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As a result, much of Lapendrar remained a wasteland, either barren or given over to pale, twisted scrub the like of which Aoth had never seen before. No one was maintaining the roads-vegetation encroached everywhere, and at certain points, sinkholes had swallowed the roads, or rain had washed the highways away-evidence that the great merchant caravans no longer traveled the length and breadth of the kingdom. Crumbling ruins dotted the rolling plain, which rose gradually as it ran up to the towering cliffs called the First Escarpment.

Although the province wasn't all desolation. Periodically, Aoth sighted a plantation still growing normal food for those Thayans who still required it. But even there, it was zombies, not living slaves, who toiled mindlessly in the fields when their masters, in all likelihood, had already fled the invaders' approach.

He'd told Bareris the truth. He hadn't missed Thay, not after the first few years in exile, anyway. He'd lived a better life elsewhere than he ever had here. But even so, the realm had been home in a way that no other place would ever be again, and a land of contentment and prosperity for many even if its neighbors thought it wicked to the core. It was… unpleasant to see it so corrupted and diminished.

"What's wrong?" asked Jet, sensing his sour mood.

"I left my kingdom behind, and it turned into this."

"Did you have a choice?"

"Not really."

"Could you have done anything about it if you'd stayed?"

"Almost certainly not."

"Then you're rebuking yourself over nothing. Stop it!"

Aoth smiled. "Your grandmother would have told me exactly the same thing."

"That's because griffons are wise, and humans have a talent for stupidity. Look! Are those more enemy scouts?"

Aoth peered and decided, no, the four men and two women probably weren't, because they were gaunt, haggard, and ragged. Three were poorly armed, and the others carried no weapons at all. Most tellingly of all, they made no effort to conceal themselves as they advanced on the column with its trail of hanging dust.

Outriders trotted to intercept them. Bareris swooped down on his griffon, perhaps to vouch for the newcomers and make sure the horsemen did them no harm.

"Those are rebels," said Aoth.

Over time, more such folk came to join the column. Flying high above the army, Aoth observed them all, but even his spell-scarred eyes failed to recognize their feverish excitement until he and Jet set down on the ground again.

Malark murmured the final words of the incantation, and magic whispered through the air. He considered casting the same spell yet again, then decided against it. It was important that no one stumble across the bare little room in which he'd stashed his supplies, but surely three layered charms of concealment were sufficient.

And if his refuge was secure, he might as well start hunting.

He drew on the scaly, yellow gauntlets with the barbed, black claws. He scarcely needed such weapons to kill in hand-to-hand combat, but some enchanter had flayed the hide from a demon's hands to make them, and the Abyssal taint still clinging to them should provide a different sort of obscurement.

His leather-and-crystal headband enabling him to see in the darkness, he skulked from the room into the maze of chambers and tunnels beyond, moving warily even though he doubted anyone else was around. Not here. Below him, so rumor said, lurked fearsome creatures, some that had dwelled there since the dawn of time and some that Szass Tam had placed, perhaps to contain the others. Above were storerooms, conjuration chambers, dungeons, and vaults, excavated by the long-vanished builders of the Citadel, that the current inhabitants had turned to their own purposes. But this level was a sort of empty borderland, deep enough that no one had bothered to exploit it yet but higher than the lairs of the monstrosities.

Malark found a staircase and climbed.

After a time, a faint, wavering, greenish gleam, the unmistakable light of perpetual torches, warned him he was nearing the deepest of the occupied levels. He left the stairs and stalked onward. Soft chanting led him into an ossuary, where hand bones arranged in intricate floral designs adorned the walls of one room, foot bones another, and vertebrae a third.

A necromancer stood with staff raised and eyes closed in the final chamber, the one decorated with grinning skulls. Perhaps the wizard admired Szass Tam, for like the lich, and in defiance of the usual Mulan preference for heads as hairless as any naked skull, he'd grown a goatish little chin beard.

"Hello," Malark said.

The necromancer's eyes popped open, and he faltered in his chanting. Malark felt something, some invisible entity the conjuring had held in its grasp, wriggle free like a fish escaping a net.

"Your Omnipotence," the bearded wizard said. He started to lower himself to his knees.

"Please," Malark said, "don't do that. You don't want to abase yourself before a man who means to kill you."

Straightening up, the necromancer peered at Malark as if he assumed his fellow Red Wizard was joking, but he wasn't quite sure enough to laugh. "Master?"

"I have to start murdering people down here, and I'd much rather begin with you than a menial. It's more sporting and will make a bigger impression."

The necromancer swallowed. "I don't understand."

"All you need to understand is this: I'm not going to use my own sorcery. If you start right now, you might have time to generate one effect before I cross the space between us." Malark sprang forward.

The necromancer snarled a word of command and thrust out his hand. Darkness leaped from his fingertips, swelled, and formed itself into an object shaped somewhat like a greatsword but made of sets of gnashing jaws lined with multiple rows of jagged fangs. Howling and gibbering in some infernal tongue, the fang-blade flew at Malark.

Who dived underneath its raking, slavering stroke, straightened up again, and tore away the necromancer's eyes and throat with two gory sweeps of the clawed gloves. The wizard fell backward, dropping his staff, which clattered on the floor.

Malark spun back around to defend himself from the fang-sword, then saw he wouldn't have to. Without the focused will of its creator to guide it, the weapon simply floated in the air.

Still, Malark thought it wise to silence its caterwauling. Screams of various sorts were by no means uncommon in these crypts, but even so, the noise might attract attention. He rattled off a charm of dismissal, and the blade disappeared.

Then he dipped a clawed finger in the necromancer's blood and daubed symbols emblematic of Shar, Cyric, and Gruumsh, deities whose worship Szass Tam had forbidden in order to honor his pact with Bane, on the brows of some of the omnipresent skulls. It was yet another form of obfuscation.

Lallara gave Aoth a scowl. "What's the matter?" she snapped.

Actually, she supposed that from a certain perspective, it wasn't entirely bad that he'd insisted on a private palaver in the command tent with her, the other zulkirs, Bareris, and Mirror. Her back and thighs aching from another long day in the saddle, she'd rapidly grown sick of grubby, malodorous serfs and escaped slaves babbling praise and thanks and proffering shabby handicrafts and trinkets. It was a mark of just how far the world had fallen that such wretches even dared approach her.

But she didn't like having a man who'd once vowed to serve the Council of Zulkirs dictating to her, either.

Aoth answered her glower with one of his own. "The rebels obviously think you've come back to overthrow Szass Tam and restore the Thay that was. And you're encouraging them to think it."

"If their misapprehension inspires them to give us whatever help they can," said Samas Kul, "then why not take advantage of it?" He had a walnut pastry in one hand and a cup in the other, and as usual, he sprawled on his floating throne. The ungainly conveyance had snagged the edge of the tent door and nearly pulled down the shelter when he came in.