Ex-spy ‘Belle Boyd’ is retired – more or less. Retired from spying on the Confederacy anyway. Her short-lived marriage to a Union navy boy cast suspicion on those Southern loyalties, so her mid-forties found her unemployed, widowed and...
The world George Dower left when he went into hiding was significantly simpler than the new, steam-powered Victorian London. Dower is enticed into a web of intrigue with ominously mysterious players who have nefarious plans of which he can only...
Eighteen-year-old Kali McAlister enters her steam-powered "dogless sled" in a race, intending to win the thousand-dollar prize and escape remote Moose Hollow forever. The problem? Fortune seekers and airship pirates are after her for the secret...
Her father’s been pronounced dead. Destructive earthquakes ravage the countryside. An invading army looms over the horizon. And Zaira’s day is just getting started…
Abandoned at an early age, Zaira von Monocle found life as the daughter of a...
When a bizarre string of locked-room murders terrorize New York, the police have no leads, no suspects, and only one place to turn. Now private detective Alex Lockerby will need every magical trick in his book to catch a killer who can walk through...
The first of three media tie-in novels based on the hit RPG franchise Deadlands
From New York Times bestselling author Jonathan Maberry, the first in a thrilling series of novels based on Deadlands, a hugely successful role-playing game (RPG)...
A Spy. An Airship. And a Broken Heart.
After losing her husband to a rogue French agent, Charlotte Moncrieffe wants to make her mark in international espionage. And what could be better for recovering secret long-lost documents from the...
Harrison Hawke makes an honest living tracking down fugitive criminals. Everything changes when he's offered two new targets: Evelyn, a raven-haired gunsmith, and Selina, a resourceful machinist with a penchant for ingenuity. Harrison assumes it's...
After making it to the Grand Lands, bounty hunter Harrison decides to continue his quest for the next great hunt. His two companions, a headstrong gunsmith named Evelyn, and Selina, an inventive machinist, accompany him across the ocean for a little...
Some time after the events of Fiendish Schemes, George Dower finds himself a widower, of sorts. On her deathbed, Miss McThane entrusts Dower with a small, ticking clockwork box. The box is mysteriously linked to her.
When she breathes her last, the...