth into the cloud-smothered sky. And there in the maw of the valley stood a six-towered castle coated in ice. It was immense in size, but it was dwarfed by the white peaks that surrounded it.

"There?" he asked.

Look deeper. The orb is close.

The words slipped like a whisper into the dreamer's thoughts. He trudged downslope through snow so old it crackled under his boots as he sank knee-deep with each step. When he reached the valley floor, he made out the entrance through the high outer wall.

Twin gates of ornate iron curls joined together at the high top in an arched point. Beyond them were matching-shaped iron doors in the castle's front atop a wide cascade of steps. Mottled with rust, the gates were still sound in their place, sealing in whatever the castle held. Each of the tall towers was topped with a conical spire fringed with a curtain of ice suspended from its roof's lower edge.

As he approached, the left gate swung outward of its own accord on hinges as large as his own leg. Three ravens sat atop the wall staring down at him with pinprick eyes. One cawed in agitation. Beyond the gate, the barren courtyard was carpeted in snowfall that had crusted with years of cold. Except for the walkway and steps.

The iced stones were cleared all the way from the gate and up the stairs to the towering iron doors. Someone… something remained in this place.

He took a step across the gate's threshold.

Welstiel's eyelids opened. The castle faded beyond sight and touch.

"No! Show me more!"

Welstiel rolled to his feet, twisting about as he tried to get his bearings. The previous dawn rushed back to him.

He and Chane had found a deserted hovel and slumbered for the day on its floor, covered only by their cloaks. Broken pottery strewn about was the only sign that anyone had ever lived here. No stools, wooden table, or cook pot had been left behind.

For the first time, Welstiel's dream patron showed him the resting place of what he sought-an unknown treasure that could alter his detestable existence. He was certain, if astonished and more frustrated than ever before.

In the past few moons, his dream patron had begun whispering of the treasure by calling it an "orb." Welstiel had hoped for further enlightenment.

But this dream had been different from any other. His patron of dreams said little, yet there was this vision. Welstiel had seen an ancient and forgotten stronghold, and would recognize it, if he could find it. But why had the vision been stolen before he stepped in the gate? The waiting and half-hints took their toll upon him.

He stepped to the huts doorless opening and looked outside. Chane was nowhere to be seen, probably out hunting. Welstiel did not have the strength to go searching for him and squatted down. Since leaving Droevinka, he had awoken nearly every night with the same memory.

In the Apudalsat forest he had secretly watched Magiere and Chap circle in upon Ubad, his father's old retainer and confidant. The mad necromancer had cried out: "Il'Samar! Come to your servant and aid me!"

Coils like waves of vaporous and glinting black earth had appeared in the forest, circling on all sides of the clearing. The name by which Ubad made his plea was unfamiliar to Welstiel, but he knew those coils as well as his own reflection. He knew its whispering voice in the dark-his patron of dreams. And it had abandoned Ubad as Chap tore open the withered old schemer's throat.

How the coils had appeared outside of Welstiel's dreams was mystery enough, but how was the conjurer of the dead connected to Welstiel's patron? Most troubling was that the patron had abandoned Ubad in his final moment of need.

"But it has not abandoned me," Welstiel whispered to himself.

He believed the voice in his dreams assisted him, guided him. Soon he would never need to feed again-to debase himself with blood. The power of the orb would sustain him somehow. His longing for freedom was an ache that constantly nagged him.

Yet still there was Ubad, betrayed in the clearing. Welstiel tried to put this aside.

His patron had called Magiere "sister of the dead." Welstiel had slowly manipulated her for years to fulfill his plans, and he grew ever more certain of her role to play. The path to the castle doors had been clear of snow, as if something still resided there. Something for which he would need a killer of the dead.

Welstiel stood up, fastened his cloak, and attempted to smooth his hair back as he stepped outside. Tiny snowflakes drifted down through the dusk. It was time to search for his wayward companion.

In the previous night they had passed a few huts off the road among the trees. Chane had likely gone back.

Along with Magiere's frustrating deviations, Welstiel grew concerned over recent changes in Chane. Since rising from his second death, Chane's feedings grew more brutal. He singled out women with coal-black hair and the fairest complexions. The association to Magiere was obvious. Otherwise Chane remained silent and withdrawn. He had not spoken once of the sages' guild and took no further notes in his journals, but also showed neither satisfaction nor quiet euphoria after a kill. Careless in his feeding habits, Chane showed little to none of the resourcefulness Welstiel once valued.

And Chane still wondered how he had risen from a second grave.

Let him wonder.

Chane's begrudging awe helped maintain Welstiel's limited control of the tall undead. And after all, the resurrection was a simple thing, though Welstiel had been uncertain it would succeed until he made the attempt. It had started with little more than a hint acquired years ago, in the very land from which Chane's fledgling sage hailed, where the Guild of Sage-craft was founded. Welstiel had been well traveled in his early years as a Noble Dead. How else could he have promised Chane a letter of introduction to the guild there?

Gaining that hint, and other knowledge of vampiric nature, had been a dangerous exploit that nearly cost Welstiel his existence. An old vampire living secretly in Calm Seatt, the king's city in Malourne, did not care for his own kind invading his territory.