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"Say rather virtually impossible to do on purpose." Moira corrected. "Without the talent and proper training you cannot do it.

"But there is another level of complication beyond even that," Moira went on. "A magician must not only be able to recite spells successfully, he or she must thoroughly understand their effects and consequences." She settled by the fire and spread her cloak. "Do you know the tale of the Freshened Sea?"

Wiz shook his head.

"Then listen and learn.

"Long ago on a small island near the rim of the Southern Sea (for it was then so called) there lived a farmer named Einrich. His farm was small, but the soil was good and just over the horizon was the Eastern Shore where the people would pay good money for the fruits his island orchards produced. All he lacked was fresh water for his trees, for the rains are irregular there and he had but one tiny spring.

"Some years the rains were scant and so were his crops of apples and pears. Some years they came not at all and Einrich spent day after weary day carrying buckets of water so his trees would not perish.

"All around him was water, but he had not enough fresh to feed his groves. Daily he looked at the expanse of sea stretching away to the horizon on all sides and daily he cursed the lack.

"Now this Einrich, ill-fortune to him!, had some talent for magic. He dabbled in it, you see, and somehow he survived his dabblings. That gave him knowledge and a foolish pride in his own abilities.

"So Einrich conceived a plan to give him more water. He concocted and cast a spell to turn the water around his island fresh.

"He constructed a demon, bound it straitly, and ordered him to make fresh the water around his island."

"Wait a minute," Wiz said. "What do you mean he ’constructed’ a demon?"

"Demons are the manifestations of spells, not natural creatures as the ignorant believe," Moira said. "They are the products of human or non-human magicians, although they may live long beyond their creators.

"To continue: In doing this, Einrich was foolhardy beyond belief. Great spells work against great forces and if they are not done properly the forces lash back. Einrich was not so fortunate as to die from the effects of his bungling. His house was blasted to ruin and a huge black burn still marks the spot on the island, but he survived and the water around his island turned to fresh.

"He spent all the long summer days working in his orchards while the fruit swelled and ripened on his trees. With plentiful water his fruit was the largest and finest ever. So when the time came he harvested all his boat could bear and set out for his markets on the east coast of the sea.

"He thought it odd that he saw no other vessels, for usually the waters inshore were the haunt of fishing vessels and merchantmen trading in the rich goods of the east. Einrich sailed on, finding nothing in the water save an occasional dead fish.

"When he sighted land his unease grew. For in place of the low green hills of the Eastern land he saw cliffs of dazzling white. As he drew closer he realized that the familiar hills had turned white, so white the reflections almost blinded him.

"He sought the familiar harbors but he could not find them. All was buried under drifts of white, as if huge dunes of sand had devoured the land.

"And instead of the sweet scent of growing things, the land breeze brought him the odor of rotting fish. All along the shoreline were windrows of dead sea creatures. Here and there a starving seabird tore eagerly at the decaying flesh.

"Finally, Einrich put ashore in a cove. When he stepped from his boat he stepped onto a beach of salt.

"Einrich had bound his demon to its task, but he had not limited it. The whole of the Southern Sea had been turned to fresh water. The fish within could not live in the fresh water, so they died.

"Worse, Einrich had not instructed the demon where to put the salt it winnowed. The creature simply dumped it on the nearest shoreline. In the space of a few days the greatest and most beautiful cities of the World disappeared under waves and rifts of salt. Their people perished or were doomed to roam the world as homeless wanderers—living testaments to the power of magic ill-used.

"And to this day the demon sits in the Freshened Sea, sifting salt from the water and dumping it on the land. The eastern shores are a desert of salt and the water is still fresh."

"What happened to Einrich?" Wiz asked, awed.

Moira smiled grimly. "A suitable punishment was arranged. If you travel to that cursed shore, and if you look long enough, you will find Einrich, ever hungry, ever thirsting and hard at work with a shovel, trying to shovel enough salt into the sea to render it salty again."

"Whew," Wiz breathed.

"The point, Sparrow, is that magic is not to be trifled with. Even successful magic can bring ruin in its wake and unsuccessful magic far outnumbers the successful."

"Could I have done something like that, by accident?"

"Unlikely," Moira sniffed. "You do not have a talent for magic and you have no training. You could easily kill yourself or burn down a forest, but you have not the ability to work great magic.

"The most dangerous magicians are the half-trained ones. Either the ones who are still being schooled or who think they are greater than they are. The evil they do often lives after them. They and the League, of course."

"What is the League, anyway? A bunch of black magicians?"

Moira frowned. "They are a dark league. Some of them are black, it is true. But so is Bal-Simba and many others of the North."

"No, I mean magicians who practice black magic. You know, evil spells and things like that."

"Evil magic depends partly on intent and partly on ignoring the consequences," Moira said. "Spells may help or harm but they are not of themselves good or evil."

"Not even a death spell?"

"Not if used to defend oneself, no. Such spells are dangerous and are best avoided, but they are not evil."

"All right, what separates you from this League?"

Moira was silent for a moment. "Responsibility," she said thoughtfully. "Magic is not evil in itself, but tends to affect many things at once. Often the unintended or unwanted effects of a spell are harmful. Like Einrich’s means of getting water for his orchards."

"We called those side effects," Wiz said. "They’re a pain in the neck in programming too."

"Be that as it may, the question a responsible magician must face is whether the goal is worth the consequences. All the consequences. Those who follow the Council of the North try to use magic in harmony with the World. Those of the League are not so bound."

Moira shifted and the fire caught and heightened the burnished copper highlights in her hair.

"Power is an easy prize for a magician, Sparrow—if you can stay alive and if you are not too nice about the consequences. The ones who join the League see power as an end to itself. They magic against the World and scheme and intrigue among themselves to get it."

Wiz nodded. "I’ve known hackers like that. They didn’t care what they screwed up as long as they got what they wanted."

"It may be so on all the worlds," Moira sighed. "There are always those whose talent and ambition are unchecked by concern for others. If they have no magical talent they may become thieves, robbers and cheats. With talent they are likely to travel south and join with the Dark League."

"Why go south. Why not just stay and make trouble?"

"Two reasons. First, the Council will not have them in the civilized lands. Second, they must still serve an apprenticeship no matter how much talent they have." She smiled tightly. "The tests for an apprentice are stringent and many of them are aimed at uncovering such people.

"Once they pass over the Freshened Sea they are beyond the Council’s reach. They are free to work whatever magic they wish and that place shows the results. All of the Southern Shore is alight with mountains of fire and the earth trembles constantly from the League’s magic. The land is so blasted that none can live there save by magic. The very World itself pays the price for the lusts of the League."