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Then, as the warm hues of dusk gave way to the violet tones of night, the section of ice under Kelemvor’s chest broke free. The fighter pulled his body forward, no longer clamped into place by the ice at his hips. Without pausing to celebrate, he hauled himself onto the shore and began gathering grass and wood.

After starting his fire, Kelemvor removed his frozen pants and boots to examine his feet and legs. The legs were blotchy and pale, but he thought they would recover given time and warmth. His feet were in worse condition. They were white, numb, and cold to the touch.

Kelemvor had served in enough cold weather campaigns to know severe frostbite when he saw it.

13

Dark Awakening

Midnight woke from a deep slumber, her body sore and stiff. She had been dreaming of a dry bed in a warm inn, so the mage was confused and disoriented when she opened her eyes and found something else. The gloom was so thick she couldn’t see her own nose, and she was lying face down on cool sand, half in, half out of lapping water. Behind her, a waterfall pounded the surface of a small pool.

The waterfall reminded Midnight of her journey down the subterranean stream and the unpleasant drop through the whirlpool. The magic-user had landed in the dark pond behind her. After that, she had floated aimlessly until she’d reached the shore upon which she now lay.

Midnight had no way of knowing it, but that had been ten hours ago. Fatigued from the misfired cone of cold and the struggle in the stream, her body had collapsed into a restorative sleep as soon as immediate danger passed. The mage now felt physically and mentally rejuvenated, but was still emotionally exhausted. Adon was dead, and that knowledge blackened the joy and wonder of her own survival.

Midnight wanted to blame somebody for Adon’s death, and Kelemvor was the easiest one to condemn. If the warrior had not insisted upon aiding the caravan, the zombies would never have trapped the party and Cyric would not have caught them unprepared.

But such reasoning was weak, and Midnight knew it. There were too many coincidences and contingencies. That Cyric would recover so quickly had been unthinkable, and the magic-user still could not imagine how he had. But given the fact that he had, it was inevitable that the thief would catch up and attack. Midnight had been just as blind to that possibility as Kelemvor, and it was not fair to blame the warrior for not foreseeing what she had also failed to predict.

If the blame for Adon’s death lay with anybody, Midnight thought it lay with her. She should never have let her friends convince her not to kill Cyric when she had the chance. The magic-user alone had seen how brutal the thief had grown, and she should have known that his willpower and ruthlessness would give him the strength to pursue them.

She would not make the same mistake again. There was nothing she could do to bring Adon back. But if she ever escaped from this cavern and saw Cyric again, she would avenge the cleric’s death.

The thought of escaping the cavern turned Midnight’s thoughts to Kelemvor, whom she assumed was also in the cave. The warrior had splashed into the stream after her, and that had been the last she’d heard of him. It did not seem unreasonable to assume he had dropped through the whirlpool behind her. He could be sitting thirty feet away, thinking himself alone in dark.

“Kelemvor!” Midnight called, rising to her feet.

Her voice echoed off the cavern’s unseen walls, barely audible above the roar of the waterfall.

“Kelemvor, where are you?”

Again, the only answer was her echo.

A depressing thought occurred to her. She had avoided drowning, but that was no guarantee the fighter had. After all, Kelemvor had been carrying the tablet. It would have been difficult to keep from drowning while holding onto the saddlebags.

“Kelemvor,” she called, more desperately. “Answer me!”

He did not answer.

Picturing Kelemvor’s drowned body floating beneath the waterfall, Midnight drew her dagger. She summoned the incantation to create magical light and performed it. The dagger began glowing with a brilliant white light. It suddenly grew extremely hot and she dropped it, her fingers searing with pain. The magic-user kneeled and thrust her hand into the pool’s cool water, irritated that her magic had misfired.

Still, the dagger glowed brightly enough for Midnight to see that she was on the shore of a dark pond. Twenty feet away, the waterfall poured into the cave from a hole in the ceiling, churning the surface of the pond into a dark froth. The ceiling was fifteen feet high and vaulted like the interior of a cathedral. Hundreds of stalactites hung from it, their tips glistening with moisture. Drooping spheres of minerals, with skins as rough and pebbly as dragonhide, sprouted from the walls. In every corner, murky tunnels and alcoves ran back into the depths of the cave.

“Kel!” Midnight called again.

Her voice echoed off the walls, then faded into the sound of the waterfall. She was alone, lost underground. Adon was dead and Kelemvor was gone—maybe dead as well.

As if to emphasize the mage’s morbid point, her dagger’s light suddenly dimmed and changed to a red hue. She looked down and saw that it had become a puddle of molten iron. It was slowly trickling away, taking the last vestiges of light with it and leaving Midnight in the dark once more.

The magic-user considered her situation. First of all, even if it was impossible to find a way out of the cavern on foot, she realized she was not trapped. If the circumstances became desperate, she could try using her art to escape. Considering the unpredictability of magic, doing that would be risky. But if there was no other option, Midnight would not hesitate to trust her luck.

Once the mage realized she had a way out of the cave, it became easier to think calmly. The second thing Midnight considered was that she was alone. Adon was certainly dead. If Cyric’s arrow had not killed him, the fall or the stream had. But the only proof she had that Kelemvor drowned was her own conjecture, and it was born out of solitude and fear rather than sound thinking. After all, Kelemvor was stronger than Midnight, and she had not died. Even burdened with the tablet, his chances of surviving were much greater than hers. It seemed likely that he had washed out of the water in a different part of the cavern.

Finally, Midnight realized that though she did not know where she was, it was somewhere more or less beneath Dragonspear Castle. According to Bhaal, the entrance to the Realm of the Dead was also beneath the castle’s ruins.

Midnight concluded that the smartest thing to do was explore the cavern. With luck, she would find either Kelemvor or the Realm of the Dead. Unfortunately, she would need a light. The magic-user thought of using her dagger’s molten metal to ignite something as a torch, but did not have anything with her that would burn long enough to do her any good.

She had no choice except to try using her magic again. Midnight removed her dagger’s sheath from its belt, then summoned the incantation for creating light. This time, a bright flash appeared. The unexpected burst of light hurt the mage’s eyes, leaving her stunned and dazed with white spots swimming in her vision.

A few moments later, her sight returned to normal and the mage saw that she remained in total darkness. Her magic had again failed. Midnight decided to do without light for now, then started walking along the shore of the pond. She moved slowly and carefully, testing her footing with each step and waving her hands in front of her head to locate unseen obstacles.

Every few moments, she paused to call Kelemvor. Soon, Midnight discovered that the echo of her voice provided hints about the size and shape of the cavern. The longer it took the echo to return to her, the farther away from the cavern wall she was. By turning in a circle and calling Kelemvor’s name, she could get an idea of the cavern’s shape.