Phillida’s cheeks grew warmer, as if she was crying, silently, into her daughter’s hair.
Lieserl returned to her snakes-and-ladders board. She found herself looking on her creation with affection, but also nostalgic sadness; she felt distant from this elaborate, slightly obsessive concoction.
Already she’d outgrown it.
She walked into the middle of the sparkling board and bade a Sun, a foot wide, rise out from the center of her body. Light swamped the board, shattering it.
She wasn’t the only adolescent who had constructed fantasy worlds like this. She read about the Brontës, in their lonely parsonage in the north of England, and their elaborate shared world of kings and princes and empires. And she read about the history of the humble game of snakes and ladders. The game had come from India, where it was a morality teaching aid called Moksha-Patamu. There were twelve vices and four virtues, and the objective was to get to Nirvana. It was easier to fail than to succeed… The British in the nineteenth century had adopted it as an instructional guide for children called Kismet; Lieserl stared at images of claustrophobic boards, forbidding snakes. Thirteen snakes and eight ladders showed children that if they were good and obedient their life would be rewarded.
But by a few decades later the game had lost its moral subtexts. Lieserl found images from the early twentieth century of a sad-looking little clown; he slithered haplessly down snakes and heroically clambered up ladders. Lieserl stared at him, trying to understand the appeal of his baggy trousers, walking cane and little moustache.
The game, with its charm and simplicity, had survived through the twenty centuries which had worn away since the death of that forgotten clown.
She grew interested in the numbers embedded in the various versions of the game. The twelve-to-four ratio of Moksha-Patamu clearly made it a harder game to win than Kismet’s thirteen-to-eight — but how much harder?
She began to draw new boards in the air. But these boards were abstractions — clean, colorless, little more than sketches. She ran through high-speed simulated games, studying their outcomes. She experimented with ratios of snakes to ladders, with their placement. Phillida sat with her and introduced her to combinatorial mathematics, the theory of games — to different forms of wonder.
On her fifteenth day she tired of her own company and started to attend classes again. She found the perceptions of others a refreshing counterpoint to her own, high-speed learning.
The world seemed to open up around her like a flower; it was a world full of sunlight, of endless avenues of information, of stimulating people.
She read up on nanobots.
Body cells were programed to commit suicide. A cell itself manufactured enzymes which cut its DNA into neat pieces, and quietly closed down. The suicide of cells was a guard against uncontrolled growth — tumors — and a tool to sculpt the developing body: in the womb, the withering of unwanted cells carved fingers and toes from blunt tissue buds. Death was the default state of a cell. Chemical signals were sent by the body, to instruct cells to remain alive.
The nanotechnological manipulation of this process made immortality simple.
It also made the manufacture of a Lieserl simple.
Lieserl studied this, scratching absently at her inhabited, engineered arms. She still didn’t know why.
With a boy called Matthew, from her class, she took a trip away from the House — without her parents for the first time. They rode a flitter to the shore where she’d played as a child, twelve days earlier. She found the broken pier where she’d discovered mussels. The place seemed less vivid — less magical — and she felt a sad nostalgia for the loss of the freshness of her childish senses.
But there were other compensations. Her body was strong, lithe, and the sunlight was like warm oil on her skin. She ran and swam, relishing the sparkle of the ozone-laden air in her lungs. She and Matthew mock-wrestled and chased in the surf, clambering over each other like young apes — like children, she thought, but not quite with complete innocence…
As sunset approached they allowed the flitter to return them to the House. They agreed to meet the next day, perhaps take another trip somewhere. Matthew kissed her lightly, on the lips, as they parted.
That night she could barely sleep. She lay in the dark of her room, the scent of salt still strong in her nostrils, the image of Matthew alive in her mind. Her body seemed to pulse with hot blood, with its endless, continuing growth.
The next day — her sixteenth — Lieserl rose quickly. She’d never felt so alive; her skin still glowed from the salt and sunlight of the shore, and there was a hot tension inside her, an ache deep in her belly, a tightness.
When she reached the flitter bay at the front of the House, Matthew was waiting for her. His back was turned, the low sunlight causing the fine hairs at the base of his neck to glow.
He turned to face her.
He reached out to her, uncertainly, then allowed his hands to drop to his sides. He didn’t seem to know what to say; his posture changed, subtly, his shoulders slumping slightly; before her eyes he was becoming shy of her.
She was taller than him. Visibly older. She became abruptly aware of the still-childlike roundness of his face, the awkwardness of his manner. The thought of touching him — the memory of her feverish dreams during the night — seemed absurd, impossibly adolescent.
She felt the muscles in her neck tighten; she felt as if she must scream. Matthew seemed to recede from her, as if she was viewing him through a tunnel.
Once again the laboring nanobots — the damned, unceasing nanotechnological infection of her body — had taken away part of her life.
This time, though, it was too much to bear.
“Why? Why?” She wanted to scream abuse at her mother — to hurt her.
Phillida had never looked so old. Her skin seemed drawn tight across the bones of her face, the lines etched deep. “I’m sorry,” she said. “Believe me. When we — George and I — volunteered for this program, we knew it would be painful. But we never dreamed how much. Neither of us had had children before. Perhaps if we had, we’d have been able to anticipate how this would feel.”
“I’m a freak — an absurd experiment,” Lieserl shouted. “A construct. Why did you make me human? Why not some insentient animal? Why not a Virtual?”
“Oh, you had to be human. As human as possible…” Phillida seemed to come to a decision. “I’d hoped to give you a few more days of — life, normality — before it had to end. You seemed to be finding some happiness—”
“In fragments,” Lieserl said bitterly. “This is no life, Phillida. It’s grotesque.”
“I know. I’m sorry, my love. Come with me.”
“Where?”
“Outside. To the garden. I want to show you something.”
Suspicious, hostile, Lieserl allowed her mother to take her hand; but she made her fingers lie lifeless, cold in Phillida’s warm grasp.
It was mid-morning now. The Sun’s light flooded the garden; flowers — white and yellow — strained up towards the sky.
Lieserl looked around; the garden was empty. “What am I supposed to be seeing?”
Phillida, solemnly, pointed upwards.
Lieserl tilted back her head, shading her eyes to block out the light. The sky was a searing-blue dome, marked only by a high vapor trail and the lights of habitats.
“No.” Gently, Phillida pulled Lieserl’s hand down from her face, and, cupping her chin, tipped her face flowerlike towards the Sun.