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Flashman in the Great Game begins with Flashman at Balmoral as a guest of Queen Victoria. Here he meets with Lord Palmerston, who recruits him to go to Jhansi in India and investigate rumors of an upcoming rebellion among the Sepoys. Flashman skulks through India in various disguises, narrowly avoiding death several times and witnessing firsthand the carnage of the Sepoy Mutiny. Flashman in the Great Game covers the years 1856 to 1858. It also contains a number of notes by Fraser, in the guise of editor, giving additional historical information on the events described.
Plot summary
Flashman not only encounters Lord Palmerston at Balmoral, but also his old nemesis Nicholas Pavlovich Ignatiev. He escapes assassination narrowly and journeys to Jhansi in India, where he meets Rani Lakshmi Bai, the beautiful queen. He listens to her grievances against the British Raj and attempts to seduce her. Whether or not he is successful is unclear, but immediately afterwards Flashman is nearly garroted by Thuggees. In disguise as Makarram Khan, a Hasanzai of the Black Mountain, he takes refuge in the native cavalry at Meerut. Unfortunately, Meerut is where the Sepoy Mutiny begins.
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