Yes.
Gargoyles are the damnedest things. They come from their own tradition out of Europe, but you can find them most anywhere. It's not clear if the animated ones became animated post-Convergence, but they definitely went on the move at about the same time. They love Guildhouses especially. The first Guildhouse in New York collapsed from their weight, so later Guildhouses were all built with the eventuality of a couple tons of stones sitting on them.
They almost never speak. I don't know if all of them can, but the ones that do, do so rarely. They move only at night, very slowly unless under extreme duress, and never when anyone is watching. I once monitored the progress of a winged frog from my window ledge to the floor below. It took him a month and a half. He stayed there a day or two, then disappeared. I still don't know why.
Can I help you with something? I asked. I couldn't imagine how I could help a spirit-inhabited lump of stone that had been around for centuries. Gargoyles didn't need a lot of taking care of. A dry, rasping sound answered me, which I think might have been laughter.
Not your moon, Virgil said.
I don't understand, I thought.
Do not know. Will.
Will? Do you mean you will or I will? I thought as loudly as I could. Even though none moved, I felt the attention of several other gargoyles. Virgil didn't respond. I stood patiently, waiting for him to say more, but he just stared resolutely down at me. When it became clear he wasn't going to speak again, I nodded courteously. Thank you.
A cold knot formed in my stomach. Had I leaped to yet another wrong conclusion? Was the lunar cycle yet another too-convenient theory? I had never quite figured out why Virgil spoke to me at all and whether it was supposed to help. His words only made sense after the fact and usually referred to something incredibly obvious I had missed. I knew I would end up kicking myself when I finally understood.
For the first time in almost a year, I walked into the Guildhouse. The vaulted marble foyer rose two stories, lit by wall sconces resembling torches. A tour group huddled to one side while their guide pointed out the nondescript space. The Guildhouse is a working building, not a museum, but that doesn't stop people from wondering what it looks like. They don't get any farther than the foyer most of the time unless they're lucky.
To the left of the entrance, a long curving line of fey and humans waited, their faces in various stages of desperation or fear or hope. I used to call them supplicants. Some were looking for lost loved ones, others had a grievance against a iey, and still others had nowhere else to turn for help in whatever dire circumstances they found themselves. They came every day to wait in line to fill out audience requests that were rarely granted. What most people don't realize is that they have better odds of getting into Harvard than getting an appointment with a Guild member. When I bothered to notice them before, they annoyed me. I was like everyone else who worked upstairs; I couldn't care less if it didn't help my career. Now I just saw them as people who could probably use some help.
I moved around the line to get to main reception. Two women, both elves, worked the desk. I didn't recognize either of them. As I approached, the one with the ponytail and too much blue eye shadow held out a clipboard. "Fill out the application and deposit it in the bin on the end of the desk."
"Connor Grey to see Keeva macNeve."
"Do you have an appointment card?"
"No."
"We don't just call up without a card, sir. You can fill out an application if you like." She turned back to her paperwork.
I glanced at the people waiting. I was breaking the monotony, and some were paying particular attention. Leaning over the desk, I grabbed a pen and wrote Keeva's phone number on the form. She'd kill me if anyone overheard it. "This is Keeva's direct line. If I didn't know her, I wouldn't have it. Call her please."
She looked at the number dubiously, but I could tell she knew it was an internal line. With several shades of annoyance, she picked up the phone and dialed. "Her voice mail's picking up. Do you want to leave a message?"
"No. Can I just go up to her office and see if she's in?" I said.
"No." She hung up the phone and turned back to her paperwork again. Once I'd had a sweet office in an end turret overlooking the Common. Now I couldn't get past the first floor without an appointment. As I debated what to say next, a familiar figure pushed through the front door with double slices of pizza. She glared at someone who came too near as she passed. She wore a black lacy shawl draped over one shoulder, a black sundress, and combat boots. Her skin had the white pallor of someone who rarely went outside. The only real color about her was her hair. I'd seen it black, red, plum, and one entire week it was blue. Today it was orange and clipped in a spiky bowl that set off her pleasantly round features.
Meryl stopped short when she saw me. Wary eyes looked up at me from under her bangs. She only came up to my shoulder, but she had enough attitude for someone twice her height. She bit the tips off both slices of pizza simultaneously. "Grey. Need another favor?"
I could feel heat rise on my cheeks. "As a matter of fact…" I gestured at the desk. "They're being officious and won't let me in."
The receptionist overheard and glared at me.
Meryl looked me up and down. "Are you armed?"
"I have a knife."
She nodded once. "Good. I can claim self-defense if I have to kill you." She walked past the reception desk. "He's with me," she said over her shoulder.
"I need to see your pass," said the receptionist.
Meryl turned slowly. "On average, I pass you four times a day. I think you're a twit. You think I'm a bitch. Ring a bell?" She resumed walking. I trailed along behind her.
"Did you find the stones you lost?" she asked.
We arrived at the elevator bank just as the doors opened, and I followed her in. "I didn't lose them. This place did."
The elevator descended. "Whatever," she said around a mouthful of pizza. "They got checked in. Made it to macDuin's department. No one remembers seeing them after that."
Three levels below the street, the doors opened onto a long, brick-lined, vaulted hallway. Closed doors were set in the walls at regular intervals, and every other light in the ceiling was out. A dry musty smell hung in the air.
Meryl walked out of the elevator. "Are you following me?"
"Well, I did want to talk to you."
We stopped at an old oaken door with ornate iron hinges and a huge old lock. "Oh, I thought you just wanted to run loose in the building. Did you know no one can hear you scream down here?"
She screamed.
The lock jiggled and popped open as the hair on my head stood on end. No one came running. She giggled and opened the door. "I've been playing with sonic cantrips. They work pretty well, except last week I had sinus congestion, and it took me twenty minutes to get the pitch right."
After the dimness of the hall, I blinked at the bright white walls in her office. Blue lateral file cabinets lined the right side of the room, while boxes of various sizes leaned against the left. The center of the room was dominated by an old gray army desk on which sat a computer that looked like its guts had blown out the side of the hard drive. Wires and cables snaked from it to a credenza on the back wall, where another computer sat. Something told me she had a nice little black box operation working into the building mainframe.
"Sit down and don't touch anything," she said. She scooted sideways around the desk to her chair, tossing her empty pizza plate into the wastebasket.
I picked up a stack of papers on her guest chair and lowered them to the floor. As I leaned back in the chair, I noticed the bulletin board on the wall over her head. Magazine photos and news articles covered almost the entire surface. Dumbfounded, I realized notes tucked in here and there had ogham writing on them with numbers scrawled along the bottom. More of the same littered her desk.