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DEDICATION

To Meg Bashwiner

and to Jillian Sweeney.

Welcome to Night Vale

The history of the town of Night Vale is long and complicated, reaching back thousands of years to the earliest indigenous people in the desert. We will cover none of it here.

Suffice it to say that it is a town like many towns, with a city hall, and a bowling alley (the Desert Flower Bowling Alley and Arcade Fun Complex), and a diner (the Moonlite All-Nite Diner), and a supermarket (Ralphs), and, of course, a community radio station reporting all the news that we are allowed to hear. On all sides it is surrounded by empty desert flatness. It is much like your town, perhaps. It might be more like your town than you’d like to admit.

It is a friendly desert community, where the sun is hot, the moon is beautiful, and mysterious lights pass overhead while we all pretend to sleep.

Welcome to Night Vale.

Chapter 1

Pawnshops in Night Vale work like this.

First you need an item to pawn.

To get this, you need a lot of time behind you, years spent living and existing, until you’ve reached a point where you believe that you exist, and that a physical item exists, and that the concept of ownership exists, and that, improbable as all those are, these absurd beliefs line up in a way that results in you owning an item.

Good job. Nicely done.

Second, once you believe you own an item, you must reach a point where you need money more than you need the item. This is the easiest step. Just own an item and own a body with needs, and wait.

The only pawnshop in the town of Night Vale is run by the very young Jackie Fierro. It has no name, but if you need it, you will know where it is. This knowledge will come suddenly, often while you are in the shower. You will collapse, surrounded by a bright glowing blackness, and you will find yourself on your hands and knees, the warm water running over you, and you will know where the pawnshop is. You will smell must and soap, and feel a stab of panic about how alone you are. It will be like most showers you’ve taken.

Before you can offer Jackie your item, there will first be some hand washing, which is why there are bowls of purified water throughout the shop. You need to chant a little as you wash your hands. You, of course, should always chant when you wash your hands. It is only hygienic.

When you have been properly purified, you will lay the item on the counter, and Jackie will consider it.

Jackie will have her feet up on the counter. She will lean back.

“Eleven dollars,” she will say. She will always say, “Eleven dollars.” You will not respond. You are, ultimately, unnecessary to this process. You are, ultimately, unnecessary.

“No, no,” she will say, waving her hand. And then she will name her actual price. Usually it is money. Sometimes it is other things. Sometimes it is dreams, experiences, visions.

Then you will die, but only for a little while.

The item will be given a price tag. Eleven dollars. Everything in the pawnshop is that price, no matter what she loaned you for it.

Once you are no longer dead, she will give you a ticket, which later you will be able to exchange for the item, or at any time you may look at the ticket and remember the item. Remembering the item is free.

You are leaving this story now. You were only an example, and it is probably safer for you not to be in this story anyway.

Jackie Fierro squinted out the window at the parking lot. There was no one coming. She was closing soon. Relatively speaking, she was always closing soon, and also always just opening.

Beyond the window was the parking lot and beyond that the desert, and beyond that the sky, mostly void, partially stars. Layered from her vantage, it was all distance, equally unreachable from her post at the counter.

She had recently turned nineteen. She had been recently nineteen for as long as she could remember. The pawnshop had been hers for a long time, centuries maybe. Clocks and calendars don’t work in Night Vale. Time itself doesn’t work.

For all her years as the newly nineteen owner of the pawnshop, she left the shop only when it was closed, and then only to her apartment, where she sat with her feet up on the coffee table, taking in the community radio and the local cable news. Based on what the news told her, the outside world seemed a dangerous place. There was always some world-ending cataclysm threatening Night Vale. Feral dogs. A sentient glowing cloud with the ability to control minds (although the Glow Cloud had become less threatening since its election to the local school board). Old oak doors that led to a strange desert otherworld where the current mayor had been trapped for months. It seemed safer to not have friends or hobbies. To sit at work, head down, doing her job, and then sit at home, glass after glass of orange juice, radio on, safe from anything that might disrupt her routine.

Her days were spent in silence, mostly void, partially thought. Some days she would recatalog her inventory. Other days she would clean the shelves. Every day she would sit and think. She would try to think about the day she took over the store. There must have been a day like that, but she could not think of the specifics. She had been doing this for decades. She was very young. Both of these were true at the same time.

She knew college was a thing nineteen-year-olds did. She knew being unemployed in a difficult job market and living at home was a thing other nineteen-year-olds did. She was content doing neither of those, so she continued on and on and on at the pawnshop.

She understood the world and her place in it. She understood nothing. The world and her place in it were nothing and she understood that.

Because of the lack of working time in Night Vale, she went off her gut feeling about when the shop should close. When the feeling came, it came, and the doors had to be locked, removed from their frames, and safely hidden.

The feeling came. She swung her feet off the counter. A decent day.

Old Woman Josie, who lived out by the car lot, had come in with a great number of cheap plastic flamingos. She had carried them in a large canvas sack and emptied them onto the counter like loose change.

“It is not for myself that I give up these little ones,” said Old Woman Josie, addressing a bare wall several feet to the right of Jackie in a strong, formal voice, making the occasional sweeping gesture with her palm, “but for the future.”

Josie stopped, her palm still out. Jackie decided the speech was over.

“All right, man, I’ll give you eleven dollars,” she said. Old Woman Josie tightened her eyes at the bare wall.

“Ah, okay”—Jackie softened, prodding at one of the flamingos and looking at its weak plastic belly—“tell you what, I’ll give you a good night’s sleep.”

Old Woman Josie shrugged.

“I’ll take it.”

A good night’s sleep was a wildly generous offer. The flamingos were worthless, but there were so many of them, and Jackie couldn’t help herself. She never refused an item.

“Be careful not to touch those directly,” Josie said, after she was finished being dead.

Using shop rags, Jackie laid the flamingos out side by side on a shelf, each one tagged with a single handwritten eleven-dollar price tag. Most things shouldn’t be touched anyway, Jackie thought.