Radioactive dust, where explosions do occur, will be dispersed so thoroughly that it is rendered harmless. Where
nuclear bombs explode, in their silos or warehouses, and where nuclear power plants rupture and the reactors
proceed for a time unchecked, creating a meltdown - there will be radioactivity in the locale, making this
unhealthy, but these will be localized problems, not airborne problems.
Buried mines, missiles, and armaments will not survive the 15 point Richter scale earthquakes that will jolt the Earth. Munitions that are triggered by a jolt will, one way or the other, explode, thus rendered harmless except to
those who might be nearby at the time. Just as your cities will not survive, with tall buildings crashing down,
likewise missiles of death will not be spared. Unless deactivated and disassembled, missiles will almost to a one
be destroyed. Hand guns munitions, where the bullets can be padded and kept separate, or are placed in a
protective fluid, may survive. Thus the weapons of war, a type of pollution in our opinion, will be destroyed.
Note: below added during the Dec 21, 2002 Live ZetaTalk IRC Session.
Pollution can be viewed from several angles. The bottle of chlorine, considered poison, if poured in a pool will create havoc, but this is a local reaction. Some pollution, like PCB's, that are long lived and continuously effect, anew, whatever they contact, are more than a single pollutant, they are an endless pollutant, or so to speak. But others engage in chemical reactions, and thus are self limited. Some heavy metals also effect the area only for a short time, then go where heavy metals do, get buried, or trapped in a chemical bond, to be where they were when mankind first
discovered them and engaged them in industrial uses. Thus, when mankind looks upon industrial poisons, maintained
in tanks, they assume a permanent cesspool, but this is not always the case. Were the contents of all these tanks to mix, http://www.zetatalk2.com/poleshft/p59.htm[2/5/2012 11:19:39 AM]
ZetaTalk: Pollutants
there would be gasses, explosions, and eventually the mix returns to what nature does with these chemicals in the first place.
The cave man found the Earth in a state, and this state would be achieved in short order if all the poisons in tanks were left to mix freely. Even radioactivity is only a poison because mankind gathered it together, and if allowed to disburse, would be as the cave man found it. Thus, where we are advising that mankind not linger about industrial sites for the shift, nor settle there afterwards, this is not to say that these poisons will retain their impact for long. Especially where not trapped in small pools, and by this we mean pools, not lakes. Try an experiment. Take the chemicals you fear, that
exist in your local industrial park, and mix them together in a fish tank. This must be proportional to the nearby lake or river, to be properly diluted. Add fish, and see what happens! You may be surprised to find that your chemicals,
combined, reduce each other's impact! These noxious chemicals were once non-noxious, in nature, and find their way
there again.
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ZetaTalk: Industrial Areas
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ZetaTalk: Industrial Areas
Note: added during the Dec 14, 2002 Live ZetaTalk IRC Session.
Industrial sites will not be pleasant during or after the shift. Tanks of chemicals, often dangerous or explosive if mixed, will rupture and mix, spewing death in the surrounding areas. Pooling in the area, even under the continuous drizzle
expected and the hurricane force winds disbursing such chemical mix, they will be around for years, a stinking death
pool. Such areas may be cleaned up in the Aftertime, depending upon the rules that the Council of Worlds imposes.
This is dependent upon the orientation of the survivors in the area, as if solidly under the control of Service-to-Other leadership, such cleanup would be allowed. If not strongly under such leadership, or in the hands of Service-to-Self, then it would be considered a continuing lesson for those souls incarnated in the human survivors, and allowed to
continue.
This is, of course, no different than existing situations today, where a quake or industrial accident causes such a mess.
Industrial accidents, in developing countries where rules are relaxed and inhumane situation allowed to be imposed on
the workers, are known today. The Texas/Mexican border has a high rate of birth defects due to the pollution rules
being relaxed by the current President by Coup, who had the worse environmental record of any state in the Union.
Thus, is it not that the Council is imposing pollution, but rather allowing the current human status quo to continue! We would most certainly advise would-be survivors to not be in the proximity of industrial areas, where such tanks are in evidence. It is no secret what chemicals are stored there, nor any secret what would occur if mixed! Obviously, the choice is to be elsewhere, especially since the jobs in these industries will be diminishing steadily going into the time of the shift. Move!
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ZetaTalk: Ruined Worlds
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ZetaTalk: Ruined Worlds
Note: written Dec 15, 1999. Planet X and the 12th Planet are one and the same.
Were it not for the convulsions the Earth is about to go through, the coming cataclysms, a mere 100 years in the future the Earth would be dying. Reactions in plants and animals, starting in the very low level plankton and bacteria begin to affect wildlife and domesticated animals, and creep up through the soil and waterways, disrupting things so badly that
nature cannot flurish. Where man maintains fields and herds and flocks to sustain human society, this is at its base
nature, and where this gets disrupted all is affected. Enzymes that are necessary in order to get crops to come to fruit or to bear, and where these get disrupted, mankind would die rapidly. In an effort to prevent that from happening,
mankind is likely to move sharply in the wrong direction, as he has in the past - more fertilizer, more plowing, level
the hills and cut the trees - making all the wrong steps and thus creating the dominoe effect more rapidly.
Fully a quarter of all 3rd Density worlds require cleanup during their transformation, having polluted their worlds in
this way or having disrupted their ecosystem to the point of devastation, so that by the time of their transformation
they are a mess. A full 5% frankly destroy their worlds before their transformation. The ones that do not impact their
ecosystems are ones where the intelligent species on them cannot control their ecosystem. Most worlds are water
worlds. Creatures that swim and paddle about can't really affect their ecosystems. They are at the mercy of their
ecosystems. When 3rd Density worlds are populated by hominoids or land based creatures or for whatever reason they